Player Matchup

Hun Batz
Hun Batz
Arekuza
Hun Batz
Level 27
God Stats
2W - 0L
1,683 SR
Queue Stats
111W - 65L
1,620 Elo+
Party 2
Amaterasu
Amaterasu
MAX_SSJ-GOD
Amaterasu
Level 69
God Stats
28W - 17L
1,664 SR
Queue Stats
229W - 228L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
vFernyyy
Kukulkan
Level 91
God Stats
6W - 3L
1,694 SR
Queue Stats
386W - 327L
1,544 Elo+
Party 2
Team Averages
Level 62
1,680 SR
1,558 Elo+

VS

Team Averages
Level 49
1,471 SR
1,461 Elo+
Neith
Neith
Asnowlife00
Neith
Level 3
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
LeeryRabbit448
Izanami
Level 41
God Stats
9W - 8L
1,579 SR
Queue Stats
32W - 58L
1,300 Elo+
Solo
Ares
Ares
vporpoise
Ares
Level 102
God Stats
0W - 2L
1,515 SR
Queue Stats
35W - 29L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arekuza
Hun Batz
14
12 / 4 / 5
10,741
826
12,129
12,358
4,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
MAX_SSJ-GOD
Amaterasu
13
5 / 1 / 12
9,471
729
11,607
12,515
13,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
vFernyyy
Kukulkan
15
5 / 0 / 14
10,297
792
10,455
6,598
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 1
7,136
549
2,024
11,721
3,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 7 / 2
7,708
593
6,438
11,669
3,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
3 / 4 / 2
9,946
765
10,569
15,622
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
22
Kills
4
5
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Arekuza
Hun Batz
12
4
5
3.63
L
0
11
1
0.05
L
1
7
2
0.29
W
Amaterasu
MAX_SSJ-GOD
Amaterasu
5
1
12
11
W
Kukulkan
vFernyyy
Kukulkan
5
0
14
12
L
Ares
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,191
Damage
19,031
31,471
Taken
39,012
20,037
Mitigated
20,292
8,750
Healing
2,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Arekuza
Hun Batz
12,129
4,304
0
1,578
12,358
4,570
1,031
4,876
7,482
0
44,625
L
2,024
628
0
133
11,721
3,166
0
4,110
7,611
0
12,734
L
6,438
3,790
0
745
11,669
3,287
0
4,273
7,396
0
26,344
W
Amaterasu
MAX_SSJ-GOD
Amaterasu
11,607
5,510
0
4,518
12,515
13,041
1,224
3,770
8,745
0
20,372
W
Kukulkan
vFernyyy
Kukulkan
10,455
346
132
2,522
6,598
2,426
417
2,272
4,326
45,802
0
L
Ares
10,569
622
0
1,418
15,622
13,839
0
2,168
13,454
21,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,509
Gold Earned
24,790
139
Minions Killed
92
4
Camps Cleared
5
726,263
Distance Traveled
572,770
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,741
826
46
4
3
223,084
3
L
Neith
7,136
549
17
1
0
182,337
0
L
Izanami
7,708
593
47
4
2
171,316
2
W
Amaterasu
9,471
729
12
1
1
271,287
0
W
Kukulkan
10,297
792
81
6
0
231,892
3
L
Ares
9,946
765
28
2
3
219,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role