Player Matchup

Anubis
Anubis
CallMeDeans
Anubis
Level 34
God Stats
10W - 5L
1,847 SR
Queue Stats
59W - 74L
1,434 Elo+
Party 4
Tsukuyomi
Tsukuyomi
CloutStrokin
Tsukuyomi
Level 69
God Stats
17W - 12L
1,588 SR
Queue Stats
33W - 30L
1,460 Elo+
Party 4
Mulan
Mulan
Noctellion
Mulan
Level 129
God Stats
2W - 1L
1,719 SR
Queue Stats
77W - 82L
1,463 Elo+
Party 1
Artemis
Artemis
cyberdranzer
Artemis
Level 149
God Stats
17W - 12L
1,543 SR
Queue Stats
166W - 171L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
mchoohoos
Gilgamesh
Level 41
God Stats
4W - 1L
1,605 SR
Queue Stats
31W - 30L
1,443 Elo+
Party 1
Team Averages
Level 84
1,660 SR
1,451 Elo+

VS

Team Averages
Level 40
1,585 SR
1,607 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Astrochips
Ra
Level 89
God Stats
2W - 2L
1,712 SR
Queue Stats
90W - 107L
1,527 Elo+
Party 3
Odin
Odin
BigBananaMan64
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,705 Elo+
Party 3
Da Ji
Da Ji
BurnedUlts
Da Ji
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,770 Elo+
Party 3
Ganesha
Ganesha
josebanchero
Ganesha
Level 6
God Stats
1W - 1L
1,714 SR
Queue Stats
6W - 7L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 1 / 2
7,660
696
4,504
5,857
2,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
CloutStrokin
Tsukuyomi
11
2 / 3 / 3
6,496
591
3,555
7,315
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
9
3 / 1 / 0
5,946
541
3,069
7,496
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
cyberdranzer
Artemis
10
0 / 2 / 3
5,442
495
4,443
6,345
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
mchoohoos
Gilgamesh
11
2 / 2 / 0
6,482
589
1,960
4,785
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
2 / 3 / 2
5,252
477
4,265
6,212
1,333
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 2
6,394
581
3,918
5,308
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 1
6,286
571
1,779
4,441
2,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
11
3 / 3 / 4
6,248
568
4,948
7,904
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
josebanchero
Ganesha
4
0 / 1 / 2
4,297
391
1,075
4,239
1,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
13
Kills
9
9
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
2
1
L
2
4
2
0.75
L
2
2
1
1.25
L
Da Ji
3
3
4
1.67
W
Anubis
6
1
2
7
W
Tsukuyomi
CloutStrokin
Tsukuyomi
2
3
3
1.17
W
Mulan
3
1
0
3
W
Artemis
cyberdranzer
Artemis
0
2
3
0.75
L
Ganesha
josebanchero
Ganesha
0
1
2
1
W
Gilgamesh
mchoohoos
Gilgamesh
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,531
Damage
15,985
31,798
Taken
28,104
14,691
Mitigated
8,814
13,807
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,265
3,714
0
1,155
6,212
1,333
0
640
5,572
0
20,437
L
3,918
697
191
1,036
5,308
1,277
0
2,299
3,009
34,927
0
L
1,779
192
0
986
4,441
2,361
353
0
4,162
5,997
18,138
L
Da Ji
4,948
862
0
110
7,904
2,351
0
1,565
6,339
0
32,204
W
Anubis
4,504
198
0
4,098
5,857
2,740
908
2,691
2,958
49,727
0
W
Tsukuyomi
CloutStrokin
Tsukuyomi
3,555
1,165
181
3,655
7,315
2,075
0
333
6,919
0
32,908
W
Mulan
3,069
434
0
2,540
7,496
4,694
207
1,191
6,237
0
15,883
W
Artemis
cyberdranzer
Artemis
4,443
1,917
0
2,754
6,345
1,651
693
411
5,902
0
24,451
L
Ganesha
josebanchero
Ganesha
1,075
402
193
1,443
4,239
1,492
0
0
4,239
3,899
0
W
Gilgamesh
mchoohoos
Gilgamesh
1,960
452
0
579
4,785
3,531
152
296
4,200
0
22,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,026
Gold Earned
28,477
294
Minions Killed
253
0
Camps Cleared
0
1,039,604
Distance Traveled
898,767
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,252
477
45
4
0
183,800
1
L
Ra
6,394
581
75
7
0
212,464
3
L
Odin
6,286
571
71
6
0
190,591
0
L
Da Ji
6,248
568
62
6
0
215,303
1
W
Anubis
7,660
696
100
9
0
190,263
0
W
Tsukuyomi
6,496
591
68
6
0
229,563
1
W
Mulan
5,946
541
24
2
0
221,804
3
W
Artemis
5,442
495
49
4
0
200,521
2
L
Ganesha
4,297
391
0
0
0
96,609
1
W
Gilgamesh
6,482
589
53
5
0
197,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role