Player Matchup

Hun Batz
Hun Batz
Cootinn
Hun Batz
Level 7
God Stats
7W - 2L
1,506 SR
Queue Stats
58W - 44L
1,605 Elo+
Party 2
Cernunnos
Cernunnos
FreezeDaddy1
Cernunnos
Level 94
God Stats
13W - 5L
1,616 SR
Queue Stats
205W - 171L
1,605 Elo+
Party 2
Baron Samedi
Baron Samedi
JiMBO32beast
Baron Samedi
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 147L
1,454 Elo+
Party 4
Erlang Shen
Erlang Shen
Lord_8thHoekage
Erlang Shen
Level 105
God Stats
9W - 6L
1,388 SR
Queue Stats
245W - 255L
1,449 Elo+
Party 4
Cthulhu
Cthulhu
MoonManXXV
Cthulhu
Level 28
God Stats
4W - 3L
1,580 SR
Queue Stats
228W - 255L
1,417 Elo+
Party 4
Team Averages
Level 74
1,518 SR
1,506 Elo+

VS

Team Averages
Level 77
1,601 SR
1,507 Elo+
Loki
Loki
BGFGreatman
Loki
Level 55
God Stats
64W - 49L
1,665 SR
Queue Stats
135W - 130L
1,536 Elo+
Party 1
Horus
Horus
Portal_Crayfish5
Horus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,439 Elo+
Party 3
Sol
Sol
speedygunzolas
Sol
Level 104
God Stats
12W - 6L
1,898 SR
Queue Stats
168W - 155L
1,616 Elo+
Party 1
Izanami
Izanami
temp-474107
Izanami
Level 88
God Stats
5W - 4L
1,662 SR
Queue Stats
100W - 107L
1,446 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
unusual_mexiCANT
Morgan Le Fay
Level 33
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cootinn
Hun Batz
13
4 / 1 / 2
7,517
626
6,712
6,323
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
FreezeDaddy1
Cernunnos
12
5 / 1 / 2
6,843
570
6,829
6,926
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
JiMBO32beast
Baron Samedi
12
1 / 1 / 0
7,058
588
1,827
5,919
2,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Lord_8thHoekage
Erlang Shen
11
1 / 3 / 2
6,553
546
4,482
9,798
7,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
MoonManXXV
Cthulhu
11
2 / 0 / 4
6,854
571
3,810
7,662
5,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,255
521
3,492
5,955
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 3 / 2
5,997
500
4,957
9,615
6,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 3 / 1
6,859
572
6,543
7,627
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
temp-474107
Izanami
11
1 / 2 / 1
6,369
531
3,799
6,367
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
unusual_mexiCANT
Morgan Le Fay
6
0 / 4 / 0
4,493
374
1,429
5,174
1,084
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
6
6
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Hun Batz
Cootinn
Hun Batz
4
1
2
5
W
Cernunnos
FreezeDaddy1
Cernunnos
5
1
2
6
W
Baron Samedi
JiMBO32beast
Baron Samedi
1
1
0
1
W
Erlang Shen
Lord_8thHoekage
Erlang Shen
1
3
2
0.67
W
Cthulhu
MoonManXXV
Cthulhu
2
0
4
4
L
1
3
2
0.67
L
3
3
1
1.17
L
Izanami
temp-474107
Izanami
1
2
1
0.75
L
Morgan Le Fay
unusual_mexiCANT
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,660
Damage
20,220
36,628
Taken
34,738
19,794
Mitigated
13,058
13,409
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,492
626
0
2,066
5,955
1,665
0
607
5,348
0
34,069
W
Hun Batz
Cootinn
Hun Batz
6,712
1,838
0
1,194
6,323
1,980
0
750
5,470
0
53,815
W
Cernunnos
FreezeDaddy1
Cernunnos
6,829
3,055
0
3,952
6,926
2,168
447
2,069
4,857
0
40,668
W
Baron Samedi
JiMBO32beast
Baron Samedi
1,827
162
0
2,570
5,919
2,876
0
2,228
3,667
39,866
0
W
Erlang Shen
Lord_8thHoekage
Erlang Shen
4,482
2,359
0
4,278
9,798
7,216
201
1,147
8,324
0
31,173
W
Cthulhu
MoonManXXV
Cthulhu
3,810
208
755
660
7,662
5,554
327
1,778
5,848
28,684
520
L
4,957
2,647
254
4,002
9,615
6,484
148
718
8,897
0
26,853
L
6,543
1,912
0
3,466
7,627
2,139
940
1,933
5,694
41,397
0
L
Izanami
temp-474107
Izanami
3,799
3,074
0
2,604
6,367
1,686
0
1,669
4,698
0
41,997
L
Morgan Le Fay
unusual_mexiCANT
Morgan Le Fay
1,429
339
0
0
5,174
1,084
0
275
4,899
11,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,825
Gold Earned
29,973
381
Minions Killed
313
0
Camps Cleared
0
1,192,904
Distance Traveled
1,145,672
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,255
521
67
6
0
267,688
0
W
Hun Batz
7,517
626
100
8
0
284,767
2
W
Cernunnos
6,843
570
70
6
0
212,622
1
W
Baron Samedi
7,058
588
95
8
0
227,470
4
W
Erlang Shen
6,553
546
65
5
0
223,323
1
W
Cthulhu
6,854
571
51
4
0
244,722
4
L
Horus
5,997
500
58
5
0
217,722
1
L
Sol
6,859
572
81
7
0
218,675
3
L
Izanami
6,369
531
92
8
0
218,153
2
L
Morgan Le Fay
4,493
374
15
1
0
223,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role