Player Matchup

Morgan Le Fay
Morgan Le Fay
Airsack
Morgan Le Fay
Level 117
God Stats
3W - 0L
1,799 SR
Queue Stats
85W - 36L
1,765 Elo+
Party 1
Charybdis
Charybdis
Causailty
Charybdis
Level 118
God Stats
1W - 1L
1,378 SR
Queue Stats
47W - 19L
1,649 Elo+
Party 1
Athena
Athena
ChauLee
Athena
Level 109
God Stats
3W - 1L
1,704 SR
Queue Stats
43W - 16L
1,646 Elo+
Party 1
Guan Yu
Guan Yu
Lefanque69
Guan Yu
Level 16
God Stats
3W - 1L
2,009 SR
Queue Stats
40W - 9L
1,813 Elo+
Party 1
Susano
Susano
SusanooPlayer
Susano
Level 6
God Stats
9W - 11L
1,602 SR
Queue Stats
9W - 11L
1,629 Elo+
Solo
Team Averages
Level 73
1,699 SR
1,701 Elo+

VS

Team Averages
Level 64
1,413 SR
1,557 Elo+
He Bo
He Bo
Distahja
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,473 Elo+
Party 2
Bellona
Bellona
Kryokenn
Bellona
Level 18
God Stats
1W - 3L
1,201 SR
Queue Stats
9W - 12L
1,525 Elo+
Party 3
Hades
Hades
SuperPenguin157
Hades
Level 30
God Stats
0W - 3L
1,243 SR
Queue Stats
156W - 138L
1,635 Elo+
Solo
Mercury
Mercury
The_Pidge501
Mercury
Level 138
God Stats
5W - 5L
1,500 SR
Queue Stats
121W - 128L
1,564 Elo+
Party 3
Izanami
Izanami
Typicpond0220
Izanami
Level 29
God Stats
15W - 9L
1,618 SR
Queue Stats
16W - 9L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Airsack
Morgan Le Fay
16
7 / 0 / 14
9,259
926
13,150
6,060
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Causailty
Charybdis
14
4 / 4 / 9
8,059
806
7,094
8,091
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Athena
ChauLee
Athena
14
5 / 1 / 8
8,459
846
5,792
7,668
7,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Guan Yu
Lefanque69
Guan Yu
13
1 / 2 / 9
7,270
727
4,384
11,024
6,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
9 / 2 / 10
9,206
921
10,473
8,020
3,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Distahja
He Bo
14
2 / 7 / 2
7,458
746
5,363
8,178
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Kryokenn
Bellona
13
1 / 6 / 4
7,329
733
7,360
10,648
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 5 / 6
6,989
699
8,944
10,466
4,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
The_Pidge501
Mercury
14
2 / 4 / 2
7,592
759
4,865
9,196
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
12
2 / 4 / 5
7,138
714
6,778
10,760
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
26
Kills
9
9
Deaths
26
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Airsack
Morgan Le Fay
7
0
14
14
W
Charybdis
Causailty
Charybdis
4
4
9
2.13
W
Athena
ChauLee
Athena
5
1
8
9
L
He Bo
Distahja
He Bo
2
7
2
0.43
L
Bellona
Kryokenn
Bellona
1
6
4
0.5
W
Guan Yu
Lefanque69
Guan Yu
1
2
9
2.75
L
2
5
6
1
W
9
2
10
7
L
Mercury
The_Pidge501
Mercury
2
4
2
0.75
L
Izanami
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,893
Damage
33,310
40,863
Taken
49,248
22,941
Mitigated
18,627
8,975
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Airsack
Morgan Le Fay
13,150
1,912
0
700
6,060
2,248
911
1,849
4,211
31,285
0
W
Charybdis
Causailty
Charybdis
7,094
2,732
0
805
8,091
2,629
2,454
2,595
5,496
0
18,698
W
Athena
ChauLee
Athena
5,792
1,010
0
785
7,668
7,810
191
3,747
3,921
10,262
0
L
He Bo
Distahja
He Bo
5,363
207
0
660
8,178
2,520
0
2,863
5,275
21,204
0
L
Bellona
Kryokenn
Bellona
7,360
1,680
0
1,281
10,648
5,937
1,349
3,013
7,560
0
22,814
W
Guan Yu
Lefanque69
Guan Yu
4,384
973
1,578
4,354
11,024
6,916
993
4,942
6,082
0
11,142
L
8,944
1,171
321
2,272
10,466
4,692
0
4,546
5,766
14,722
0
W
10,473
1,187
0
753
8,020
3,338
285
1,174
6,846
0
32,622
L
Mercury
The_Pidge501
Mercury
4,865
1,816
0
365
9,196
2,647
0
4,234
4,865
0
20,539
L
Izanami
6,778
4,453
0
1,277
10,760
2,831
206
4,286
6,390
0
16,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
36,506
146
Minions Killed
157
0
Camps Cleared
0
1,059,046
Distance Traveled
971,949
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,259
926
38
4
0
212,071
0
W
Charybdis
8,059
806
38
4
0
185,134
0
W
Athena
8,459
846
5
1
0
220,729
0
L
He Bo
7,458
746
45
5
0
197,011
4
L
Bellona
7,329
733
34
3
0
197,608
2
W
Guan Yu
7,270
727
13
1
0
216,415
0
L
Hades
6,989
699
20
2
0
181,439
2
W
Susano
9,206
921
52
5
0
224,697
2
L
Mercury
7,592
759
36
4
0
201,577
2
L
Izanami
7,138
714
22
2
0
194,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role