Player Matchup

Charybdis
Charybdis
Kabsul
Charybdis
Level 33
God Stats
12W - 18L
1,322 SR
Queue Stats
591W - 598L
1,410 Elo+
Party 2
Jormungandr
Jormungandr
ScarlettJoy
Jormungandr
Level 105
God Stats
7W - 2L
1,500 SR
Queue Stats
615W - 639L
1,409 Elo+
Solo
Athena
Athena
bznji
Athena
Level 29
God Stats
15W - 13L
1,545 SR
Queue Stats
264W - 278L
1,304 Elo+
Party 2
Mercury
Mercury
hazeyyyyy
Mercury
Level 69
God Stats
11W - 15L
1,440 SR
Queue Stats
325W - 295L
1,436 Elo+
Party 2
Janus
Janus
zackfreedle
Janus
Level 141
God Stats
13W - 8L
1,500 SR
Queue Stats
497W - 486L
1,413 Elo+
Party 2
Team Averages
Level 75
1,461 SR
1,395 Elo+

VS

Team Averages
Level 30
1,508 SR
1,348 Elo+
Apollo
Apollo
BigStoops
Apollo
Level 26
God Stats
2W - 2L
1,629 SR
Queue Stats
61W - 70L
1,367 Elo+
Party 1
Raijin
Raijin
DahtruthXD
Raijin
Level 43
God Stats
13W - 15L
1,107 SR
Queue Stats
91W - 107L
1,350 Elo+
Party 1
Cerberus
Cerberus
DevourAED
Cerberus
Level 42
God Stats
6W - 6L
1,489 SR
Queue Stats
18W - 32L
1,321 Elo+
Party 3
Mulan
Mulan
EvadingTaxes
Mulan
Level 18
God Stats
1W - 2L
1,573 SR
Queue Stats
9W - 15L
1,369 Elo+
Party 3
Susano
Susano
Sadkup
Susano
Level 21
God Stats
1W - 1L
1,744 SR
Queue Stats
7W - 21L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kabsul
Charybdis
19
3 / 3 / 8
12,238
510
11,221
16,659
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ScarlettJoy
Jormungandr
18
2 / 0 / 6
12,218
509
11,073
13,108
14,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
bznji
Athena
14
1 / 3 / 9
10,385
433
5,221
18,498
19,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
hazeyyyyy
Mercury
20
16 / 4 / 6
15,066
628
25,441
17,074
8,609
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 10 / 11
13,912
580
20,710
17,953
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigStoops
Apollo
18
5 / 10 / 4
12,207
509
12,070
19,100
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
DahtruthXD
Raijin
16
6 / 8 / 7
11,463
478
14,625
19,215
7,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
DevourAED
Cerberus
14
2 / 7 / 9
10,123
422
6,220
22,849
26,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
1 / 5 / 3
10,454
436
9,778
20,202
26,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Sadkup
Susano
18
5 / 6 / 3
11,148
465
8,715
17,151
7,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
45
35
Kills
19
20
Deaths
36
40
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
BigStoops
Apollo
5
10
4
0.7
L
Raijin
DahtruthXD
Raijin
6
8
7
1.19
L
Cerberus
DevourAED
Cerberus
2
7
9
0.93
L
1
5
3
0.5
W
Charybdis
Kabsul
Charybdis
3
3
8
2.33
L
Susano
Sadkup
Susano
5
6
3
1.08
W
Jormungandr
ScarlettJoy
Jormungandr
2
0
6
5
W
Athena
bznji
Athena
1
3
9
1.83
W
Mercury
hazeyyyyy
Mercury
16
4
6
4.75
W
13
10
11
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,666
Damage
51,408
83,292
Taken
98,517
53,326
Mitigated
74,157
15,982
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BigStoops
Apollo
12,070
7,725
0
4,314
19,100
6,252
2,193
5,948
13,152
0
74,586
L
Raijin
DahtruthXD
Raijin
14,625
1,191
116
2,412
19,215
7,653
608
10,905
8,310
62,067
0
L
Cerberus
DevourAED
Cerberus
6,220
229
0
3,155
22,849
26,017
590
9,020
13,829
27,076
0
L
9,778
1,477
126
2,268
20,202
26,410
692
8,282
11,920
0
66,518
W
Charybdis
Kabsul
Charybdis
11,221
5,144
0
8,533
16,659
5,598
1,336
3,173
13,486
0
104,870
L
Susano
Sadkup
Susano
8,715
1,280
0
625
17,151
7,825
455
2,849
14,302
0
77,861
W
Jormungandr
ScarlettJoy
Jormungandr
11,073
2,877
0
1,911
13,108
14,417
722
1,359
11,340
59,914
0
W
Athena
bznji
Athena
5,221
1,373
225
2,722
18,498
19,861
113
3,968
14,442
18,344
0
W
Mercury
hazeyyyyy
Mercury
25,441
13,911
0
1,256
17,074
8,609
0
4,362
12,553
0
141,633
W
20,710
1,246
0
1,335
17,953
4,841
584
9,141
8,760
83,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,819
Gold Earned
55,395
571
Minions Killed
499
0
Camps Cleared
0
2,348,445
Distance Traveled
2,174,665
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,207
509
118
5
0
411,827
3
L
Raijin
11,463
478
108
5
0
407,705
4
L
Cerberus
10,123
422
51
2
0
432,045
1
L
Mulan
10,454
436
113
5
0
422,477
0
W
Charybdis
12,238
510
147
6
0
433,315
1
L
Susano
11,148
465
109
5
0
500,611
5
W
Jormungandr
12,218
509
117
5
0
437,066
5
W
Athena
10,385
433
24
1
0
489,526
6
W
Mercury
15,066
628
168
7
0
539,209
6
W
Janus
13,912
580
115
5
0
449,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role