Player Matchup

Bellona
Bellona
CAPTAIN UNO
Bellona
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,484 Elo+
Party 1
Odin
Odin
JoeKnowsGames
Odin
Level 69
God Stats
1W - 0L
1,317 SR
Queue Stats
15W - 15L
1,410 Elo+
Party 1
Ymir
Ymir
Lord Jester2155
Ymir
Level 13
God Stats
3W - 3L
1,564 SR
Queue Stats
14W - 12L
1,484 Elo+
Party 1
Medusa
Medusa
M00chert0n
Medusa
Level 9
God Stats
6W - 3L
1,311 SR
Queue Stats
17W - 17L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
PodiatristShoes
Nu Wa
Level 146
God Stats
2W - 1L
1,710 SR
Queue Stats
16W - 20L
1,381 Elo+
Party 1
Team Averages
Level 69
1,481 SR
1,435 Elo+

VS

Team Averages
Level 49
1,483 SR
1,436 Elo+
Sobek
Sobek
Juib20
Sobek
Level 36
God Stats
0W - 2L
1,169 SR
Queue Stats
60W - 72L
1,368 Elo+
Solo
Da Ji
Da Ji
Megastove
Da Ji
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 59L
1,445 Elo+
Party 2
Skadi
Skadi
lieslx
Skadi
Level 30
God Stats
58W - 45L
1,530 SR
Queue Stats
324W - 325L
1,456 Elo+
Party 2
Ao Kuang
Ao Kuang
oOTateXx
Ao Kuang
Level 6
God Stats
5W - 8L
1,691 SR
Queue Stats
54W - 71L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
paulfryy
Gilgamesh
Level 107
God Stats
18W - 12L
1,526 SR
Queue Stats
357W - 345L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CAPTAIN UNO
Bellona
18
2 / 1 / 21
12,212
718
7,753
11,872
12,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

17
0 / 2 / 17
11,160
656
1,999
11,432
11,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 5 / 10
12,264
721
3,876
18,668
17,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
M00chert0n
Medusa
20
21 / 2 / 7
15,791
929
40,150
16,862
7,654
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 2 / 19
12,753
750
17,567
10,612
4,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Juib20
Sobek
17
0 / 5 / 6
10,360
609
4,641
20,365
11,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Megastove
Da Ji
17
4 / 6 / 5
11,055
650
12,753
15,783
5,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
lieslx
Skadi
17
0 / 7 / 6
10,408
612
14,047
18,338
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
oOTateXx
Ao Kuang
18
5 / 6 / 5
11,448
673
9,989
17,223
8,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
paulfryy
Gilgamesh
19
3 / 4 / 7
11,886
699
16,633
15,576
11,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
28
Kills
12
12
Deaths
28
74
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
CAPTAIN UNO
Bellona
2
1
21
12.5
W
0
2
17
4.25
L
Sobek
Juib20
Sobek
0
5
6
0.6
W
2
5
10
1.4
W
Medusa
M00chert0n
Medusa
21
2
7
12.25
L
Da Ji
Megastove
Da Ji
4
6
5
1.08
W
3
2
19
6.25
L
Skadi
lieslx
Skadi
0
7
6
0.43
L
Ao Kuang
oOTateXx
Ao Kuang
5
6
5
1.25
L
Gilgamesh
paulfryy
Gilgamesh
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,345
Damage
58,063
69,446
Taken
87,285
53,010
Mitigated
43,415
14,595
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CAPTAIN UNO
Bellona
7,753
1,255
0
1,102
11,872
12,589
407
2,489
9,383
5,281
14,308
W
1,999
289
0
543
11,432
11,425
1,278
3,328
8,104
0
16,760
L
Sobek
Juib20
Sobek
4,641
339
924
4,401
20,365
11,661
156
5,836
14,430
29,812
0
W
3,876
796
0
1,444
18,668
17,048
92
4,263
14,405
12,904
0
W
Medusa
M00chert0n
Medusa
40,150
19,760
0
7,375
16,862
7,654
4,986
2,223
14,639
0
103,745
L
Da Ji
Megastove
Da Ji
12,753
2,428
0
0
15,783
5,472
0
4,327
11,447
0
38,556
W
17,567
6,775
678
3,453
10,612
4,294
3,855
2,327
8,285
54,518
0
L
Skadi
lieslx
Skadi
14,047
5,620
0
1,396
18,338
5,980
0
4,740
13,535
0
55,380
L
Ao Kuang
oOTateXx
Ao Kuang
9,989
1,548
0
4,504
17,223
8,402
200
2,938
14,274
29,013
0
L
Gilgamesh
paulfryy
Gilgamesh
16,633
4,257
0
1,598
15,576
11,900
426
5,186
10,347
0
58,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,180
Gold Earned
55,157
257
Minions Killed
297
0
Camps Cleared
0
1,710,589
Distance Traveled
1,647,059
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,212
718
18
1
0
380,086
0
W
Odin
11,160
656
17
1
0
323,587
0
L
Sobek
10,360
609
43
3
0
321,739
1
W
Ymir
12,264
721
30
2
0
320,601
0
W
Medusa
15,791
929
130
8
0
356,147
1
L
Da Ji
11,055
650
56
3
0
321,366
0
W
Nu Wa
12,753
750
62
4
0
330,168
1
L
Skadi
10,408
612
90
5
0
284,814
4
L
Ao Kuang
11,448
673
27
2
0
344,209
1
L
Gilgamesh
11,886
699
81
5
0
374,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role