Player Matchup

Chang'e
Chang'e
DEAD_MOUSE502
Chang'e
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 38L
1,489 Elo+
Party 2
Fenrir
Fenrir
desolate_spence
Fenrir
Level 128
God Stats
7W - 6L
1,425 SR
Queue Stats
88W - 113L
1,438 Elo+
Solo
Bellona
Bellona
koalaking1999
Bellona
Level 17
God Stats
7W - 4L
1,680 SR
Queue Stats
7W - 4L
1,479 Elo+
Party 2
Team Averages
Level 98
1,535 SR
1,469 Elo+

VS

Team Averages
Level 85
1,334 SR
1,286 Elo+
Kali
Kali
bulkiestfat797
Kali
Level 102
God Stats
4W - 5L
1,304 SR
Queue Stats
172W - 280L
1,273 Elo+
Party 1
Horus
Horus
joshua-kaylan
Horus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,309 Elo+
Solo
Ganesha
Ganesha
l MRDR l 2DaRee
Ganesha
Level 115
God Stats
0W - 5L
1,199 SR
Queue Stats
225W - 357L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
7 / 0 / 9
11,361
757
21,400
9,354
6,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 8
11,094
740
14,309
14,796
11,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
15
4 / 4 / 12
11,050
737
17,251
15,399
17,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
9,831
655
6,351
17,846
13,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 4 / 3
9,099
607
6,675
20,437
22,072
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 8 / 5
9,684
646
7,644
24,167
31,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
5
5
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
7
0
9
11.5
L
3
5
1
0.7
W
6
1
8
10
L
2
4
3
0.88
W
Bellona
4
4
12
2.5
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,960
Damage
20,670
39,549
Taken
62,450
36,089
Mitigated
67,239
16,291
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
21,400
3,303
4,526
5,140
9,354
6,829
1,472
2,625
6,729
59,809
0
L
6,351
3,806
352
2,441
17,846
13,289
0
6,367
10,934
0
19,886
W
14,309
3,919
0
2,888
14,796
11,428
838
2,352
12,444
0
41,819
L
6,675
3,394
2,064
3,062
20,437
22,072
136
7,778
12,042
0
25,195
W
Bellona
17,251
5,556
0
3,737
15,399
17,832
574
3,409
11,716
0
31,311
L
7,644
703
417
1,552
24,167
31,878
0
7,396
15,834
34,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,505
Gold Earned
28,614
145
Minions Killed
89
10
Camps Cleared
1
839,969
Distance Traveled
799,901
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,361
757
65
4
4
276,349
2
L
Kali
9,831
655
31
2
1
273,952
3
W
Fenrir
11,094
740
43
3
6
289,744
3
L
Horus
9,099
607
49
3
0
294,034
4
W
Bellona
11,050
737
37
2
0
273,876
0
L
Ganesha
9,684
646
9
1
0
231,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role