Player Matchup

Ra
Ra
IIIIImochaIIIII
Ra
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Party 2
Neith
Neith
IIIISARROWIIII
Neith
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 2
Achilles
Achilles
Juib20
Achilles
Level 36
God Stats
5W - 3L
1,544 SR
Queue Stats
33W - 53L
1,412 Elo+
Solo
Team Averages
Level 88
1,515 SR
1,471 Elo+

VS

Team Averages
Level 82
1,413 SR
1,334 Elo+
Athena
Athena
MrRomance69OP
Athena
Level 80
God Stats
4W - 4L
1,539 SR
Queue Stats
87W - 178L
1,229 Elo+
Party 1
Medusa
Medusa
RedSilhouette
Medusa
Level 126
God Stats
4W - 4L
1,457 SR
Queue Stats
19W - 18L
1,567 Elo+
Solo
Anubis
Anubis
rayinw0nderland
Anubis
Level 40
God Stats
6W - 10L
1,243 SR
Queue Stats
102W - 229L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 3
10,591
757
15,797
12,411
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 9 / 6
9,500
679
7,551
13,277
4,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Juib20
Achilles
14
3 / 6 / 4
9,355
668
10,271
18,216
12,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 18
9,943
710
7,851
26,171
21,777
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
11 / 2 / 10
11,587
828
17,459
9,997
4,715
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 5 / 11
10,804
772
9,238
11,688
5,268
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
9
Kills
21
21
Deaths
9
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
1
9
6
0.44
L
Achilles
Juib20
Achilles
3
6
4
0.83
W
3
2
18
6
W
11
2
10
8
W
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,619
Damage
34,548
43,904
Taken
47,856
21,298
Mitigated
31,760
9,585
Healing
14,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,797
896
2,668
3,507
12,411
4,413
589
4,746
7,665
43,363
0
L
7,551
2,712
0
1,244
13,277
4,035
268
4,743
8,534
0
22,416
L
Achilles
Juib20
Achilles
10,271
1,724
0
2,166
18,216
12,850
434
8,530
9,686
0
35,456
W
7,851
1,814
1,201
8,070
26,171
21,777
369
9,553
16,618
18,840
0
W
17,459
8,155
0
1,815
9,997
4,715
2,176
2,921
7,076
0
55,911
W
9,238
704
883
2,119
11,688
5,268
598
4,250
7,438
30,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,446
Gold Earned
32,334
138
Minions Killed
138
6
Camps Cleared
4
610,183
Distance Traveled
628,165
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,591
757
57
4
1
197,780
0
L
Neith
9,500
679
42
3
1
174,889
0
L
Achilles
9,355
668
39
3
4
237,514
3
W
Athena
9,943
710
24
2
0
201,888
2
W
Medusa
11,587
828
74
5
4
235,944
0
W
Anubis
10,804
772
40
3
0
190,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role