Player Matchup

Sylvanus
Sylvanus
Dark Dende
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,113 Elo+
Party 2
Charybdis
Charybdis
Dark Shy Guy247
Charybdis
Level 27
God Stats
45W - 42L
1,516 SR
Queue Stats
88W - 111L
1,421 Elo+
Party 2
Ymir
Ymir
DeCaro
Ymir
Level 60
God Stats
12W - 10L
1,627 SR
Queue Stats
52W - 56L
1,431 Elo+
Party 3
Hera
Hera
Freijavenir
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,431 Elo+
Party 3
Bastet
Bastet
Seven016
Bastet
Level 80
God Stats
17W - 17L
1,470 SR
Queue Stats
240W - 269L
1,408 Elo+
Party 2
Team Averages
Level 40
1,523 SR
1,361 Elo+

VS

Team Averages
Level 100
1,628 SR
1,613 Elo+
Atlas
Atlas
ChikenKatsu4lyf
Atlas
Level 67
God Stats
8W - 7L
1,222 SR
Queue Stats
33W - 33L
1,342 Elo+
Solo
Skadi
Skadi
CuncitoFIRE
Skadi
Level 122
God Stats
1W - 0L
1,802 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Fercucho
Bellona
Level 142
God Stats
1W - 0L
1,733 SR
Queue Stats
11W - 3L
1,771 Elo+
Party 1
Thoth
Thoth
SERVILFIRE
Thoth
Level 141
God Stats
1W - 1L
1,653 SR
Queue Stats
10W - 4L
1,695 Elo+
Party 1
Arachne
Arachne
gunsali
Arachne
Level 27
God Stats
1W - 0L
1,730 SR
Queue Stats
12W - 3L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dark Dende
Sylvanus
7
0 / 4 / 0
4,149
415
1,834
5,331
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
Dark Shy Guy247
Charybdis
8
2 / 4 / 3
5,068
507
4,555
6,501
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
DeCaro
Ymir
8
3 / 1 / 2
5,237
524
4,679
9,020
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 1
4,554
455
1,786
6,516
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Seven016
Bastet
8
0 / 5 / 3
4,675
468
2,693
7,141
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
5,277
528
2,401
8,526
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 0 / 3
6,037
604
7,324
5,223
1,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Fercucho
Bellona
12
7 / 1 / 0
7,529
753
6,623
6,567
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thoth
12
9 / 0 / 2
7,365
737
5,458
3,141
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
gunsali
Arachne
10
2 / 1 / 4
6,208
621
2,473
7,478
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
21
21
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
W
3
0
3
4.5
L
Sylvanus
Dark Dende
Sylvanus
0
4
0
0
L
Charybdis
Dark Shy Guy247
Charybdis
2
4
3
0.88
L
Ymir
DeCaro
Ymir
3
1
2
4
W
Bellona
Fercucho
Bellona
7
1
0
7
L
0
7
1
0.07
W
Thoth
9
0
2
10
L
Bastet
Seven016
Bastet
0
5
3
0.3
W
Arachne
gunsali
Arachne
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,547
Damage
24,279
34,509
Taken
30,935
13,814
Mitigated
13,283
7,258
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,401
1,000
167
1,708
8,526
4,097
446
3,092
5,434
8,146
0
W
7,324
3,467
0
2,480
5,223
1,493
1,801
1,817
3,406
0
35,988
L
Sylvanus
Dark Dende
Sylvanus
1,834
711
90
609
5,331
4,048
0
0
5,331
10,434
3,069
L
Charybdis
Dark Shy Guy247
Charybdis
4,555
2,763
172
2,180
6,501
1,525
0
1,597
4,904
0
22,658
L
Ymir
DeCaro
Ymir
4,679
1,083
0
2,500
9,020
4,705
0
1,922
7,098
14,872
0
W
Bellona
Fercucho
Bellona
6,623
3,255
0
2,785
6,567
4,257
546
1,489
5,078
0
42,619
L
1,786
323
53
170
6,516
1,892
0
2,910
3,606
20,654
0
W
Thoth
5,458
112
0
725
3,141
985
255
854
2,287
38,523
0
L
Bastet
Seven016
Bastet
2,693
962
0
1,484
7,141
1,644
0
1,430
5,711
0
17,687
W
Arachne
gunsali
Arachne
2,473
1,705
0
2,147
7,478
2,451
390
702
6,776
0
31,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
32,416
179
Minions Killed
301
0
Camps Cleared
0
893,773
Distance Traveled
983,844
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,277
528
14
1
0
184,454
0
W
Skadi
6,037
604
57
6
0
182,260
1
L
Sylvanus
4,149
415
27
3
0
182,683
1
L
Charybdis
5,068
507
44
4
0
168,376
0
L
Ymir
5,237
524
21
2
0
182,568
2
W
Bellona
7,529
753
93
9
0
194,487
0
L
Hera
4,554
455
49
5
0
157,980
3
W
Thoth
7,365
737
72
7
0
204,946
1
L
Bastet
4,675
468
38
4
0
202,166
0
W
Arachne
6,208
621
65
7
0
217,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role