Player Matchup

Set
Set
 
Set
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Puŕr
Nox
Level 16
God Stats
9W - 7L
1,677 SR
Queue Stats
126W - 200L
1,345 Elo+
Party 2
Medusa
Medusa
SapphireRosaliaa
Medusa
Level 146
God Stats
1W - 0L
1,242 SR
Queue Stats
16W - 27L
1,451 Elo+
Solo
Team Averages
Level 89
1,473 SR
1,432 Elo+

VS

Team Averages
Level 78
1,492 SR
1,408 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AntoCR2102
Sobek
Level 24
God Stats
0W - 4L
1,213 SR
Queue Stats
2W - 11L
1,253 Elo+
Party 1
Ah Puch
Ah Puch
VoidDance
Ah Puch
Level 123
God Stats
8W - 4L
1,764 SR
Queue Stats
48W - 64L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
4 / 3 / 8
10,304
793
14,635
12,945
8,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Puŕr
Nox
13
2 / 1 / 4
8,824
679
1,783
7,293
2,513
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 2 / 4
10,924
840
19,401
11,338
4,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 7 / 2
8,619
663
6,756
11,638
3,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
13
1 / 2 / 5
9,333
718
5,000
16,238
22,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
VoidDance
Ah Puch
14
3 / 4 / 2
9,579
737
12,867
12,947
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
6
6
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
3
8
2.67
L
Neith
 
Neith
2
7
2
0.43
L
Sobek
1
2
5
1.75
W
Nox
Puŕr
Nox
2
1
4
4
W
7
2
4
4.5
L
Ah Puch
VoidDance
Ah Puch
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,819
Damage
24,623
31,576
Taken
40,823
15,936
Mitigated
31,121
4,085
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
14,635
4,705
0
1,693
12,945
8,804
298
7,118
5,827
0
29,164
L
Neith
 
Neith
6,756
1,471
58
1,124
11,638
3,410
0
1,400
9,971
0
19,353
L
Sobek
5,000
568
152
4,219
16,238
22,154
0
511
15,152
8,876
0
W
Nox
Puŕr
Nox
1,783
276
0
415
7,293
2,513
240
4,928
2,365
6,973
0
W
19,401
7,560
0
1,977
11,338
4,619
2,461
6,466
4,872
0
68,923
L
Ah Puch
VoidDance
Ah Puch
12,867
342
0
2,877
12,947
5,557
108
98
12,639
54,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
27,531
169
Minions Killed
139
8
Camps Cleared
4
759,612
Distance Traveled
667,148
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,304
793
39
3
1
271,010
2
L
Neith
8,619
663
24
2
0
180,837
1
L
Sobek
9,333
718
13
1
0
258,892
0
W
Nox
8,824
679
17
1
2
242,229
0
W
Medusa
10,924
840
113
9
5
246,373
3
L
Ah Puch
9,579
737
102
8
4
227,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role