Player Matchup

Baron Samedi
Baron Samedi
Rahmaan1
Baron Samedi
Level 51
God Stats
0W - 1L
1,409 SR
Queue Stats
19W - 32L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
Tony89
Gilgamesh
Level 52
God Stats
1W - 4L
1,294 SR
Queue Stats
57W - 131L
1,227 Elo+
Party 1
Athena
Athena
bbrni
Athena
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 208L
1,254 Elo+
Party 1
Team Averages
Level 66
1,401 SR
1,325 Elo+

VS

Team Averages
Level 86
1,461 SR
1,515 Elo+
Apollo
Apollo
DmoneyCashmoney
Apollo
Level 146
God Stats
10W - 5L
1,588 SR
Queue Stats
240W - 252L
1,560 Elo+
Party 2
Hercules
Hercules
Kuuurrrt
Hercules
Level 42
God Stats
1W - 4L
1,192 SR
Queue Stats
17W - 22L
1,422 Elo+
Solo
Ra
Ra
offthepaul
Ra
Level 70
God Stats
27W - 28L
1,604 SR
Queue Stats
225W - 232L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rahmaan1
Baron Samedi
10
1 / 6 / 1
6,503
650
7,682
10,123
5,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Tony89
Gilgamesh
10
0 / 8 / 1
5,959
596
4,099
11,587
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
bbrni
Athena
9
1 / 5 / 1
6,366
637
3,908
14,922
11,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 7
9,324
932
16,304
7,338
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Kuuurrrt
Hercules
13
5 / 1 / 13
9,070
907
7,887
15,847
16,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 0 / 13
8,269
827
6,764
4,629
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
19
19
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
W
Hercules
Kuuurrrt
Hercules
5
1
13
11.5
L
Baron Samedi
Rahmaan1
Baron Samedi
1
6
1
0.25
L
Gilgamesh
Tony89
Gilgamesh
0
8
1
0.06
L
Athena
bbrni
Athena
1
5
1
0.3
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,689
Damage
30,955
36,632
Taken
27,814
23,457
Mitigated
21,659
6,817
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,304
8,833
0
250
7,338
3,219
663
4,482
2,828
0
50,208
W
Hercules
Kuuurrrt
Hercules
7,887
3,354
0
3,134
15,847
16,502
138
5,087
10,503
0
13,540
L
Baron Samedi
Rahmaan1
Baron Samedi
7,682
711
1,108
2,381
10,123
5,854
0
2,558
7,565
21,977
0
L
Gilgamesh
Tony89
Gilgamesh
4,099
800
0
1,118
11,587
6,085
0
1,286
10,301
0
12,715
L
Athena
bbrni
Athena
3,908
820
0
2,210
14,922
11,518
0
3,018
11,904
9,736
0
W
6,764
898
2,161
1,916
4,629
1,938
1,117
2,534
1,977
28,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,828
Gold Earned
26,663
64
Minions Killed
130
1
Camps Cleared
8
493,161
Distance Traveled
539,502
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,324
932
77
8
5
179,330
0
W
Hercules
9,070
907
8
1
0
183,857
0
L
Baron Samedi
6,503
650
29
3
1
142,888
2
L
Gilgamesh
5,959
596
23
2
0
175,765
2
L
Athena
6,366
637
12
1
0
174,508
0
W
Ra
8,269
827
45
5
3
176,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role