Player Matchup

Cabrakan
Cabrakan
AurgelmirIsHere
Cabrakan
Level 28
God Stats
4W - 3L
1,663 SR
Queue Stats
51W - 22L
1,772 Elo+
Party 2
Ah Puch
Ah Puch
Keizersbloed
Ah Puch
Level 157
God Stats
3W - 0L
1,880 SR
Queue Stats
17W - 8L
1,625 Elo+
Solo
Thanatos
Thanatos
SpectralGhost12
Thanatos
Level 59
God Stats
15W - 6L
1,785 SR
Queue Stats
122W - 69L
1,735 Elo+
Party 2
Team Averages
Level 81
1,776 SR
1,710 Elo+

VS

Team Averages
Level 83
1,534 SR
1,528 Elo+
Chaac
Chaac
DemiGodZay
Chaac
Level 6
God Stats
0W - 2L
1,371 SR
Queue Stats
3W - 6L
1,447 Elo+
Party 1
Raijin
Raijin
Invictus897
Raijin
Level 125
God Stats
7W - 9L
1,730 SR
Queue Stats
381W - 361L
1,637 Elo+
Solo
Bacchus
Bacchus
RuFf1347
Bacchus
Level 117
God Stats
4W - 6L
1,500 SR
Queue Stats
54W - 48L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
5 / 4 / 10
12,866
715
9,513
16,534
21,966
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Keizersbloed
Ah Puch
18
8 / 3 / 7
13,632
757
32,394
11,948
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
17
5 / 5 / 9
13,076
726
15,430
12,517
6,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
1 / 9 / 10
11,078
615
5,743
23,521
19,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
19
5 / 6 / 3
13,470
748
9,835
21,902
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
RuFf1347
Bacchus
17
6 / 3 / 6
13,351
742
11,421
19,565
20,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
18
Kills
12
12
Deaths
18
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
5
4
10
2.5
L
Chaac
1
9
10
0.67
L
Raijin
5
6
3
1.08
W
Ah Puch
Keizersbloed
Ah Puch
8
3
7
3.83
L
Bacchus
RuFf1347
Bacchus
6
3
6
3
W
Thanatos
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,337
Damage
26,999
40,999
Taken
64,988
32,485
Mitigated
47,360
14,677
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
9,513
2,078
0
2,310
16,534
21,966
388
6,840
9,528
31,328
0
L
Chaac
5,743
932
0
2,665
23,521
19,680
0
15,652
7,869
0
12,740
L
Raijin
9,835
399
0
760
21,902
6,825
990
12,995
8,907
82,347
0
W
Ah Puch
Keizersbloed
Ah Puch
32,394
1,035
0
2,656
11,948
3,718
1,244
8,252
3,696
86,484
0
L
Bacchus
RuFf1347
Bacchus
11,421
1,751
468
3,675
19,565
20,855
0
13,653
5,912
20,325
0
W
Thanatos
15,430
4,810
0
9,711
12,517
6,801
873
6,718
5,799
0
52,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
37,899
213
Minions Killed
182
11
Camps Cleared
4
940,189
Distance Traveled
917,773
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,866
715
48
3
1
303,312
2
L
Chaac
11,078
615
16
1
0
296,467
1
L
Raijin
13,470
748
143
8
4
299,386
4
W
Ah Puch
13,632
757
106
6
5
307,499
5
L
Bacchus
13,351
742
23
1
0
321,920
2
W
Thanatos
13,076
726
59
3
5
329,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role