Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BreakfastRisotto
Geb
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,651 Elo+
Solo
Loki
Loki
InsufferableX
Loki
Level 25
God Stats
1W - 2L
1,531 SR
Queue Stats
27W - 20L
1,598 Elo+
Party 2
Medusa
Medusa
Nine-Tail-Fox7
Medusa
Level 121
God Stats
2W - 5L
1,335 SR
Queue Stats
268W - 301L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
Yung_Zef
Baron Samedi
Level 129
God Stats
17W - 15L
1,515 SR
Queue Stats
145W - 163L
1,466 Elo+
Solo
Team Averages
Level 112
1,476 SR
1,552 Elo+

VS

Team Averages
Level 141
1,515 SR
1,495 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
I I BLAKEY
Neith
Level 144
God Stats
5W - 2L
1,723 SR
Queue Stats
151W - 205L
1,485 Elo+
Party 3
Geb
Geb
Kardygg
Geb
Level 147
God Stats
3W - 2L
1,468 SR
Queue Stats
189W - 142L
1,643 Elo+
Solo
Shiva
Shiva
wzleboi
Shiva
Level 109
God Stats
3W - 5L
1,385 SR
Queue Stats
127W - 190L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
1 / 2 / 0
5,125
513
3,805
3,777
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 1 / 0
4,786
479
965
6,096
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 5 / 1
4,382
438
1,878
6,422
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 2 / 1
4,433
443
1,741
6,221
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
Yung_Zef
Baron Samedi
9
1 / 4 / 0
5,474
547
2,393
5,299
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 2 / 1
7,176
718
4,377
7,430
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
 
Ullr
11
5 / 0 / 0
6,409
641
4,524
6,230
2,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
12
3 / 0 / 1
6,593
659
4,618
2,645
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
11
1 / 0 / 3
6,276
628
2,116
6,132
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
wzleboi
Shiva
10
0 / 2 / 2
5,794
579
2,391
7,296
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
14
14
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
0
0.5
W
Sylvanus
 
Sylvanus
5
2
1
2.75
W
Ullr
 
Ullr
5
0
0
5
L
0
1
0
0
W
Neith
3
0
1
3.5
L
0
5
1
0.1
W
Geb
1
0
3
2.5
L
0
2
1
0.25
L
Baron Samedi
Yung_Zef
Baron Samedi
1
4
0
0.25
W
Shiva
wzleboi
Shiva
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,782
Damage
18,026
27,815
Taken
29,733
8,420
Mitigated
12,859
7,201
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,805
206
0
868
3,777
916
0
0
3,777
26,142
0
W
Sylvanus
 
Sylvanus
4,377
1,687
478
2,267
7,430
3,523
518
2,489
4,715
33,719
7,169
W
Ullr
 
Ullr
4,524
1,874
0
991
6,230
2,023
660
3,288
2,942
0
40,795
L
965
308
0
1,094
6,096
2,321
0
683
5,413
19,658
0
W
Neith
4,618
1,851
0
1,544
2,645
932
55
369
2,276
0
46,123
L
1,878
351
0
1,406
6,422
1,227
0
1,022
5,400
0
15,940
W
Geb
2,116
489
0
2,287
6,132
3,158
81
1,516
4,588
23,982
0
L
1,741
859
0
2,314
6,221
1,287
0
985
5,236
0
18,284
L
Baron Samedi
Yung_Zef
Baron Samedi
2,393
121
0
1,519
5,299
2,669
0
3,119
2,180
22,244
0
W
Shiva
wzleboi
Shiva
2,391
624
20
3,185
7,296
3,223
0
2,419
4,877
0
33,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,200
Gold Earned
32,248
208
Minions Killed
389
0
Camps Cleared
0
783,189
Distance Traveled
1,039,993
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,125
513
47
5
0
154,281
4
W
Sylvanus
7,176
718
92
9
0
180,908
1
W
Ullr
6,409
641
79
8
0
219,628
0
L
Geb
4,786
479
30
3
0
184,434
2
W
Neith
6,593
659
103
10
0
180,759
0
L
Loki
4,382
438
37
4
0
159,299
4
W
Geb
6,276
628
39
4
0
220,850
2
L
Medusa
4,433
443
39
4
0
136,115
0
L
Baron Samedi
5,474
547
55
6
0
149,060
3
W
Shiva
5,794
579
76
8
0
237,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role