Player Matchup

Kukulkan
Kukulkan
SwiftColt405448
Kukulkan
Level 106
God Stats
125W - 161L
1,447 SR
Queue Stats
291W - 477L
1,309 Elo+
Solo
Kuzenbo
Kuzenbo
eXoTic_JVT456
Kuzenbo
Level 68
God Stats
6W - 6L
1,453 SR
Queue Stats
85W - 155L
1,359 Elo+
Party 2
Hou Yi
Hou Yi
itzYoriichi
Hou Yi
Level 144
God Stats
6W - 2L
1,510 SR
Queue Stats
43W - 22L
1,706 Elo+
Party 2
Team Averages
Level 106
1,470 SR
1,458 Elo+

VS

Team Averages
Level 57
1,401 SR
1,340 Elo+
Fafnir
Fafnir
MoltenSix3003
Fafnir
Level 66
God Stats
3W - 3L
1,258 SR
Queue Stats
57W - 66L
1,329 Elo+
Solo
Jing Wei
Jing Wei
berial-the-god
Jing Wei
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,326 Elo+
Party 1
Hel
Hel
devonhav
Hel
Level 66
God Stats
13W - 15L
1,444 SR
Queue Stats
151W - 188L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
6 / 1 / 8
12,823
754
20,375
7,093
3,090
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
12
0 / 1 / 9
10,710
630
3,876
7,931
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
19
10 / 0 / 5
13,359
786
25,156
13,441
5,501
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
10,871
639
6,112
23,312
31,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
12
1 / 8 / 1
9,520
560
5,477
16,990
5,218
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 5 / 2
10,671
628
10,818
18,936
11,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
16
Kills
2
2
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Kukulkan
6
1
8
10
L
Jing Wei
1
8
1
0.19
L
0
5
2
0.2
W
Kuzenbo
0
1
9
4.5
W
Hou Yi
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,407
Damage
22,407
28,465
Taken
59,238
17,457
Mitigated
48,448
10,835
Healing
16,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,112
1,984
315
2,089
23,312
31,779
137
10,627
12,685
18,799
0
W
Kukulkan
20,375
516
464
1,703
7,093
3,090
508
4,570
2,523
56,664
0
L
Jing Wei
5,477
4,886
215
1,585
16,990
5,218
531
4,532
12,458
0
34,258
L
10,818
518
4,410
7,493
18,936
11,451
0
9,779
9,157
44,354
0
W
Kuzenbo
3,876
1,477
54
2,109
7,931
8,866
170
5,050
2,881
9,142
0
W
Hou Yi
25,156
14,904
0
6,505
13,441
5,501
800
7,838
5,603
0
70,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,892
Gold Earned
31,062
183
Minions Killed
150
8
Camps Cleared
4
799,588
Distance Traveled
891,185
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,871
639
24
1
0
285,985
2
W
Kukulkan
12,823
754
97
6
1
299,210
6
L
Jing Wei
9,520
560
49
3
2
288,707
0
L
Hel
10,671
628
77
5
2
316,493
0
W
Kuzenbo
10,710
630
5
0
0
173,681
0
W
Hou Yi
13,359
786
81
5
7
326,697
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role