Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
LinaLinLil
Serqet
Level 44
God Stats
2W - 3L
1,509 SR
Queue Stats
79W - 97L
1,562 Elo+
Solo
Team Averages
Level 95
1,503 SR
1,521 Elo+

VS

Team Averages
Level 84
1,482 SR
1,491 Elo+
Sol
Sol
JGuillermo
Sol
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 242L
1,509 Elo+
Solo
Ratatoskr
Ratatoskr
Lt-Toodlez
Ratatoskr
Level 103
God Stats
0W - 3L
1,446 SR
Queue Stats
38W - 69L
1,463 Elo+
Party 2
Ymir
Ymir
Tagger24
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
10 / 1 / 11
13,418
789
21,716
23,049
23,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
 
Merlin
18
6 / 0 / 14
12,866
757
15,819
11,356
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
LinaLinLil
Serqet
16
5 / 4 / 7
11,655
686
9,638
13,176
5,618
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
10,737
632
17,671
17,730
6,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
Lt-Toodlez
Ratatoskr
14
1 / 6 / 4
9,934
584
9,560
15,022
6,936
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
14
2 / 7 / 3
10,922
642
4,390
22,467
23,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
21
Kills
5
5
Deaths
21
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
10
1
11
15.5
W
Merlin
 
Merlin
6
0
14
13
L
2
8
3
0.44
W
Serqet
LinaLinLil
Serqet
5
4
7
2.13
L
Ratatoskr
Lt-Toodlez
Ratatoskr
1
6
4
0.5
L
Ymir
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,173
Damage
31,621
47,581
Taken
55,219
33,918
Mitigated
37,197
18,298
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
21,716
3,682
0
11,605
23,049
23,676
496
10,802
12,247
0
48,125
W
Merlin
 
Merlin
15,819
1,413
321
4,314
11,356
4,624
1,244
4,322
7,034
78,027
0
L
17,671
5,503
0
6,550
17,730
6,674
0
5,006
12,397
53,729
4,887
W
Serqet
LinaLinLil
Serqet
9,638
1,837
366
1,692
13,176
5,618
247
6,661
6,515
0
26,816
L
Ratatoskr
Lt-Toodlez
Ratatoskr
9,560
3,325
0
310
15,022
6,936
0
4,123
10,354
0
31,622
L
Ymir
4,390
706
0
3,660
22,467
23,587
0
6,894
14,477
12,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,939
Gold Earned
31,593
189
Minions Killed
143
12
Camps Cleared
4
951,536
Distance Traveled
825,493
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,418
789
68
4
7
352,296
3
W
Merlin
12,866
757
89
5
4
305,467
2
L
Sol
10,737
632
92
5
1
272,993
3
W
Serqet
11,655
686
32
2
1
293,773
4
L
Ratatoskr
9,934
584
41
2
3
304,452
10
L
Ymir
10,922
642
10
1
0
248,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role