Player Matchup

Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Frostcycle
Cliodhna
Level 44
God Stats
2W - 5L
1,431 SR
Queue Stats
61W - 72L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Maitre_Poplete
Ah Muzen Cab
Level 136
God Stats
0W - 1L
1,715 SR
Queue Stats
342W - 336L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
Yesko95z
Gilgamesh
Level 107
God Stats
42W - 38L
1,466 SR
Queue Stats
92W - 86L
1,426 Elo+
Solo
Tyr
Tyr
iSeven_lX
Tyr
Level 39
God Stats
1W - 3L
1,573 SR
Queue Stats
160W - 145L
1,438 Elo+
Party 2
Team Averages
Level 78
1,537 SR
1,451 Elo+

VS

Team Averages
Level 95
1,557 SR
1,646 Elo+
Ne Zha
Ne Zha
JnrDDDamage
Ne Zha
Level 112
God Stats
3W - 2L
1,222 SR
Queue Stats
72W - 53L
1,743 Elo+
Party 1
Hercules
Hercules
SergiDestroyer
Hercules
Level 111
God Stats
10W - 6L
1,500 SR
Queue Stats
206W - 233L
1,472 Elo+
Solo
Charybdis
Charybdis
WOLFY---GAMING
Charybdis
Level 67
God Stats
10W - 1L
1,662 SR
Queue Stats
112W - 95L
1,562 Elo+
Party 1
Kuzenbo
Kuzenbo
leighbo82
Kuzenbo
Level 65
God Stats
17W - 10L
1,657 SR
Queue Stats
22W - 16L
1,613 Elo+
Party 1
Gilgamesh
Gilgamesh
mmSHENNA
Gilgamesh
Level 120
God Stats
2W - 2L
1,745 SR
Queue Stats
82W - 51L
1,840 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
3 / 9 / 5
12,903
403
19,691
26,436
9,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
Frostcycle
Cliodhna
20
3 / 11 / 4
14,113
441
21,320
36,139
35,417
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Maitre_Poplete
Ah Muzen Cab
18
6 / 8 / 3
12,374
387
28,394
22,407
8,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Yesko95z
Gilgamesh
18
5 / 13 / 6
12,506
391
21,981
31,258
13,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 6 / 9
12,005
375
6,907
35,538
38,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
12 / 3 / 13
18,513
579
28,543
30,544
27,817
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
20
5 / 3 / 17
15,965
499
12,316
31,081
38,189
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
WOLFY---GAMING
Charybdis
20
4 / 7 / 6
16,181
506
16,518
33,793
16,520
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
leighbo82
Kuzenbo
20
6 / 5 / 24
16,094
503
28,395
45,678
85,848
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
mmSHENNA
Gilgamesh
20
20 / 0 / 16
19,909
622
41,962
36,247
53,886
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
123
17
Kills
47
47
Deaths
18
27
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
9
5
0.61
L
Cliodhna
Frostcycle
Cliodhna
3
11
4
0.45
W
Ne Zha
12
3
13
6.17
L
Ah Muzen Cab
Maitre_Poplete
Ah Muzen Cab
6
8
3
0.94
W
Hercules
5
3
17
4.5
W
Charybdis
WOLFY---GAMING
Charybdis
4
7
6
1
L
Gilgamesh
Yesko95z
Gilgamesh
5
13
6
0.62
L
0
6
9
0.75
W
Kuzenbo
leighbo82
Kuzenbo
6
5
24
3.6
W
Gilgamesh
mmSHENNA
Gilgamesh
20
0
16
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,293
Damage
127,734
151,778
Taken
177,343
106,415
Mitigated
222,260
25,660
Healing
66,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,691
5,594
0
7,962
26,436
9,515
1,132
4,485
21,014
89,424
0
L
Cliodhna
Frostcycle
Cliodhna
21,320
2,576
0
6,587
36,139
35,417
0
7,224
26,994
0
110,988
W
Ne Zha
28,543
12,117
0
13,042
30,544
27,817
3,130
3,431
27,113
0
174,799
L
Ah Muzen Cab
Maitre_Poplete
Ah Muzen Cab
28,394
11,974
0
2,825
22,407
8,929
0
8,644
13,466
0
95,337
W
Hercules
12,316
5,266
98
12,220
31,081
38,189
2,557
6,653
24,428
0
105,769
W
Charybdis
WOLFY---GAMING
Charybdis
16,518
8,748
0
17,771
33,793
16,520
5,589
5,071
28,722
0
171,654
L
Gilgamesh
Yesko95z
Gilgamesh
21,981
9,531
0
1,219
31,258
13,820
0
4,773
25,738
0
85,176
L
6,907
1,289
84
6,983
35,538
38,734
0
8,317
26,104
0
43,622
W
Kuzenbo
leighbo82
Kuzenbo
28,395
8,199
137
10,861
45,678
85,848
1,201
6,562
39,116
63,983
6,276
W
Gilgamesh
mmSHENNA
Gilgamesh
41,962
9,828
0
12,399
36,247
53,886
4,242
3,989
32,258
23,853
100,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,901
Gold Earned
86,662
642
Minions Killed
814
0
Camps Cleared
0
2,715,887
Distance Traveled
3,037,204
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,903
403
135
4
0
486,515
4
L
Cliodhna
14,113
441
183
6
0
551,344
2
W
Ne Zha
18,513
579
194
6
0
693,342
3
L
Ah Muzen Cab
12,374
387
143
4
0
532,094
1
W
Hercules
15,965
499
145
5
0
538,742
6
W
Charybdis
16,181
506
206
6
0
496,799
0
L
Gilgamesh
12,506
391
103
3
0
562,858
3
L
Tyr
12,005
375
78
2
0
583,076
3
W
Kuzenbo
16,094
503
65
2
0
610,587
9
W
Gilgamesh
19,909
622
204
6
0
697,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role