Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aendrel1
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,608 Elo+
Party 1
Merlin
Merlin
Chopp3rPro
Merlin
Level 148
God Stats
0W - 1L
1,946 SR
Queue Stats
27W - 36L
1,519 Elo+
Party 1
Loki
Loki
EtherealDragon0
Loki
Level 156
God Stats
0W - 1L
1,401 SR
Queue Stats
28W - 36L
1,510 Elo+
Party 1
Horus
Horus
Lucio5000
Horus
Level 124
God Stats
2W - 2L
1,348 SR
Queue Stats
109W - 105L
1,592 Elo+
Solo
Team Averages
Level 128
1,539 SR
1,546 Elo+

VS

Team Averages
Level 119
1,492 SR
1,576 Elo+
Persephone
Persephone
Halbschatten
Persephone
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,526 Elo+
Party 2
Rama
Rama
Kikolin
Rama
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,526 Elo+
Party 2
Tiamat
Tiamat
Simplicityxo
Tiamat
Level 160
God Stats
1W - 1L
1,252 SR
Queue Stats
17W - 19L
1,532 Elo+
Party 2
Neith
Neith
TwiWolfAlice
Neith
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,520 Elo+
Party 2
Guan Yu
Guan Yu
vChronnos
Guan Yu
Level 160
God Stats
2W - 0L
1,706 SR
Queue Stats
10W - 8L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 4 / 2
7,297
730
4,799
10,493
5,139
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Aendrel1
Anhur
11
0 / 5 / 5
6,807
681
5,333
10,765
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Chopp3rPro
Merlin
15
3 / 4 / 3
7,874
787
9,051
7,205
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 4 / 3
7,266
727
3,571
9,312
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
Lucio5000
Horus
14
1 / 3 / 5
7,859
786
4,131
13,850
12,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Halbschatten
Persephone
15
2 / 1 / 13
8,804
880
13,868
3,913
1,108
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Kikolin
Rama
15
3 / 2 / 5
8,462
846
4,767
5,480
1,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
17
7 / 1 / 11
9,538
954
12,497
8,439
7,713
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 1 / 8
8,907
891
12,133
7,005
2,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
vChronnos
Guan Yu
12
2 / 4 / 11
8,328
833
5,436
10,093
9,657
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
9
Kills
20
20
Deaths
9
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
4
2
0.75
L
Anhur
Aendrel1
Anhur
0
5
5
0.5
L
Merlin
Chopp3rPro
Merlin
3
4
3
1.13
L
3
4
3
1.13
W
Persephone
Halbschatten
Persephone
2
1
13
8.5
W
Rama
Kikolin
Rama
3
2
5
2.75
L
Horus
Lucio5000
Horus
1
3
5
1.17
W
Tiamat
7
1
11
12.5
W
6
1
8
10
W
Guan Yu
vChronnos
Guan Yu
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,885
Damage
48,701
51,625
Taken
34,930
28,645
Mitigated
23,158
18,446
Healing
15,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,799
3,216
846
3,268
10,493
5,139
0
4,069
6,424
0
4,806
L
Anhur
Aendrel1
Anhur
5,333
2,327
149
2,206
10,765
3,389
0
6,151
4,614
0
11,747
L
Merlin
Chopp3rPro
Merlin
9,051
528
314
290
7,205
2,457
0
4,714
2,491
28,495
0
L
3,571
744
472
1,107
9,312
5,245
0
5,430
3,882
0
8,666
W
Persephone
Halbschatten
Persephone
13,868
1,059
841
614
3,913
1,108
665
984
2,692
27,761
0
W
Rama
Kikolin
Rama
4,767
3,051
219
861
5,480
1,783
542
1,521
3,719
0
13,061
L
Horus
Lucio5000
Horus
4,131
1,802
4,463
5,331
13,850
12,415
0
6,432
7,418
0
8,040
W
Tiamat
12,497
1,363
84
3,260
8,439
7,713
603
2,545
5,149
28,680
0
W
12,133
2,973
0
2,357
7,005
2,897
1,153
947
5,972
0
19,140
W
Guan Yu
vChronnos
Guan Yu
5,436
325
4,501
2,728
10,093
9,657
0
3,054
6,682
804
6,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,103
Gold Earned
44,039
87
Minions Killed
106
0
Camps Cleared
0
867,095
Distance Traveled
972,623
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,297
730
18
2
0
185,072
2
L
Anhur
6,807
681
13
1
0
188,671
1
L
Merlin
7,874
787
42
4
0
144,131
0
L
Loki
7,266
727
8
1
0
158,404
0
W
Persephone
8,804
880
24
2
0
194,553
3
W
Rama
8,462
846
27
3
0
180,181
0
L
Horus
7,859
786
6
1
0
190,817
2
W
Tiamat
9,538
954
31
3
0
201,451
3
W
Neith
8,907
891
22
2
0
199,797
0
W
Guan Yu
8,328
833
2
0
0
196,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role