Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ALEX 4NDR333
Morgan Le Fay
Level 42
God Stats
17W - 17L
1,558 SR
Queue Stats
233W - 203L
1,398 Elo+
Solo
Cthulhu
Cthulhu
Izero02
Cthulhu
Level 56
God Stats
14W - 16L
1,426 SR
Queue Stats
240W - 225L
1,318 Elo+
Party 1
Chaac
Chaac
Yahya2016Gamer
Chaac
Level 27
God Stats
9W - 3L
1,233 SR
Queue Stats
112W - 125L
1,315 Elo+
Party 1
Ne Zha
Ne Zha
iDevil_98
Ne Zha
Level 27
God Stats
6W - 11L
1,359 SR
Queue Stats
65W - 84L
1,233 Elo+
Party 1
Team Averages
Level 39
1,415 SR
1,353 Elo+

VS

Team Averages
Level 56
1,490 SR
1,274 Elo+
Pele
Pele
BYBxGramps-YT
Pele
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
270W - 262L
1,378 Elo+
Solo
Hel
Hel
FròòtNoops
Hel
Level 45
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 8L
1,128 Elo+
Party 2
Baron Samedi
Baron Samedi
PuRe_Papi_Vulcan
Baron Samedi
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 14L
1,437 Elo+
Solo
Heimdallr
Heimdallr
Sour_Gentleman
Heimdallr
Level 46
God Stats
3W - 9L
1,376 SR
Queue Stats
24W - 36L
1,298 Elo+
Solo
Achilles
Achilles
chiiiiiiickenn
Achilles
Level 29
God Stats
0W - 1L
1,583 SR
Queue Stats
0W - 8L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
4 / 4 / 3
9,783
466
9,372
13,721
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ALEX 4NDR333
Morgan Le Fay
19
5 / 1 / 3
11,700
557
16,157
13,557
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Izero02
Cthulhu
16
4 / 3 / 4
10,837
516
12,618
12,051
17,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
4 / 0 / 5
12,807
610
17,073
16,334
9,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
iDevil_98
Ne Zha
18
3 / 1 / 4
11,501
548
5,462
17,915
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,331
397
7,077
17,281
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 3 / 3
9,081
432
7,999
13,033
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
PuRe_Papi_Vulcan
Baron Samedi
14
0 / 6 / 1
8,427
401
7,063
16,911
7,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Sour_Gentleman
Heimdallr
16
4 / 5 / 3
9,839
469
12,090
21,188
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
13
0 / 2 / 0
7,432
354
1,688
11,872
13,726
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
20
Kills
9
9
Deaths
20
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
4
3
1.38
W
Morgan Le Fay
ALEX 4NDR333
Morgan Le Fay
5
1
3
6.5
L
2
4
1
0.63
L
3
3
3
1.5
W
Cthulhu
Izero02
Cthulhu
4
3
4
2
L
Baron Samedi
PuRe_Papi_Vulcan
Baron Samedi
0
6
1
0.08
L
Heimdallr
Sour_Gentleman
Heimdallr
4
5
3
1.1
W
4
0
5
6.5
L
Achilles
0
2
0
0
W
Ne Zha
iDevil_98
Ne Zha
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,682
Damage
35,917
73,578
Taken
80,285
43,947
Mitigated
37,256
29,059
Healing
32,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,372
3,070
0
4,152
13,721
4,557
4,236
2,778
10,678
0
51,694
W
Morgan Le Fay
ALEX 4NDR333
Morgan Le Fay
16,157
650
16
8,200
13,557
5,201
2,008
6,063
6,986
84,917
0
L
7,077
1,940
0
7,600
17,281
4,927
0
5,032
12,249
0
39,587
L
7,999
819
6,355
8,012
13,033
4,164
444
4,503
8,530
33,209
0
W
Cthulhu
Izero02
Cthulhu
12,618
676
160
942
12,051
17,532
1,170
1,453
10,457
53,550
0
L
Baron Samedi
PuRe_Papi_Vulcan
Baron Samedi
7,063
656
733
2,804
16,911
7,059
660
11,272
5,639
50,524
0
L
Heimdallr
Sour_Gentleman
Heimdallr
12,090
4,562
0
6,227
21,188
7,380
536
7,711
13,477
0
60,605
W
17,073
3,911
0
8,970
16,334
9,797
1,598
955
15,305
0
99,089
L
Achilles
1,688
118
0
950
11,872
13,726
0
257
11,615
0
29,336
W
Ne Zha
iDevil_98
Ne Zha
5,462
489
0
6,619
17,915
6,860
0
2,571
15,090
0
104,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,628
Gold Earned
43,110
635
Minions Killed
354
0
Camps Cleared
0
2,065,433
Distance Traveled
1,760,219
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,783
466
81
4
0
323,524
4
W
Morgan Le Fay
11,700
557
142
7
0
406,793
0
L
Pele
8,331
397
73
3
0
370,335
7
L
Hel
9,081
432
53
3
0
350,928
6
W
Cthulhu
10,837
516
85
4
0
484,676
0
L
Baron Samedi
8,427
401
83
4
0
321,830
3
L
Heimdallr
9,839
469
102
5
0
320,668
1
W
Chaac
12,807
610
187
9
0
412,277
0
L
Achilles
7,432
354
43
2
0
396,458
0
W
Ne Zha
11,501
548
140
7
0
438,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role