Player Matchup

Discordia
Discordia
Deku-Duck
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,518 Elo+
Party 1
Janus
Janus
IEugeneTheKrab
Janus
Level 53
God Stats
18W - 27L
1,383 SR
Queue Stats
143W - 143L
1,429 Elo+
Party 1
Ganesha
Ganesha
Mad_Dart_0515
Ganesha
Level 111
God Stats
1W - 3L
1,417 SR
Queue Stats
219W - 237L
1,449 Elo+
Party 1
Neith
Neith
NotVeg
Neith
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 45L
1,369 Elo+
Party 1
Tyr
Tyr
TheLastKiingg
Tyr
Level 14
God Stats
2W - 4L
1,667 SR
Queue Stats
10W - 24L
1,336 Elo+
Solo
Team Averages
Level 58
1,493 SR
1,420 Elo+

VS

Team Averages
Level 60
1,544 SR
1,481 Elo+
Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Clout Rep
Kumbhakarna
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 317L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
GrimWeaver
Gilgamesh
Level 102
God Stats
7W - 9L
1,612 SR
Queue Stats
167W - 154L
1,536 Elo+
Party 2
Vulcan
Vulcan
Jurassic_Pork69
Vulcan
Level 44
God Stats
41W - 32L
1,608 SR
Queue Stats
107W - 93L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Deku-Duck
Discordia
14
4 / 1 / 0
7,985
726
5,380
3,521
890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 6 / 8
7,395
672
7,533
8,925
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
13
0 / 6 / 3
7,331
666
2,962
13,562
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
NotVeg
Neith
12
1 / 5 / 4
7,094
645
6,085
9,200
2,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 4 / 3
7,159
651
4,377
13,457
6,466
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
9 / 1 / 7
10,192
927
13,230
8,814
3,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
 
Hou Yi
16
5 / 2 / 7
8,772
797
8,863
9,190
3,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Clout Rep
Kumbhakarna
14
1 / 1 / 8
8,414
765
4,407
9,900
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
GrimWeaver
Gilgamesh
15
7 / 3 / 5
9,564
869
8,371
10,300
8,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 3 / 10
7,934
721
9,221
5,722
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
7
Kills
22
22
Deaths
10
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
1
7
12.5
W
Hou Yi
 
Hou Yi
5
2
7
4.25
W
Kumbhakarna
Clout Rep
Kumbhakarna
1
1
8
5
L
Discordia
Deku-Duck
Discordia
4
1
0
4
W
Gilgamesh
GrimWeaver
Gilgamesh
7
3
5
3.17
L
1
6
8
0.83
W
0
3
10
1.67
L
Ganesha
0
6
3
0.25
L
Neith
NotVeg
Neith
1
5
4
0.6
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,337
Damage
44,092
48,665
Taken
43,926
22,504
Mitigated
25,410
5,046
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,230
876
0
963
8,814
3,384
2,867
2,052
6,700
48,909
0
W
Hou Yi
 
Hou Yi
8,863
2,514
0
1,436
9,190
3,218
1,039
4,326
4,678
0
23,794
W
Kumbhakarna
Clout Rep
Kumbhakarna
4,407
270
737
2,484
9,900
8,815
0
3,005
6,753
10,969
0
L
Discordia
Deku-Duck
Discordia
5,380
105
0
0
3,521
890
0
2,312
1,209
11,484
0
W
Gilgamesh
GrimWeaver
Gilgamesh
8,371
1,809
1,097
1,376
10,300
8,120
599
3,355
6,842
0
19,248
L
7,533
128
0
916
8,925
2,352
0
3,676
5,249
18,407
0
W
9,221
2,005
0
738
5,722
1,873
627
2,550
3,078
29,014
0
L
Ganesha
2,962
89
76
1,601
13,562
10,544
0
7,178
6,384
15,711
0
L
Neith
NotVeg
Neith
6,085
1,189
0
807
9,200
2,252
0
5,433
3,767
0
14,069
L
4,377
951
0
1,646
13,457
6,466
0
8,259
5,198
0
14,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,964
Gold Earned
44,876
112
Minions Killed
202
0
Camps Cleared
0
790,407
Distance Traveled
1,059,744
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,192
927
76
7
0
176,015
3
W
Hou Yi
8,772
797
40
4
0
213,047
2
W
Kumbhakarna
8,414
765
16
1
0
231,866
0
L
Discordia
7,985
726
16
1
0
69,762
1
W
Gilgamesh
9,564
869
27
2
0
213,438
3
L
Janus
7,395
672
35
3
0
189,329
2
W
Vulcan
7,934
721
43
4
0
225,378
0
L
Ganesha
7,331
666
13
1
0
153,942
1
L
Neith
7,094
645
23
2
0
168,530
0
L
Tyr
7,159
651
25
2
0
208,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role