Player Matchup

Janus
Janus
BlueEyedHaze
Janus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 48L
1,500 Elo+
Party 1
Anhur
Anhur
ButtsRcooL
Anhur
Level 24
God Stats
1W - 2L
1,590 SR
Queue Stats
45W - 41L
1,347 Elo+
Party 3
Fenrir
Fenrir
Dannllex
Fenrir
Level 116
God Stats
4W - 7L
1,345 SR
Queue Stats
145W - 176L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
JUICYCH00CHIE
Gilgamesh
Level 39
God Stats
3W - 6L
1,416 SR
Queue Stats
66W - 58L
1,385 Elo+
Party 3
Chang'e
Chang'e
SourishThrone53
Chang'e
Level 123
God Stats
1W - 1L
1,360 SR
Queue Stats
4W - 14L
1,296 Elo+
Party 1
Team Averages
Level 61
1,442 SR
1,386 Elo+

VS

Team Averages
Level 62
1,569 SR
1,448 Elo+
Janus
Janus
 
Janus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
KazuTheFang
Ullr
Level 45
God Stats
1W - 2L
1,682 SR
Queue Stats
45W - 57L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
SupafliTHC13
Danzaburou
Level 51
God Stats
17W - 14L
1,662 SR
Queue Stats
258W - 263L
1,403 Elo+
Solo
Bellona
Bellona
Wicho2495
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,562 Elo+
Solo
Thanatos
Thanatos
sgt863
Thanatos
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 6
11,834
657
5,942
9,531
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
20
11 / 3 / 11
14,490
805
17,389
14,766
5,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Dannllex
Fenrir
19
5 / 2 / 4
12,510
695
8,282
9,271
3,962
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
JUICYCH00CHIE
Gilgamesh
20
7 / 3 / 10
13,608
756
15,514
19,660
15,138
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 4 / 8
13,870
771
15,589
17,041
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 1 / 4
13,622
757
11,847
7,002
2,657
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 8 / 6
12,615
701
16,301
21,328
8,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SupafliTHC13
Danzaburou
18
0 / 8 / 1
11,723
651
4,584
16,672
5,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Wicho2495
Bellona
19
3 / 6 / 5
12,612
701
12,328
24,936
30,460
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
sgt863
Thanatos
18
3 / 8 / 4
11,935
663
6,974
16,487
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
31
Kills
16
16
Deaths
31
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
1
4
9
W
1
4
6
1
W
Anhur
11
3
11
5.5
W
Fenrir
Dannllex
Fenrir
5
2
4
3.5
W
Gilgamesh
JUICYCH00CHIE
Gilgamesh
7
3
10
4
L
3
8
6
0.75
W
7
4
8
2.75
L
Danzaburou
SupafliTHC13
Danzaburou
0
8
1
0.06
L
Bellona
Wicho2495
Bellona
3
6
5
0.92
L
Thanatos
sgt863
Thanatos
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,716
Damage
52,034
70,269
Taken
86,425
33,229
Mitigated
53,698
20,282
Healing
17,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,847
1,878
0
587
7,002
2,657
1,621
2,152
4,850
42,576
0
W
5,942
513
119
505
9,531
2,885
1,419
2,812
6,663
38,334
0
W
Anhur
17,389
10,713
0
3,751
14,766
5,494
5,952
2,276
12,370
0
53,479
W
Fenrir
Dannllex
Fenrir
8,282
2,291
0
1,231
9,271
3,962
488
594
8,581
0
22,852
W
Gilgamesh
JUICYCH00CHIE
Gilgamesh
15,514
4,788
84
2,525
19,660
15,138
2,130
2,563
16,997
0
44,166
L
16,301
7,766
146
6,010
21,328
8,357
1,534
5,458
15,870
0
46,837
W
15,589
803
4,339
7,728
17,041
5,750
2,493
3,602
13,309
56,892
0
L
Danzaburou
SupafliTHC13
Danzaburou
4,584
943
0
986
16,672
5,718
2,398
4,083
12,589
0
51,110
L
Bellona
Wicho2495
Bellona
12,328
2,801
87
5,436
24,936
30,460
1,452
5,211
19,725
0
57,369
L
Thanatos
sgt863
Thanatos
6,974
1,886
0
3,934
16,487
6,506
0
4,627
11,860
0
24,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,312
Gold Earned
62,507
318
Minions Killed
316
0
Camps Cleared
0
1,618,851
Distance Traveled
1,522,047
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,622
757
77
4
0
251,854
4
W
Janus
11,834
657
84
5
0
282,842
0
W
Anhur
14,490
805
70
4
0
364,479
1
W
Fenrir
12,510
695
26
1
0
232,992
1
W
Gilgamesh
13,608
756
63
4
0
391,993
2
L
Ullr
12,615
701
60
3
0
305,343
0
W
Chang'e
13,870
771
75
4
0
346,545
5
L
Danzaburou
11,723
651
82
5
0
272,034
0
L
Bellona
12,612
701
75
4
0
361,614
2
L
Thanatos
11,935
663
22
1
0
331,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role