Player Matchup

Chaac
Chaac
AustinRich19
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bastet
Bastet
Griffon616
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
KCSpex
Medusa
Level 4
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Menuinabox
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
opafi
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 6
1,447 SR
1,500 Elo+

VS

Team Averages
Level 83
1,395 SR
1,366 Elo+
Kuzenbo
Kuzenbo
BUGSY-_SiEGEL-
Kuzenbo
Level 125
God Stats
5W - 2L
1,237 SR
Queue Stats
112W - 154L
1,307 Elo+
Party 3
Persephone
Persephone
MrDiva94
Persephone
Level 49
God Stats
27W - 35L
1,493 SR
Queue Stats
185W - 216L
1,440 Elo+
Solo
Neith
Neith
Quantum-Quill
Neith
Level 148
God Stats
4W - 5L
1,285 SR
Queue Stats
148W - 173L
1,379 Elo+
Party 1
Susano
Susano
Raptor_Of_Death1
Susano
Level 66
God Stats
16W - 12L
1,508 SR
Queue Stats
137W - 153L
1,348 Elo+
Party 3
Sun Wukong
Sun Wukong
meleesoldier123
Sun Wukong
Level 29
God Stats
111W - 110L
1,453 SR
Queue Stats
120W - 136L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
7,214
721
5,913
10,807
5,617
Bastet
Griffon616
Bastet
12
0 / 5 / 1
6,766
677
2,063
8,244
2,771
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
KCSpex
Medusa
13
0 / 5 / 0
6,697
670
2,129
6,965
2,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 1 / 1
6,885
689
2,707
9,769
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
opafi
Nu Wa
14
1 / 4 / 1
7,313
731
7,855
6,651
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 11
8,083
808
5,791
9,244
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
MrDiva94
Persephone
13
0 / 2 / 2
7,306
731
3,829
4,362
1,078
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 0 / 6
8,675
868
12,348
4,058
1,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 7
8,561
856
8,150
7,873
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
meleesoldier123
Sun Wukong
13
3 / 0 / 2
7,266
727
2,261
2,807
1,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
18
18
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
1
0
11
6.5
L
Bastet
Griffon616
Bastet
0
5
1
0.1
L
Medusa
KCSpex
Medusa
0
5
0
0
L
0
1
1
0.5
W
Persephone
MrDiva94
Persephone
0
2
2
0.5
W
7
0
6
10
W
7
1
7
10.5
W
Sun Wukong
meleesoldier123
Sun Wukong
3
0
2
4
L
Nu Wa
opafi
Nu Wa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,667
Damage
32,379
42,436
Taken
28,344
21,195
Mitigated
14,322
8,796
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,913
1,519
0
3,333
10,807
5,617
0
2,814
7,838
0
24,594
W
5,791
1,563
188
3,767
9,244
6,930
132
4,480
4,628
21,158
0
L
Bastet
Griffon616
Bastet
2,063
664
0
860
8,244
2,771
0
709
7,535
0
14,516
L
Medusa
KCSpex
Medusa
2,129
1,388
0
480
6,965
2,409
1,222
1,327
5,638
0
16,066
L
2,707
915
0
2,340
9,769
8,205
130
3,104
6,633
5,209
0
W
Persephone
MrDiva94
Persephone
3,829
380
135
1,482
4,362
1,078
1,009
2,233
1,997
21,781
0
W
12,348
3,235
0
1,456
4,058
1,547
1,005
1,418
2,504
0
39,344
W
8,150
1,274
102
3,229
7,873
3,379
0
1,432
6,387
0
24,534
W
Sun Wukong
meleesoldier123
Sun Wukong
2,261
246
0
172
2,807
1,388
2,029
492
2,265
0
7,439
L
Nu Wa
opafi
Nu Wa
7,855
2,644
306
1,477
6,651
2,193
407
1,666
4,976
31,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,875
Gold Earned
39,891
168
Minions Killed
191
0
Camps Cleared
0
961,885
Distance Traveled
949,058
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,214
721
34
3
0
214,197
0
W
Kuzenbo
8,083
808
28
3
0
223,013
3
L
Bastet
6,766
677
32
3
0
195,730
0
L
Medusa
6,697
670
37
4
0
168,323
0
L
Ymir
6,885
689
7
1
0
205,711
0
W
Persephone
7,306
731
29
3
0
133,998
1
W
Neith
8,675
868
74
7
0
201,575
1
W
Susano
8,561
856
41
4
0
229,404
1
W
Sun Wukong
7,266
727
19
2
0
161,068
0
L
Nu Wa
7,313
731
58
6
0
177,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role