Player Matchup

Cerberus
Cerberus
ChefCatDaddy
Cerberus
Level 49
God Stats
28W - 22L
1,578 SR
Queue Stats
101W - 114L
1,453 Elo+
Party 1
Fenrir
Fenrir
INTYKUNA
Fenrir
Level 29
God Stats
1W - 3L
1,297 SR
Queue Stats
33W - 63L
1,333 Elo+
Solo
Osiris
Osiris
NicklearFallout
Osiris
Level 65
God Stats
11W - 11L
1,535 SR
Queue Stats
162W - 187L
1,469 Elo+
Party 1
Chiron
Chiron
Redkaveman710
Chiron
Level 28
God Stats
2W - 9L
1,213 SR
Queue Stats
37W - 63L
1,320 Elo+
Party 1
Aphrodite
Aphrodite
SoulsBabe_
Aphrodite
Level 62
God Stats
39W - 47L
1,418 SR
Queue Stats
117W - 137L
1,437 Elo+
Party 1
Team Averages
Level 47
1,408 SR
1,402 Elo+

VS

Team Averages
Level 68
1,478 SR
1,442 Elo+
Bastet
Bastet
Aidenthrows
Bastet
Level 21
God Stats
4W - 4L
1,368 SR
Queue Stats
53W - 78L
1,295 Elo+
Party 2
Zhong Kui
Zhong Kui
PuddingPie69
Zhong Kui
Level 29
God Stats
8W - 3L
1,795 SR
Queue Stats
209W - 84L
1,770 Elo+
Solo
Mulan
Mulan
RetzerBoyy
Mulan
Level 55
God Stats
12W - 17L
1,367 SR
Queue Stats
185W - 234L
1,410 Elo+
Party 2
Ne Zha
Ne Zha
StopMeaw
Ne Zha
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 34L
1,330 Elo+
Party 2
Ymir
Ymir
coneycurve22
Ymir
Level 120
God Stats
5W - 5L
1,358 SR
Queue Stats
183W - 235L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChefCatDaddy
Cerberus
17
0 / 6 / 13
10,701
669
11,550
25,546
24,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
INTYKUNA
Fenrir
16
2 / 9 / 6
10,068
629
8,673
16,780
13,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
9 / 5 / 12
12,520
783
18,473
25,591
26,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 9 / 13
11,042
690
11,991
17,858
6,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Aphrodite
SoulsBabe_
Aphrodite
20
11 / 2 / 12
12,790
799
25,098
12,437
7,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
1 / 8 / 9
10,736
671
6,074
15,937
5,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
PuddingPie69
Zhong Kui
20
5 / 4 / 10
13,213
826
20,287
15,157
9,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
18
3 / 4 / 16
11,755
735
14,874
21,921
19,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
StopMeaw
Ne Zha
20
17 / 3 / 10
15,376
961
22,756
18,124
10,069
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 5 / 14
11,778
736
12,915
25,237
21,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
90
24
Kills
31
31
Deaths
24
56
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
8
9
0.69
L
Cerberus
ChefCatDaddy
Cerberus
0
6
13
1.08
L
Fenrir
INTYKUNA
Fenrir
2
9
6
0.56
L
9
5
12
3
W
Zhong Kui
PuddingPie69
Zhong Kui
5
4
10
2.5
L
2
9
13
0.94
W
Mulan
3
4
16
2.75
L
Aphrodite
SoulsBabe_
Aphrodite
11
2
12
8.5
W
Ne Zha
StopMeaw
Ne Zha
17
3
10
7.33
W
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,785
Damage
76,906
98,212
Taken
96,376
79,347
Mitigated
66,785
29,676
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
6,074
1,516
0
516
15,937
5,782
338
7,637
8,188
0
16,316
L
Cerberus
ChefCatDaddy
Cerberus
11,550
1,121
275
5,967
25,546
24,444
47
7,794
17,272
40,399
0
L
Fenrir
INTYKUNA
Fenrir
8,673
1,476
0
844
16,780
13,888
0
5,952
10,481
0
21,077
L
18,473
6,259
295
4,676
25,591
26,746
312
8,297
16,655
3,722
34,327
W
Zhong Kui
PuddingPie69
Zhong Kui
20,287
2,148
0
5,257
15,157
9,215
5,125
7,089
7,965
57,687
0
L
11,991
4,889
832
2,434
17,858
6,777
108
4,886
12,636
0
33,667
W
Mulan
14,874
2,580
860
2,836
21,921
19,920
1,293
7,306
14,556
0
40,983
L
Aphrodite
SoulsBabe_
Aphrodite
25,098
3,352
7,666
6,687
12,437
7,492
564
5,212
7,053
54,913
0
W
Ne Zha
StopMeaw
Ne Zha
22,756
10,873
0
4,892
18,124
10,069
135
6,838
11,226
0
68,714
W
12,915
1,641
0
3,057
25,237
21,799
132
9,604
15,355
25,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,121
Gold Earned
62,858
214
Minions Killed
262
0
Camps Cleared
0
1,376,596
Distance Traveled
1,629,839
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,736
671
19
1
0
343,223
0
L
Cerberus
10,701
669
40
3
0
286,637
0
L
Fenrir
10,068
629
23
1
0
281,167
1
L
Osiris
12,520
783
41
3
0
280,698
2
W
Zhong Kui
13,213
826
92
6
0
304,656
0
L
Chiron
11,042
690
44
3
0
238,412
0
W
Mulan
11,755
735
33
2
0
326,870
3
L
Aphrodite
12,790
799
66
4
0
289,682
0
W
Ne Zha
15,376
961
90
6
0
361,314
0
W
Ymir
11,778
736
28
2
0
293,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role