Player Matchup

Ganesha
Ganesha
Cozy Ninja72
Ganesha
Level 123
God Stats
1W - 3L
1,148 SR
Queue Stats
175W - 168L
1,555 Elo+
Party 1
Fafnir
Fafnir
SportyChief285
Fafnir
Level 47
God Stats
7W - 2L
1,894 SR
Queue Stats
46W - 28L
1,684 Elo+
Party 1
Nu Wa
Nu Wa
Strwbbery
Nu Wa
Level 82
God Stats
14W - 17L
1,510 SR
Queue Stats
93W - 88L
1,541 Elo+
Party 1
Osiris
Osiris
Sukuuna
Osiris
Level 125
God Stats
2W - 4L
1,545 SR
Queue Stats
229W - 210L
1,592 Elo+
Party 1
Hou Yi
Hou Yi
jnuy
Hou Yi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,536 Elo+
Party 1
Team Averages
Level 96
1,519 SR
1,582 Elo+

VS

Team Averages
Level 99
1,408 SR
1,438 Elo+
Arachne
Arachne
AlmightyLeco
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
BigBigLoko
Danzaburou
Level 83
God Stats
7W - 8L
1,552 SR
Queue Stats
64W - 81L
1,408 Elo+
Party 2
Tiamat
Tiamat
FierceThankYou
Tiamat
Level 124
God Stats
3W - 6L
1,398 SR
Queue Stats
227W - 251L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
JG10000
Cu Chulainn
Level 102
God Stats
15W - 30L
1,427 SR
Queue Stats
95W - 127L
1,435 Elo+
Party 2
Kuzenbo
Kuzenbo
RuneEmperor
Kuzenbo
Level 158
God Stats
1W - 2L
1,165 SR
Queue Stats
90W - 123L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cozy Ninja72
Ganesha
17
1 / 1 / 19
10,397
547
13,236
12,280
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 6
9,143
481
4,582
19,397
26,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Strwbbery
Nu Wa
15
2 / 2 / 6
9,365
493
12,570
8,093
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Sukuuna
Osiris
20
20 / 1 / 0
13,334
702
25,555
17,078
20,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
jnuy
Hou Yi
19
7 / 1 / 0
11,795
621
9,845
9,813
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlmightyLeco
Arachne
13
1 / 7 / 1
7,989
420
7,309
18,078
5,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
BigBigLoko
Danzaburou
15
1 / 5 / 1
9,168
483
6,163
13,675
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 4 / 0
9,345
492
9,881
12,927
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
JG10000
Cu Chulainn
11
0 / 10 / 1
7,298
384
6,007
18,935
17,837
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
RuneEmperor
Kuzenbo
11
0 / 5 / 2
7,307
385
5,488
18,729
16,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
31
Kills
7
7
Deaths
31
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlmightyLeco
Arachne
1
7
1
0.21
L
Danzaburou
BigBigLoko
Danzaburou
1
5
1
0.3
W
Ganesha
Cozy Ninja72
Ganesha
1
1
19
10.5
L
5
4
0
1.25
L
Cu Chulainn
JG10000
Cu Chulainn
0
10
1
0.05
L
Kuzenbo
RuneEmperor
Kuzenbo
0
5
2
0.2
W
1
2
6
2
W
Nu Wa
Strwbbery
Nu Wa
2
2
6
2.5
W
Osiris
Sukuuna
Osiris
20
1
0
20
W
Hou Yi
jnuy
Hou Yi
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,788
Damage
34,848
66,661
Taken
82,344
58,323
Mitigated
48,307
24,129
Healing
14,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlmightyLeco
Arachne
7,309
5,374
0
2,737
18,078
5,464
0
5,957
11,975
0
59,539
L
Danzaburou
BigBigLoko
Danzaburou
6,163
2,385
0
4,338
13,675
3,119
623
3,965
9,592
0
68,349
W
Ganesha
Cozy Ninja72
Ganesha
13,236
2,096
0
4,595
12,280
5,773
0
3,295
8,985
69,195
0
L
9,881
1,401
0
2,626
12,927
5,741
491
9,288
3,408
56,755
0
L
Cu Chulainn
JG10000
Cu Chulainn
6,007
1,491
0
1,499
18,935
17,837
0
3,619
15,224
0
38,254
L
Kuzenbo
RuneEmperor
Kuzenbo
5,488
2,758
628
2,647
18,729
16,146
0
6,739
11,757
26,790
0
W
4,582
1,220
165
4,243
19,397
26,251
1,036
2,784
16,613
33,161
0
W
Nu Wa
Strwbbery
Nu Wa
12,570
4,505
0
140
8,093
1,965
1,756
4,930
3,163
51,540
0
W
Osiris
Sukuuna
Osiris
25,555
13,820
0
8,527
17,078
20,536
2,311
3,546
13,532
315
99,643
W
Hou Yi
jnuy
Hou Yi
9,845
5,867
0
6,459
9,813
3,798
2,181
814
8,999
0
98,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,034
Gold Earned
41,107
633
Minions Killed
443
0
Camps Cleared
0
1,824,110
Distance Traveled
1,678,684
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,989
420
96
5
0
407,942
6
L
Danzaburou
9,168
483
132
7
0
311,881
3
W
Ganesha
10,397
547
65
3
0
395,849
2
L
Tiamat
9,345
492
97
5
0
308,434
7
L
Cu Chulainn
7,298
384
75
4
0
316,220
0
L
Kuzenbo
7,307
385
43
2
0
334,207
0
W
Fafnir
9,143
481
65
3
0
364,902
0
W
Nu Wa
9,365
493
117
6
0
346,748
3
W
Osiris
13,334
702
208
11
0
352,665
3
W
Hou Yi
11,795
621
178
9
0
363,946
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role