Player Matchup

Ares
Ares
Silver III
Eddy-Pirata
Ares
Silver III
Level 122
God Stats
19W - 60L
1,073 SR
Queue Stats
42W - 130L
921 MMR
Party 1
Danzaburou
Danzaburou
Silver V
EdwinKimura
Danzaburou
Silver V
Level 102
God Stats
1W - 12L
1,446 SR
Queue Stats
20W - 63L
892 MMR
Party 1
Vulcan
Vulcan
Silver III
KIMURAgudson
Vulcan
Silver III
Level 44
God Stats
5W - 12L
1,383 SR
Queue Stats
51W - 144L
1,321 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,301 SR
1,045 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,598 SR
962 MMR
Sun Wukong
Sun Wukong
Silver IV
DragonKing1850
Sun Wukong
Silver IV
Level 98
God Stats
7W - 5L
1,519 SR
Queue Stats
84W - 126L
962 MMR
Party 2
Zeus
Zeus
Silver IV
QuinnDigg
Zeus
Silver IV
Level 99
God Stats
5W - 4L
1,953 SR
Queue Stats
85W - 128L
962 MMR
Party 2
Skadi
Skadi
Silver IV
ShadowKnight1772
Skadi
Silver IV
Level 100
God Stats
6W - 5L
1,321 SR
Queue Stats
84W - 126L
962 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
11,904
700
8,171
16,418
18,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
EdwinKimura
Danzaburou
15
2 / 2 / 4
10,725
631
8,955
7,381
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
15
0 / 3 / 4
10,390
611
6,366
7,855
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KumbhakarnaBastetFenrirShivaBacchus

VS

Bans
AthenaHeraMedusaBaron SamediAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DragonKing1850
Sun Wukong
17
2 / 1 / 4
11,153
656
8,585
13,755
14,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
16
2 / 4 / 3
11,021
648
8,012
10,027
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 1 / 3
11,929
702
8,735
6,774
2,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
6
Kills
7
7
Deaths
6
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DragonKing1850
Sun Wukong
2
1
4
4
L
4
2
2
2.5
L
Danzaburou
EdwinKimura
Danzaburou
2
2
4
2
L
Vulcan
0
3
4
0.67
W
Zeus
2
4
3
0.88
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,492
Damage
25,332
31,654
Taken
30,556
25,941
Mitigated
20,737
4,962
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DragonKing1850
Sun Wukong
8,585
673
0
5,354
13,755
14,558
402
6,560
7,195
0
33,501
L
8,171
374
0
3,200
16,418
18,526
191
3,491
12,332
14,668
0
L
Danzaburou
EdwinKimura
Danzaburou
8,955
3,741
0
1,762
7,381
3,843
1,080
2,784
4,519
0
43,546
L
Vulcan
6,366
2,923
0
0
7,855
3,572
252
2,063
5,528
42,107
0
W
Zeus
8,012
1,189
0
3,215
10,027
3,614
1,085
6,062
3,965
45,590
0
W
8,735
3,585
0
1,276
6,774
2,565
1,165
2,390
4,384
0
56,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
34,103
174
Minions Killed
223
7
Camps Cleared
8
907,687
Distance Traveled
907,074
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,153
656
42
2
3
340,751
7
L
Ares
11,904
700
9
1
1
306,450
4
L
Danzaburou
10,725
631
80
5
5
280,702
5
L
Vulcan
10,390
611
85
5
1
320,535
2
W
Zeus
11,021
648
85
5
4
267,505
9
W
Skadi
11,929
702
96
6
1
298,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role