Player Matchup

Serqet
Serqet
BassPants908134
Serqet
Level 118
God Stats
2W - 2L
1,360 SR
Queue Stats
44W - 49L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
BatterFlip
Gilgamesh
Level 66
God Stats
6W - 3L
1,592 SR
Queue Stats
79W - 67L
1,499 Elo+
Solo
Kukulkan
Kukulkan
Kevrr
Kukulkan
Level 153
God Stats
2W - 4L
1,500 SR
Queue Stats
118W - 108L
1,527 Elo+
Party 1
Athena
Athena
Kiloncho
Athena
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 123L
1,470 Elo+
Party 1
Chiron
Chiron
kokomanu31
Chiron
Level 124
God Stats
19W - 9L
1,711 SR
Queue Stats
268W - 249L
1,560 Elo+
Solo
Team Averages
Level 121
1,533 SR
1,502 Elo+

VS

Team Averages
Level 101
1,504 SR
1,467 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MeltyBiscuit
Chang'e
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 262L
1,460 Elo+
Party 2
Neith
Neith
Qu1nZyQuAgZ
Neith
Level 61
God Stats
4W - 9L
1,520 SR
Queue Stats
30W - 48L
1,430 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SarcasticHulk
Morgan Le Fay
Level 103
God Stats
7W - 8L
1,500 SR
Queue Stats
143W - 174L
1,442 Elo+
Party 2
Nemesis
Nemesis
beaver54
Nemesis
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 261L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 6
6,041
503
2,441
6,893
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
BatterFlip
Gilgamesh
13
7 / 1 / 1
8,311
693
6,648
8,238
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Kevrr
Kukulkan
12
5 / 2 / 1
7,517
626
6,310
4,315
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Kiloncho
Athena
10
0 / 3 / 9
6,228
519
5,440
13,233
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
kokomanu31
Chiron
12
3 / 1 / 0
7,092
591
8,888
8,341
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 2 / 6
5,512
459
4,233
9,357
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
MeltyBiscuit
Chang'e
9
0 / 5 / 1
5,521
460
4,100
8,606
5,257
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 2 / 1
6,180
515
7,012
8,112
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
SarcasticHulk
Morgan Le Fay
10
3 / 4 / 3
6,260
522
5,251
6,523
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
beaver54
Nemesis
11
3 / 2 / 0
6,372
531
5,176
9,098
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
15
Kills
9
10
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
6
2
W
0
3
6
1
W
Gilgamesh
BatterFlip
Gilgamesh
7
1
1
7.5
W
Kukulkan
Kevrr
Kukulkan
5
2
1
2.75
W
Athena
Kiloncho
Athena
0
3
9
1.5
L
Chang'e
MeltyBiscuit
Chang'e
0
5
1
0.1
L
2
2
1
1.25
L
Morgan Le Fay
SarcasticHulk
Morgan Le Fay
3
4
3
1.13
L
Nemesis
beaver54
Nemesis
3
2
0
1.5
W
Chiron
kokomanu31
Chiron
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,727
Damage
25,772
41,020
Taken
41,696
17,642
Mitigated
18,676
14,956
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,233
1,051
701
2,138
9,357
5,904
54
2,172
7,185
12,547
4,069
W
2,441
219
0
2,349
6,893
2,189
0
1,454
5,439
0
24,646
W
Gilgamesh
BatterFlip
Gilgamesh
6,648
2,129
0
3,299
8,238
5,790
0
4,170
4,068
0
41,386
W
Kukulkan
Kevrr
Kukulkan
6,310
660
0
493
4,315
1,336
329
1,041
3,274
44,410
0
W
Athena
Kiloncho
Athena
5,440
953
0
3,668
13,233
6,221
59
4,861
8,372
13,229
4,729
L
Chang'e
MeltyBiscuit
Chang'e
4,100
664
102
3,362
8,606
5,257
0
749
7,857
27,441
0
L
7,012
3,378
0
3,826
8,112
2,119
116
1,619
6,361
0
36,381
L
Morgan Le Fay
SarcasticHulk
Morgan Le Fay
5,251
203
0
689
6,523
2,348
0
3,338
3,185
29,453
0
L
Nemesis
beaver54
Nemesis
5,176
1,696
0
3,558
9,098
3,048
0
2,699
6,364
0
38,155
W
Chiron
kokomanu31
Chiron
8,888
3,908
253
4,894
8,341
2,106
0
1,573
6,768
0
46,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,189
Gold Earned
29,845
370
Minions Killed
275
0
Camps Cleared
0
1,178,890
Distance Traveled
1,110,975
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,512
459
25
2
0
237,298
2
W
Serqet
6,041
503
61
5
0
229,199
3
W
Gilgamesh
8,311
693
93
8
0
246,731
4
W
Kukulkan
7,517
626
94
8
0
222,260
0
W
Athena
6,228
519
22
2
0
266,681
1
L
Chang'e
5,521
460
64
5
0
189,074
0
L
Neith
6,180
515
61
5
0
209,125
1
L
Morgan Le Fay
6,260
522
49
4
0
213,952
0
L
Nemesis
6,372
531
76
6
0
261,526
1
W
Chiron
7,092
591
100
8
0
214,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role