Player Matchup

Cthulhu
Cthulhu
AlphaStef88
Cthulhu
Level 95
God Stats
0W - 1L
1,336 SR
Queue Stats
201W - 164L
1,580 Elo+
Party 1
Rama
Rama
Bwarthebeast5
Rama
Level 63
God Stats
3W - 2L
1,934 SR
Queue Stats
189W - 146L
1,594 Elo+
Party 1
Thoth
Thoth
FullmetalChef13
Thoth
Level 102
God Stats
8W - 7L
1,556 SR
Queue Stats
279W - 257L
1,585 Elo+
Solo
Osiris
Osiris
OBITO UCHIHA 5
Osiris
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
368W - 365L
1,591 Elo+
Solo
Thanatos
Thanatos
UkraineIsRussia
Thanatos
Level 65
God Stats
63W - 45L
1,630 SR
Queue Stats
65W - 56L
1,594 Elo+
Party 1
Team Averages
Level 97
1,591 SR
1,589 Elo+

VS

Team Averages
Level 126
1,699 SR
1,538 Elo+
Hachiman
Hachiman
EliudVII
Hachiman
Level 128
God Stats
4W - 3L
1,653 SR
Queue Stats
148W - 146L
1,570 Elo+
Solo
Hades
Hades
MrxVybz
Hades
Level 64
God Stats
28W - 25L
1,595 SR
Queue Stats
407W - 410L
1,435 Elo+
Party 2
King Arthur
King Arthur
Simply Hook
King Arthur
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
286W - 265L
1,521 Elo+
Party 2
Atlas
Atlas
technicallybad54
Atlas
Level 124
God Stats
6W - 3L
1,742 SR
Queue Stats
77W - 57L
1,607 Elo+
Party 2
Bastet
Bastet
xXBOOsackNOODLE
Bastet
Level 160
God Stats
16W - 3L
2,003 SR
Queue Stats
226W - 222L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaStef88
Cthulhu
10
0 / 4 / 8
6,317
451
5,527
14,335
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 7 / 1
7,122
509
6,808
12,099
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 2 / 2
7,672
548
4,782
5,884
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 4 / 1
7,047
503
5,855
14,192
14,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
12
5 / 5 / 3
7,695
550
8,025
11,026
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EliudVII
Hachiman
14
3 / 2 / 2
8,391
599
6,221
11,629
3,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
MrxVybz
Hades
13
5 / 4 / 3
8,158
583
6,784
10,437
4,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Simply Hook
King Arthur
14
3 / 1 / 5
8,382
599
11,358
13,317
11,253
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 2 / 12
8,268
591
7,683
11,454
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 1 / 6
8,471
605
9,322
9,488
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
9
Kills
22
22
Deaths
10
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlphaStef88
Cthulhu
0
4
8
1
L
2
7
1
0.36
W
Hachiman
EliudVII
Hachiman
3
2
2
2
L
2
2
2
1.5
W
Hades
MrxVybz
Hades
5
4
3
1.63
L
0
4
1
0.13
W
King Arthur
Simply Hook
King Arthur
3
1
5
5.5
L
Thanatos
5
5
3
1.3
W
4
2
12
5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,997
Damage
41,368
57,536
Taken
56,325
34,370
Mitigated
34,243
20,388
Healing
21,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlphaStef88
Cthulhu
5,527
654
435
2,832
14,335
11,092
0
5,128
9,207
25,831
0
L
6,808
5,872
0
3,689
12,099
3,391
469
2,207
9,892
0
41,813
W
Hachiman
EliudVII
Hachiman
6,221
3,975
0
6,067
11,629
3,826
78
659
10,970
0
66,968
L
4,782
224
0
500
5,884
1,991
0
2,429
3,455
48,302
0
W
Hades
MrxVybz
Hades
6,784
178
656
3,023
10,437
4,659
348
4,021
6,416
43,672
0
L
5,855
2,851
0
5,190
14,192
14,140
482
337
13,855
0
46,607
W
King Arthur
Simply Hook
King Arthur
11,358
2,528
21
4,184
13,317
11,253
501
783
12,534
0
53,055
L
Thanatos
8,025
1,515
0
7,742
11,026
3,756
0
3,620
7,406
0
27,019
W
7,683
2,390
0
2,748
11,454
11,417
282
3,059
8,395
22,345
6,131
W
9,322
2,137
0
4,780
9,488
3,088
0
1,787
7,701
0
46,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
41,670
366
Minions Killed
396
0
Camps Cleared
0
1,376,252
Distance Traveled
1,403,763
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,317
451
33
2
0
286,147
5
L
Rama
7,122
509
77
6
0
241,731
6
W
Hachiman
8,391
599
108
8
0
246,609
3
L
Thoth
7,672
548
110
8
0
278,413
7
W
Hades
8,158
583
78
6
0
263,685
4
L
Osiris
7,047
503
98
7
0
255,341
3
W
King Arthur
8,382
599
98
7
0
306,797
2
L
Thanatos
7,695
550
48
3
0
314,620
2
W
Atlas
8,268
591
31
2
0
266,881
2
W
Bastet
8,471
605
81
6
0
319,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role