Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Necroeyes
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheFoxPup
Tsukuyomi
Level 30
God Stats
1W - 2L
1,726 SR
Queue Stats
34W - 12L
1,704 Elo+
Party 1
Team Averages
Level 78
1,575 SR
1,563 Elo+

VS

Team Averages
Level 68
1,592 SR
1,543 Elo+
Chaac
Chaac
Adamq
Chaac
Level 66
God Stats
4W - 1L
1,608 SR
Queue Stats
110W - 92L
1,540 Elo+
Party 2
Cabrakan
Cabrakan
MicroWhales
Cabrakan
Level 66
God Stats
18W - 9L
1,656 SR
Queue Stats
106W - 99L
1,528 Elo+
Party 2
Thoth
Thoth
cresentrosez
Thoth
Level 71
God Stats
12W - 13L
1,512 SR
Queue Stats
107W - 82L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
3 / 7 / 1
9,128
702
10,530
14,800
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Necroeyes
Cthulhu
12
0 / 5 / 3
7,628
587
8,322
17,273
13,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
TheFoxPup
Tsukuyomi
11
1 / 9 / 3
7,967
613
9,693
19,834
3,860
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adamq
Chaac
15
8 / 1 / 11
10,423
802
15,889
14,054
10,806
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
MicroWhales
Cabrakan
14
1 / 2 / 19
10,314
793
6,373
15,602
22,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
12 / 1 / 9
11,407
877
23,219
8,757
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
4
Kills
21
21
Deaths
4
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
7
1
0.5
W
Chaac
Adamq
Chaac
8
1
11
13.5
W
Cabrakan
MicroWhales
Cabrakan
1
2
19
5.25
L
Cthulhu
Necroeyes
Cthulhu
0
5
3
0.3
L
Tsukuyomi
TheFoxPup
Tsukuyomi
1
9
3
0.28
W
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,545
Damage
45,481
51,907
Taken
38,413
20,228
Mitigated
37,468
5,398
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,530
7,704
0
1,487
14,800
3,041
527
9,756
4,664
0
39,887
W
Chaac
Adamq
Chaac
15,889
2,407
429
4,630
14,054
10,806
439
2,822
10,943
0
36,668
W
Cabrakan
MicroWhales
Cabrakan
6,373
621
81
4,405
15,602
22,806
417
3,413
11,821
15,172
0
L
Cthulhu
Necroeyes
Cthulhu
8,322
400
977
1,757
17,273
13,327
0
7,775
8,939
17,355
0
L
Tsukuyomi
TheFoxPup
Tsukuyomi
9,693
2,216
157
1,020
19,834
3,860
0
11,017
8,372
0
20,857
W
23,219
939
0
1,624
8,757
3,856
1,115
1,606
7,046
52,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,723
Gold Earned
32,144
132
Minions Killed
140
4
Camps Cleared
8
693,221
Distance Traveled
769,657
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,128
702
72
6
4
220,309
2
W
Chaac
10,423
802
48
4
4
267,490
2
W
Cabrakan
10,314
793
17
1
0
252,363
3
L
Cthulhu
7,628
587
28
2
0
243,075
2
L
Tsukuyomi
7,967
613
32
2
0
229,837
2
W
Thoth
11,407
877
75
6
4
249,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role