Player Matchup

Zeus
Zeus
AlduinOnIce
Zeus
Level 141
God Stats
3W - 0L
1,481 SR
Queue Stats
181W - 173L
1,542 Elo+
Party 3
Atlas
Atlas
HunterMcBlunter
Atlas
Level 139
God Stats
2W - 4L
1,810 SR
Queue Stats
128W - 125L
1,535 Elo+
Party 1
Kali
Kali
SS-Beneficial
Kali
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,863 Elo+
Party 1
Odin
Odin
Xeno_Neptune
Odin
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
131W - 128L
1,565 Elo+
Party 3
Charybdis
Charybdis
oCrissCross
Charybdis
Level 160
God Stats
7W - 9L
1,369 SR
Queue Stats
970W - 936L
1,539 Elo+
Solo
Team Averages
Level 137
1,532 SR
1,609 Elo+

VS

Team Averages
Level 132
1,490 SR
1,566 Elo+
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BlankSol
Atlas
Level 148
God Stats
2W - 5L
1,188 SR
Queue Stats
255W - 210L
1,575 Elo+
Party 2
Hou Yi
Hou Yi
Lil_Labotamy69
Hou Yi
Level 101
God Stats
4W - 3L
1,764 SR
Queue Stats
118W - 107L
1,546 Elo+
Solo
Hera
Hera
TheReapper01
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,650 Elo+
Solo
Nox
Nox
TonyVinsmoke
Nox
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
237W - 208L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 3
9,223
615
11,955
5,419
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 11
7,067
471
4,951
12,509
8,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 3 / 13
8,891
593
7,632
12,304
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 9
8,161
544
6,511
8,339
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
oCrissCross
Charybdis
14
4 / 1 / 1
8,478
565
7,969
9,893
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 7 / 5
7,560
504
6,458
13,510
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
BlankSol
Atlas
12
1 / 2 / 2
7,005
467
6,133
10,914
9,436
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 3 / 0
7,484
499
6,212
8,143
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 7 / 5
6,048
403
4,048
11,444
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 5 / 2
7,847
523
5,123
8,856
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
24
Kills
9
9
Deaths
24
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
7
5
0.64
W
9
2
3
5.25
L
Atlas
BlankSol
Atlas
1
2
2
1
W
2
2
11
3.75
L
2
3
0
0.67
W
6
3
13
4.17
L
0
7
5
0.36
L
4
5
2
1
W
3
1
9
7.5
W
Charybdis
oCrissCross
Charybdis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,018
Damage
27,974
48,464
Taken
52,867
23,750
Mitigated
24,631
11,821
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,458
1,063
0
2,552
13,510
4,047
0
5,742
7,711
37,717
0
W
11,955
1,154
0
1,060
5,419
1,810
304
3,312
2,107
58,234
0
L
Atlas
BlankSol
Atlas
6,133
2,181
0
3,020
10,914
9,436
0
1,524
8,992
34,146
0
W
4,951
1,282
0
500
12,509
8,323
0
5,416
7,093
20,394
0
L
6,212
4,171
0
2,043
8,143
1,593
146
1,481
6,662
0
49,358
W
7,632
3,767
0
2,464
12,304
4,272
64
5,012
7,292
0
40,083
L
4,048
657
0
1,549
11,444
6,961
110
4,693
6,685
12,957
0
L
5,123
555
0
1,246
8,856
2,594
0
3,466
5,319
46,084
0
W
6,511
1,255
0
2,656
8,339
6,526
420
4,795
3,544
0
33,600
W
Charybdis
oCrissCross
Charybdis
7,969
3,593
0
5,141
9,893
2,819
460
3,227
6,666
0
65,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,820
Gold Earned
35,944
375
Minions Killed
314
0
Camps Cleared
0
1,422,670
Distance Traveled
1,368,708
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,560
504
70
5
0
293,536
0
W
Zeus
9,223
615
110
7
0
269,687
7
L
Atlas
7,005
467
64
4
0
266,159
3
W
Atlas
7,067
471
18
1
0
306,196
2
L
Hou Yi
7,484
499
85
6
0
257,773
3
W
Kali
8,891
593
56
4
0
314,391
4
L
Hera
6,048
403
12
1
0
263,986
4
L
Nox
7,847
523
83
6
0
287,254
9
W
Odin
8,161
544
75
5
0
284,472
0
W
Charybdis
8,478
565
116
8
0
247,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role