Player Matchup

King Arthur
King Arthur
Silver I
AAMMMPP
King Arthur
Silver I
Level 129
God Stats
2W - 1L
1,880 SR
Queue Stats
22W - 29L
1,407 MMR
Solo
Cthulhu
Cthulhu
Silver II
PepsiSenpaii
Cthulhu
Silver II
Level 64
God Stats
1W - 6L
1,652 SR
Queue Stats
70W - 82L
1,522 MMR
Party 1
Nox
Nox
Silver II
Ryder5160
Nox
Silver II
Level 100
God Stats
1W - 1L
1,456 SR
Queue Stats
82W - 98L
1,514 MMR
Party 1
Arachne
Arachne
Gold II
bblizzybaby
Arachne
Gold II
Level 125
God Stats
74W - 56L
1,596 SR
Queue Stats
616W - 623L
1,605 MMR
Party 2
Cernunnos
Cernunnos
Gold V
mosa14
Cernunnos
Gold V
Level 87
God Stats
45W - 40L
1,650 SR
Queue Stats
231W - 244L
1,323 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,647 SR
1,474 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,439 SR
1,558 MMR
Ra
Ra
Bronze V
BYx8
Ra
Bronze V
Level 107
God Stats
2W - 1L
1,261 SR
Queue Stats
12W - 6L
1,500 MMR
Party 3
Cerberus
Cerberus
Silver I
Monkey_D_Beyt
Cerberus
Silver I
Level 110
God Stats
10W - 17L
1,418 SR
Queue Stats
148W - 159L
1,289 MMR
Solo
Achilles
Achilles
Masters
RippersNightmare
Achilles
Masters
Level 159
God Stats
41W - 42L
1,617 SR
Queue Stats
273W - 270L
2,253 MMR
Solo
Thanatos
Thanatos
Silver I
STB-Anonymous
Thanatos
Silver I
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,406 MMR
Solo
Medusa
Medusa
Bronze IV
Yo Why Him
Medusa
Bronze IV
Level 49
God Stats
6W - 4L
1,398 SR
Queue Stats
39W - 29L
1,341 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AAMMMPP
King Arthur
18
0 / 6 / 0
10,720
447
8,336
22,659
20,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
PepsiSenpaii
Cthulhu
14
0 / 6 / 3
9,359
390
6,967
21,327
18,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 9 / 2
10,540
439
8,749
18,804
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
bblizzybaby
Arachne
19
4 / 4 / 2
11,250
469
7,815
20,697
8,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
mosa14
Cernunnos
19
4 / 6 / 2
12,026
501
15,896
27,047
9,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaIzanamiCliodhnaAwilix

VS

Bans
ShivaGebAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
BYx8
Ra
20
8 / 0 / 12
14,805
617
20,043
13,449
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Monkey_D_Beyt
Cerberus
18
3 / 4 / 18
12,624
526
8,233
19,684
21,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 0 / 11
14,896
621
20,724
25,566
29,477
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
STB-Anonymous
Thanatos
20
9 / 1 / 11
13,584
566
17,826
16,731
9,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Yo Why Him
Medusa
20
4 / 5 / 6
13,604
567
19,595
21,384
8,581

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
10
Kills
31
31
Deaths
10
9
Assists
58
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AAMMMPP
King Arthur
0
6
0
0
W
Ra
BYx8
Ra
8
0
12
14
W
Cerberus
Monkey_D_Beyt
Cerberus
3
4
18
3
L
Cthulhu
PepsiSenpaii
Cthulhu
0
6
3
0.25
W
7
0
11
12.5
L
2
9
2
0.33
W
Thanatos
STB-Anonymous
Thanatos
9
1
11
14.5
W
Medusa
Yo Why Him
Medusa
4
5
6
1.4
L
Arachne
bblizzybaby
Arachne
4
4
2
1.25
L
Cernunnos
mosa14
Cernunnos
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,763
Damage
86,421
110,534
Taken
96,814
63,239
Mitigated
75,236
20,097
Healing
56,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AAMMMPP
King Arthur
8,336
424
0
4,619
22,659
20,446
0
3,117
19,542
0
74,495
W
Ra
BYx8
Ra
20,043
1,572
6,002
10,301
13,449
6,524
1,308
5,784
7,543
136,651
1,919
W
Cerberus
Monkey_D_Beyt
Cerberus
8,233
322
0
4,480
19,684
21,202
494
5,770
13,299
35,572
0
L
Cthulhu
PepsiSenpaii
Cthulhu
6,967
525
160
1,910
21,327
18,488
0
7,045
14,282
32,485
0
W
20,724
6,464
0
9,867
25,566
29,477
540
2,237
23,329
0
108,826
L
8,749
383
0
1,718
18,804
6,385
0
9,188
9,616
72,707
0
W
Thanatos
STB-Anonymous
Thanatos
17,826
6,081
0
19,814
16,731
9,452
1,511
2,401
14,330
0
108,969
W
Medusa
Yo Why Him
Medusa
19,595
10,784
0
6,328
21,384
8,581
2,132
2,158
18,692
0
139,320
L
Arachne
bblizzybaby
Arachne
7,815
4,654
0
7,148
20,697
8,302
0
3,310
17,387
0
92,475
L
Cernunnos
mosa14
Cernunnos
15,896
7,159
0
4,542
27,047
9,618
0
5,192
21,855
0
95,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,895
Gold Earned
69,513
618
Minions Killed
780
0
Camps Cleared
0
2,187,535
Distance Traveled
2,553,582
15
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,720
447
147
6
0
445,629
1
W
Ra
14,805
617
229
10
0
542,809
13
W
Cerberus
12,624
526
53
2
0
460,419
3
L
Cthulhu
9,359
390
57
2
0
390,050
1
W
Achilles
14,896
621
187
8
0
532,903
6
L
Nox
10,540
439
111
5
0
405,179
2
W
Thanatos
13,584
566
116
5
0
570,200
4
W
Medusa
13,604
567
195
8
0
447,251
10
L
Arachne
11,250
469
139
6
0
522,627
4
L
Cernunnos
12,026
501
164
7
0
424,050
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role