Player Matchup

Merlin
Merlin
Adnansav_123
Merlin
Level 68
God Stats
12W - 13L
1,552 SR
Queue Stats
68W - 84L
1,423 Elo+
Party 1
Bacchus
Bacchus
BulbousDonk2
Bacchus
Level 41
God Stats
5W - 12L
1,396 SR
Queue Stats
177W - 223L
1,379 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EZIDAZIT
Tsukuyomi
Level 107
God Stats
2W - 4L
1,514 SR
Queue Stats
227W - 232L
1,462 Elo+
Party 1
Olorun
Olorun
FacingComp
Olorun
Level 36
God Stats
2W - 3L
1,506 SR
Queue Stats
224W - 240L
1,418 Elo+
Party 1
Apollo
Apollo
TaffiVamp
Apollo
Level 62
God Stats
4W - 1L
1,783 SR
Queue Stats
131W - 169L
1,369 Elo+
Party 2
Team Averages
Level 63
1,550 SR
1,410 Elo+

VS

Team Averages
Level 65
1,432 SR
1,388 Elo+
Tsukuyomi
Tsukuyomi
GH0STB0RN
Tsukuyomi
Level 89
God Stats
6W - 3L
1,484 SR
Queue Stats
92W - 100L
1,482 Elo+
Party 3
Amaterasu
Amaterasu
RudeMrHoliday
Amaterasu
Level 42
God Stats
23W - 19L
1,567 SR
Queue Stats
38W - 44L
1,441 Elo+
Party 3
Artemis
Artemis
VictoryWing
Artemis
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 78L
1,401 Elo+
Solo
Scylla
Scylla
YTChachan24
Scylla
Level 42
God Stats
7W - 11L
1,335 SR
Queue Stats
178W - 201L
1,292 Elo+
Party 4
Athena
Athena
YoungJared
Athena
Level 34
God Stats
7W - 19L
1,272 SR
Queue Stats
180W - 209L
1,325 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 2 / 5
10,961
477
17,956
9,878
3,695
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
BulbousDonk2
Bacchus
16
5 / 4 / 6
11,196
487
15,152
20,376
34,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
EZIDAZIT
Tsukuyomi
17
4 / 7 / 6
10,636
462
16,278
19,160
7,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
FacingComp
Olorun
16
5 / 10 / 7
11,527
501
18,518
22,170
9,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
TaffiVamp
Apollo
18
2 / 7 / 3
10,576
460
11,080
16,858
6,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GH0STB0RN
Tsukuyomi
20
6 / 5 / 7
12,943
563
18,105
22,272
8,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
RudeMrHoliday
Amaterasu
18
8 / 3 / 6
12,173
529
11,945
20,618
21,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
VictoryWing
Artemis
19
6 / 4 / 8
12,271
534
18,508
17,564
7,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
18
4 / 7 / 8
11,676
508
11,606
13,669
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
YoungJared
Athena
16
6 / 2 / 12
11,543
502
7,985
35,378
38,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
71
21
Kills
30
30
Deaths
21
27
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
2
5
3.75
L
Bacchus
BulbousDonk2
Bacchus
5
4
6
2
L
Tsukuyomi
EZIDAZIT
Tsukuyomi
4
7
6
1
L
Olorun
FacingComp
Olorun
5
10
7
0.85
W
Tsukuyomi
GH0STB0RN
Tsukuyomi
6
5
7
1.9
W
Amaterasu
RudeMrHoliday
Amaterasu
8
3
6
3.67
L
Apollo
TaffiVamp
Apollo
2
7
3
0.5
W
Artemis
VictoryWing
Artemis
6
4
8
2.5
W
Scylla
4
7
8
1.14
W
Athena
YoungJared
Athena
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,984
Damage
68,149
88,442
Taken
109,501
61,483
Mitigated
81,646
22,236
Healing
35,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
17,956
1,053
0
3,146
9,878
3,695
0
2,951
6,927
64,640
0
L
Bacchus
BulbousDonk2
Bacchus
15,152
1,270
0
1,617
20,376
34,297
0
5,000
15,376
34,627
6,829
L
Tsukuyomi
EZIDAZIT
Tsukuyomi
16,278
4,570
0
5,836
19,160
7,159
304
3,096
16,064
0
72,280
L
Olorun
FacingComp
Olorun
18,518
10,119
401
7,733
22,170
9,598
1,788
4,034
18,136
62,146
6,222
W
Tsukuyomi
GH0STB0RN
Tsukuyomi
18,105
5,301
0
8,054
22,272
8,544
4,049
7,932
14,340
0
112,648
W
Amaterasu
RudeMrHoliday
Amaterasu
11,945
4,636
0
8,113
20,618
21,951
2,989
11,064
9,554
0
62,120
L
Apollo
TaffiVamp
Apollo
11,080
5,868
0
3,503
16,858
6,734
0
4,673
12,185
0
88,507
W
Artemis
VictoryWing
Artemis
18,508
12,770
0
4,470
17,564
7,505
2,401
7,334
10,230
0
98,440
W
Scylla
11,606
797
0
332
13,669
5,461
787
6,474
7,195
68,037
0
W
Athena
YoungJared
Athena
7,985
1,801
364
14,548
35,378
38,185
407
15,535
19,843
37,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,896
Gold Earned
60,606
501
Minions Killed
565
0
Camps Cleared
0
2,038,575
Distance Traveled
2,273,751
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,961
477
86
4
0
429,519
2
L
Bacchus
11,196
487
43
2
0
446,265
9
L
Tsukuyomi
10,636
462
119
5
0
456,084
1
L
Olorun
11,527
501
100
4
0
279,400
1
W
Tsukuyomi
12,943
563
147
6
0
479,797
4
W
Amaterasu
12,173
529
101
4
0
464,484
3
L
Apollo
10,576
460
153
7
0
427,307
4
W
Artemis
12,271
534
131
6
0
399,468
0
W
Scylla
11,676
508
120
5
0
414,593
1
W
Athena
11,543
502
66
3
0
515,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role