Player Matchup

Hera
Hera
Bodak-19-
Hera
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 88L
1,518 Elo+
Party 1
Ymir
Ymir
XEONknight
Ymir
Level 127
God Stats
51W - 45L
1,615 SR
Queue Stats
69W - 66L
1,556 Elo+
Party 1
Fenrir
Fenrir
bristonallison25
Fenrir
Level 109
God Stats
3W - 4L
1,278 SR
Queue Stats
105W - 109L
1,490 Elo+
Party 1
Ullr
Ullr
dtmimms24
Ullr
Level 147
God Stats
38W - 29L
1,562 SR
Queue Stats
109W - 90L
1,529 Elo+
Party 1
Horus
Horus
mimms88
Horus
Level 156
God Stats
2W - 1L
1,523 SR
Queue Stats
114W - 103L
1,527 Elo+
Party 1
Team Averages
Level 133
1,496 SR
1,524 Elo+

VS

Team Averages
Level 73
1,429 SR
1,428 Elo+
Yemoja
Yemoja
DoctorDitto
Yemoja
Level 38
God Stats
0W - 1L
1,659 SR
Queue Stats
2W - 16L
1,202 Elo+
Solo
Sylvanus
Sylvanus
King0fMyths
Sylvanus
Level 68
God Stats
0W - 3L
1,233 SR
Queue Stats
29W - 25L
1,402 Elo+
Party 2
Heimdallr
Heimdallr
LEE41987
Heimdallr
Level 142
God Stats
1W - 1L
1,415 SR
Queue Stats
188W - 187L
1,490 Elo+
Party 2
Nemesis
Nemesis
RechZero
Nemesis
Level 66
God Stats
3W - 5L
1,337 SR
Queue Stats
53W - 79L
1,517 Elo+
Party 2
Sol
Sol
volkarola
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 120L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
13 / 4 / 9
12,126
606
30,271
13,509
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 2 / 16
10,960
548
8,022
15,274
18,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 5 / 6
11,648
582
13,231
20,822
12,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
18
8 / 2 / 6
11,755
588
12,325
10,730
4,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
mimms88
Horus
18
1 / 3 / 13
11,273
564
8,821
16,441
8,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
3
0 / 2 / 1
4,008
200
0
2,270
286
Sylvanus
King0fMyths
Sylvanus
13
1 / 5 / 6
8,474
424
7,733
18,925
12,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
LEE41987
Heimdallr
17
5 / 8 / 7
10,723
536
12,428
22,431
6,607
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
RechZero
Nemesis
18
8 / 6 / 2
10,799
540
11,029
23,239
10,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 10 / 7
9,141
457
6,063
19,280
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
31
Kills
15
16
Deaths
31
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
13
4
9
4.38
L
Yemoja
0
2
1
0.25
L
Sylvanus
King0fMyths
Sylvanus
1
5
6
0.8
L
Heimdallr
LEE41987
Heimdallr
5
8
7
1.06
L
Nemesis
RechZero
Nemesis
8
6
2
1.5
W
4
2
16
6
W
5
5
6
1.6
W
Ullr
8
2
6
5.5
W
Horus
mimms88
Horus
1
3
13
2.5
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,670
Damage
37,253
76,776
Taken
86,145
48,059
Mitigated
35,130
18,479
Healing
17,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
30,271
7,266
108
2,604
13,509
4,913
2,626
1,778
11,514
79,360
0
L
Yemoja
0
0
0
0
2,270
286
0
1,400
870
0
0
L
Sylvanus
King0fMyths
Sylvanus
7,733
1,526
777
4,389
18,925
12,179
48
8,440
10,485
32,074
0
L
Heimdallr
LEE41987
Heimdallr
12,428
4,678
0
1,452
22,431
6,607
0
10,412
12,019
0
59,339
L
Nemesis
RechZero
Nemesis
11,029
4,741
57
7,341
23,239
10,399
0
7,459
15,780
0
54,705
W
8,022
677
440
1,882
15,274
18,373
845
2,424
11,840
29,685
6,767
W
13,231
2,707
0
5,423
20,822
12,338
331
2,688
17,450
0
92,953
W
Ullr
12,325
5,072
0
1,126
10,730
4,383
6,246
1,401
9,193
0
90,448
W
Horus
mimms88
Horus
8,821
3,045
2,094
4,802
16,441
8,052
0
4,024
11,849
0
73,163
L
6,063
719
0
3,953
19,280
5,659
654
10,279
9,001
54,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,762
Gold Earned
43,145
593
Minions Killed
324
0
Camps Cleared
0
1,994,594
Distance Traveled
1,302,976
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,126
606
117
6
0
430,033
0
L
Yemoja
4,008
200
0
0
0
916
0
L
Sylvanus
8,474
424
46
2
0
323,259
1
L
Heimdallr
10,723
536
91
5
0
311,902
5
L
Nemesis
10,799
540
82
4
0
384,970
0
W
Ymir
10,960
548
60
3
0
374,206
1
W
Fenrir
11,648
582
123
6
0
460,832
2
W
Ullr
11,755
588
152
8
0
361,794
0
W
Horus
11,273
564
141
7
0
367,729
7
L
Sol
9,141
457
105
5
0
281,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role