Player Matchup

Chronos
Chronos
BUDDADOE
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 164L
1,319 Elo+
Party 1
Hercules
Hercules
Brenden9225
Hercules
Level 18
God Stats
2W - 4L
1,276 SR
Queue Stats
23W - 69L
1,255 Elo+
Party 1
Apollo
Apollo
MATTISALOSER69
Apollo
Level 103
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 66L
1,322 Elo+
Party 1
Team Averages
Level 63
1,425 SR
1,299 Elo+

VS

Team Averages
Level 83
1,647 SR
1,687 Elo+
Janus
Janus
BigDaddySniffo
Janus
Level 127
God Stats
7W - 7L
1,940 SR
Queue Stats
303W - 207L
1,791 Elo+
Party 2
Sylvanus
Sylvanus
Lajer2
Sylvanus
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 6L
1,771 Elo+
Party 2
Nemesis
Nemesis
NimbleNarwhale
Nemesis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BUDDADOE
Chronos
13
0 / 3 / 2
8,293
592
10,750
15,214
4,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Brenden9225
Hercules
12
0 / 8 / 2
8,106
579
6,927
18,726
8,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 9 / 0
9,383
670
4,905
12,965
4,563
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 9
11,916
851
20,776
5,182
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Lajer2
Sylvanus
16
6 / 1 / 13
11,907
851
7,401
13,978
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 12
9,975
713
13,361
12,153
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
2
Kills
20
20
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chronos
BUDDADOE
Chronos
0
3
2
0.33
W
11
0
9
15.5
L
Hercules
Brenden9225
Hercules
0
8
2
0.13
W
Sylvanus
Lajer2
Sylvanus
6
1
13
12.5
L
2
9
0
0.22
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,582
Damage
41,538
46,905
Taken
31,313
17,687
Mitigated
17,292
4,917
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BUDDADOE
Chronos
10,750
3,173
0
2,096
15,214
4,819
0
8,975
5,876
40,148
0
W
20,776
2,182
0
604
5,182
1,890
433
1,656
3,456
71,612
0
L
Hercules
Brenden9225
Hercules
6,927
946
0
1,375
18,726
8,305
704
11,054
7,346
0
14,302
W
Sylvanus
Lajer2
Sylvanus
7,401
2,594
2,766
7,619
13,978
9,981
218
4,854
8,857
16,266
0
L
4,905
2,663
0
1,446
12,965
4,563
0
7,769
4,878
0
25,170
W
13,361
4,977
0
4,539
12,153
5,421
1,607
4,730
7,280
362
33,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,782
Gold Earned
33,798
151
Minions Killed
173
4
Camps Cleared
9
704,996
Distance Traveled
820,173
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,293
592
58
4
0
254,122
3
W
Janus
11,916
851
116
8
7
284,712
2
L
Hercules
8,106
579
18
1
1
236,881
0
W
Sylvanus
11,907
851
12
1
1
233,276
1
L
Apollo
9,383
670
75
5
3
213,993
5
W
Nemesis
9,975
713
45
3
1
302,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role