Player Matchup

Discordia
Discordia
Gold IV
Derny
Discordia
Gold IV
Level 87
God Stats
6W - 1L
1,923 SR
Queue Stats
6W - 3L
1,684 MMR
Party 1
Ymir
Ymir
Silver I
Monthye
Ymir
Silver I
Level 103
God Stats
2W - 2L
1,444 SR
Queue Stats
15W - 16L
1,534 MMR
Party 1
Arachne
Arachne
Gold V
Tonypro22
Arachne
Gold V
Level 114
God Stats
1W - 1L
1,830 SR
Queue Stats
17W - 17L
1,625 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,732 SR
1,615 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,649 SR
1,608 MMR
Odin
Odin
Silver I
Criss0925
Odin
Silver I
Level 94
God Stats
6W - 4L
1,792 SR
Queue Stats
184W - 136L
1,608 MMR
Party 2
Aphrodite
Aphrodite
Silver II
Samyert99
Aphrodite
Silver II
Level 122
God Stats
7W - 12L
1,529 SR
Queue Stats
185W - 136L
1,608 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
swordmaster99
Cu Chulainn
Silver II
Level 158
God Stats
22W - 19L
1,627 SR
Queue Stats
185W - 136L
1,608 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Derny
Discordia
17
1 / 3 / 9
11,953
629
23,576
8,102
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Monthye
Ymir
18
5 / 3 / 6
12,889
678
9,398
17,182
18,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Tonypro22
Arachne
19
6 / 3 / 6
13,628
717
16,438
16,111
12,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshThothShivaAtlasKumbhakarna

VS

Bans
CerberusAh Muzen CabSobekMedusaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 4 / 7
12,387
652
5,976
21,935
32,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Aphrodite
Samyert99
Aphrodite
17
2 / 4 / 6
11,741
618
6,864
15,087
14,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
swordmaster99
Cu Chulainn
17
5 / 4 / 4
13,114
690
18,553
23,404
31,642
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
12
Kills
9
9
Deaths
12
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
2
4
7
1.38
W
Discordia
Derny
Discordia
1
3
9
1.83
W
Ymir
Monthye
Ymir
5
3
6
2.67
L
Aphrodite
Samyert99
Aphrodite
2
4
6
1.25
W
Arachne
Tonypro22
Arachne
6
3
6
3
L
Cu Chulainn
swordmaster99
Cu Chulainn
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,412
Damage
31,393
41,395
Taken
60,426
34,286
Mitigated
78,037
7,353
Healing
18,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,976
778
0
3,333
21,935
32,316
304
11,519
10,416
0
17,628
W
Discordia
Derny
Discordia
23,576
1,093
0
527
8,102
3,241
389
1,067
7,035
68,575
0
W
Ymir
Monthye
Ymir
9,398
1,102
330
1,884
17,182
18,873
430
2,477
14,705
24,801
0
L
Aphrodite
Samyert99
Aphrodite
6,864
248
6,303
6,297
15,087
14,079
87
9,226
5,861
40,694
0
W
Arachne
Tonypro22
Arachne
16,438
9,548
0
4,612
16,111
12,172
2,320
4,738
11,373
0
63,487
L
Cu Chulainn
swordmaster99
Cu Chulainn
18,553
3,501
973
1,603
23,404
31,642
289
13,542
9,862
979
67,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
37,242
200
Minions Killed
237
9
Camps Cleared
7
1,115,394
Distance Traveled
1,063,103
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,387
652
38
2
2
353,126
3
W
Discordia
11,953
629
94
5
3
350,602
6
W
Ymir
12,889
678
23
1
1
343,066
3
L
Aphrodite
11,741
618
104
5
3
342,707
3
W
Arachne
13,628
717
83
4
5
421,726
5
L
Cu Chulainn
13,114
690
95
5
2
367,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role