Player Matchup

Mercury
Mercury
Qaikee
Mercury
Level 39
God Stats
9W - 8L
1,533 SR
Queue Stats
82W - 84L
1,410 Elo+
Party 3
Hou Yi
Hou Yi
Thundergod1337
Hou Yi
Level 87
God Stats
4W - 2L
1,522 SR
Queue Stats
234W - 239L
1,418 Elo+
Party 3
Zhong Kui
Zhong Kui
Thxmascs
Zhong Kui
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,416 Elo+
Party 3
Artio
Artio
yDJrobber--
Artio
Level 61
God Stats
5W - 10L
1,279 SR
Queue Stats
296W - 307L
1,441 Elo+
Party 3
Thoth
Thoth
zombix_94
Thoth
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 117L
1,372 Elo+
Solo
Team Averages
Level 57
1,467 SR
1,411 Elo+

VS

Team Averages
Level 63
1,515 SR
1,356 Elo+
Zeus
Zeus
GodlyDre
Zeus
Level 104
God Stats
21W - 29L
1,646 SR
Queue Stats
162W - 183L
1,469 Elo+
Party 2
Shiva
Shiva
GrandDizerMixer
Shiva
Level 37
God Stats
9W - 13L
1,293 SR
Queue Stats
206W - 246L
1,182 Elo+
Party 1
Neith
Neith
JustHabak
Neith
Level 7
God Stats
11W - 28L
1,210 SR
Queue Stats
16W - 36L
1,077 Elo+
Party 1
Cabrakan
Cabrakan
Sososwitch
Cabrakan
Level 45
God Stats
18W - 12L
1,670 SR
Queue Stats
92W - 77L
1,575 Elo+
Solo
Ares
Ares
XJerseyboiiX
Ares
Level 123
God Stats
19W - 8L
1,753 SR
Queue Stats
113W - 127L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Qaikee
Mercury
16
5 / 5 / 3
9,788
544
5,810
14,696
5,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 3 / 5
8,918
495
6,947
12,882
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Thxmascs
Zhong Kui
15
7 / 9 / 3
9,482
527
13,475
18,961
14,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 4 / 3
7,343
408
6,932
23,299
19,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
zombix_94
Thoth
14
2 / 7 / 0
8,597
478
6,114
13,288
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
14 / 6 / 3
11,268
626
22,545
13,781
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 5
10,157
564
10,566
15,329
13,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
JustHabak
Neith
15
4 / 3 / 6
9,242
513
11,517
10,165
3,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Sososwitch
Cabrakan
15
5 / 4 / 5
9,479
527
10,440
13,884
8,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 11
9,393
522
9,047
20,207
22,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
18
Kills
28
28
Deaths
18
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
14
6
3
2.58
W
4
2
5
3.25
W
Neith
JustHabak
Neith
4
3
6
2.33
L
Mercury
Qaikee
Mercury
5
5
3
1.3
W
Cabrakan
Sososwitch
Cabrakan
5
4
5
1.88
L
3
3
5
1.83
L
Zhong Kui
Thxmascs
Zhong Kui
7
9
3
0.94
W
1
3
11
2.17
L
1
4
3
0.63
L
Thoth
zombix_94
Thoth
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,278
Damage
64,115
83,126
Taken
73,366
48,894
Mitigated
52,995
21,415
Healing
22,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
22,545
3,052
263
3,215
13,781
4,792
245
7,539
6,242
60,371
0
W
10,566
2,109
0
6,143
15,329
13,290
1,072
6,318
9,011
0
62,485
W
Neith
JustHabak
Neith
11,517
7,156
0
2,843
10,165
3,881
2,891
2,494
7,671
0
45,839
L
Mercury
Qaikee
Mercury
5,810
2,153
0
1,542
14,696
5,536
0
9,142
5,554
0
65,046
W
Cabrakan
Sososwitch
Cabrakan
10,440
1,754
0
4,092
13,884
8,861
36
2,870
11,014
59,703
0
L
6,947
3,272
257
5,440
12,882
4,894
576
5,476
7,406
0
60,609
L
Zhong Kui
Thxmascs
Zhong Kui
13,475
1,646
0
2,490
18,961
14,341
0
13,880
5,081
42,638
2,482
W
9,047
374
529
5,347
20,207
22,171
77
6,176
14,031
23,681
0
L
6,932
851
1,156
7,440
23,299
19,544
52
10,463
12,836
25,750
1,728
L
Thoth
zombix_94
Thoth
6,114
259
0
3,090
13,288
4,579
0
3,071
10,217
46,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,128
Gold Earned
49,539
403
Minions Killed
404
0
Camps Cleared
0
1,695,977
Distance Traveled
1,701,783
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,268
626
103
6
0
318,366
5
W
Shiva
10,157
564
121
7
0
370,660
3
W
Neith
9,242
513
74
4
0
316,573
0
L
Mercury
9,788
544
105
6
0
406,766
1
W
Cabrakan
9,479
527
88
5
0
367,278
3
L
Hou Yi
8,918
495
93
5
0
322,920
1
L
Zhong Kui
9,482
527
78
4
0
310,568
0
W
Ares
9,393
522
18
1
0
328,906
4
L
Artio
7,343
408
29
2
0
363,307
3
L
Thoth
8,597
478
98
5
0
292,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role