Player Matchup

Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
GrandLotus
King Arthur
Level 46
God Stats
3W - 2L
1,826 SR
Queue Stats
15W - 8L
1,799 Elo+
Solo
Ra
Ra
Jskiway
Ra
Level 44
God Stats
3W - 1L
1,310 SR
Queue Stats
154W - 149L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
Kennnergy
Cernunnos
Level 27
God Stats
6W - 3L
1,689 SR
Queue Stats
132W - 107L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
jtbship
Cliodhna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,469 Elo+
Party 2
Team Averages
Level 49
1,565 SR
1,547 Elo+

VS

Team Averages
Level 92
1,563 SR
1,468 Elo+
Sol
Sol
Chepenedo
Sol
Level 26
God Stats
11W - 11L
1,584 SR
Queue Stats
205W - 223L
1,466 Elo+
Party 3
Anubis
Anubis
GralSeregni
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 89L
1,374 Elo+
Solo
Bellona
Bellona
JDMordie08
Bellona
Level 124
God Stats
27W - 20L
1,608 SR
Queue Stats
347W - 342L
1,540 Elo+
Party 3
Cabrakan
Cabrakan
nike12345kn
Cabrakan
Level 98
God Stats
79W - 44L
1,602 SR
Queue Stats
745W - 756L
1,469 Elo+
Party 3
Gilgamesh
Gilgamesh
salomon184
Gilgamesh
Level 86
God Stats
11W - 15L
1,522 SR
Queue Stats
744W - 764L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 1 / 14
8,901
524
3,707
14,155
14,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
GrandLotus
King Arthur
16
6 / 2 / 5
10,407
612
9,768
13,990
17,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 4 / 4
10,159
598
7,980
7,707
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Kennnergy
Cernunnos
15
7 / 3 / 5
9,712
571
11,070
11,576
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
jtbship
Cliodhna
15
6 / 4 / 9
9,932
584
8,340
12,984
5,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,202
482
12,775
10,976
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
12
0 / 5 / 5
7,760
456
1,525
7,937
2,358
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
JDMordie08
Bellona
17
10 / 5 / 1
10,830
637
12,820
14,141
14,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
nike12345kn
Cabrakan
11
3 / 8 / 5
7,805
459
5,131
11,869
13,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
salomon184
Gilgamesh
12
0 / 4 / 1
7,064
416
2,685
12,128
9,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
27
Kills
14
14
Deaths
27
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
14
8
L
1
5
1
0.3
L
Anubis
0
5
5
0.5
W
King Arthur
GrandLotus
King Arthur
6
2
5
4.25
L
Bellona
JDMordie08
Bellona
10
5
1
2.1
W
7
4
4
2.25
W
Cernunnos
Kennnergy
Cernunnos
7
3
5
3.17
W
Cliodhna
jtbship
Cliodhna
6
4
9
2.63
L
Cabrakan
nike12345kn
Cabrakan
3
8
5
0.69
L
Gilgamesh
salomon184
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,865
Damage
34,936
60,412
Taken
57,051
44,184
Mitigated
40,551
11,916
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,707
1,430
260
2,446
14,155
14,098
0
5,334
8,821
27,059
0
L
12,775
5,029
0
4,254
10,976
1,712
0
1,567
9,409
58,724
0
L
Anubis
1,525
87
0
1,436
7,937
2,358
0
3,859
4,078
35,204
0
W
King Arthur
GrandLotus
King Arthur
9,768
1,168
0
1,014
13,990
17,524
14
2,047
11,943
0
60,957
L
Bellona
JDMordie08
Bellona
12,820
5,104
0
2,816
14,141
14,036
993
3,432
10,709
0
85,139
W
7,980
703
791
1,517
7,707
2,904
421
861
6,846
71,120
0
W
Cernunnos
Kennnergy
Cernunnos
11,070
4,624
0
5,026
11,576
3,868
1,069
8,201
3,375
0
52,569
W
Cliodhna
jtbship
Cliodhna
8,340
912
0
862
12,984
5,790
39
2,988
9,996
0
62,855
L
Cabrakan
nike12345kn
Cabrakan
5,131
783
0
1,050
11,869
13,407
0
2,445
9,424
23,099
0
L
Gilgamesh
salomon184
Gilgamesh
2,685
514
0
2,946
12,128
9,038
0
384
11,744
0
33,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,111
Gold Earned
41,661
503
Minions Killed
389
0
Camps Cleared
0
1,700,386
Distance Traveled
1,513,618
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,901
524
49
3
0
353,182
3
L
Sol
8,202
482
105
6
0
292,763
4
L
Anubis
7,760
456
73
4
0
234,467
5
W
King Arthur
10,407
612
123
7
0
317,712
5
L
Bellona
10,830
637
123
7
0
357,183
2
W
Ra
10,159
598
142
8
0
345,581
7
W
Cernunnos
9,712
571
87
5
0
312,836
3
W
Cliodhna
9,932
584
102
6
0
371,075
3
L
Cabrakan
7,805
459
24
1
0
299,717
6
L
Gilgamesh
7,064
416
64
4
0
329,488
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role