Player Matchup

Morgan Le Fay
Morgan Le Fay
Faesenj
Morgan Le Fay
Level 116
God Stats
3W - 1L
1,758 SR
Queue Stats
76W - 97L
1,419 Elo+
Party 2
Nox
Nox
MMG_Korean
Nox
Level 85
God Stats
8W - 4L
1,488 SR
Queue Stats
278W - 297L
1,396 Elo+
Party 3
Sun Wukong
Sun Wukong
Miltitin
Sun Wukong
Level 66
God Stats
5W - 5L
1,416 SR
Queue Stats
184W - 203L
1,368 Elo+
Party 3
Merlin
Merlin
TRILLV
Merlin
Level 124
God Stats
16W - 12L
1,651 SR
Queue Stats
577W - 658L
1,498 Elo+
Solo
Artio
Artio
Zilkanju
Artio
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
594W - 639L
1,463 Elo+
Party 2
Team Averages
Level 102
1,563 SR
1,429 Elo+

VS

Team Averages
Level 56
1,463 SR
1,464 Elo+
Awilix
Awilix
BOHICA815
Awilix
Level 109
God Stats
0W - 3L
1,185 SR
Queue Stats
193W - 208L
1,452 Elo+
Solo
Jing Wei
Jing Wei
GGiTzame
Jing Wei
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 145L
1,428 Elo+
Party 4
Loki
Loki
SoCat12
Loki
Level 83
God Stats
0W - 3L
1,632 SR
Queue Stats
31W - 22L
1,556 Elo+
Party 4
Cerberus
Cerberus
XxNuR3kZaUr10xX
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,431 Elo+
Party 1
Atlas
Atlas
XxkL4D3R 2HSxX
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Faesenj
Morgan Le Fay
16
7 / 3 / 25
10,148
923
19,773
11,699
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 2 / 18
10,150
923
11,062
7,156
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Miltitin
Sun Wukong
16
4 / 3 / 20
9,269
843
8,281
13,438
17,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
TRILLV
Merlin
17
9 / 2 / 23
10,095
918
16,340
8,259
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Zilkanju
Artio
17
6 / 2 / 27
9,776
889
7,095
13,591
19,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BOHICA815
Awilix
15
2 / 8 / 7
9,536
867
7,556
12,543
4,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
GGiTzame
Jing Wei
18
3 / 6 / 3
9,704
882
11,848
9,595
4,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
SoCat12
Loki
18
7 / 7 / 4
11,129
1,012
11,486
11,321
4,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
13
0 / 5 / 1
7,216
656
4,948
20,108
15,859
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 10 / 3
7,699
700
4,600
18,177
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
30
36
Kills
12
12
Deaths
36
113
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
BOHICA815
Awilix
2
8
7
0.69
W
Morgan Le Fay
Faesenj
Morgan Le Fay
7
3
25
6.5
L
Jing Wei
GGiTzame
Jing Wei
3
6
3
0.75
W
10
2
18
9.5
W
Sun Wukong
Miltitin
Sun Wukong
4
3
20
4.67
L
Loki
SoCat12
Loki
7
7
4
1.29
W
Merlin
TRILLV
Merlin
9
2
23
10.25
L
Cerberus
0
5
1
0.1
L
0
10
3
0.15
W
Artio
Zilkanju
Artio
6
2
27
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,551
Damage
40,438
54,143
Taken
71,744
50,743
Mitigated
40,932
16,021
Healing
10,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BOHICA815
Awilix
7,556
2,036
919
1,003
12,543
4,903
0
9,645
2,898
0
11,359
W
Morgan Le Fay
Faesenj
Morgan Le Fay
19,773
4,938
1,737
3,243
11,699
6,070
1,852
2,181
9,518
33,385
0
L
Jing Wei
GGiTzame
Jing Wei
11,848
8,469
0
470
9,595
4,070
1,511
7,790
1,805
0
33,067
W
11,062
968
688
982
7,156
3,825
1,354
986
6,170
18,737
0
W
Sun Wukong
Miltitin
Sun Wukong
8,281
2,718
979
2,100
13,438
17,175
957
1,927
11,511
0
13,967
L
Loki
SoCat12
Loki
11,486
3,001
276
1,013
11,321
4,495
0
8,256
3,065
0
18,818
W
Merlin
TRILLV
Merlin
16,340
1,070
1,441
1,127
8,259
4,393
635
1,979
6,280
35,533
0
L
Cerberus
4,948
543
409
4,977
20,108
15,859
26
14,493
5,615
14,232
0
L
4,600
1,478
322
1,078
18,177
11,605
235
14,086
4,091
11,371
0
W
Artio
Zilkanju
Artio
7,095
1,546
1,623
2,101
13,591
19,280
573
2,475
11,116
10,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,438
Gold Earned
45,284
104
Minions Killed
108
0
Camps Cleared
0
1,013,622
Distance Traveled
866,278
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,536
867
6
1
0
165,348
3
W
Morgan Le Fay
10,148
923
30
3
0
175,970
1
L
Jing Wei
9,704
882
52
5
0
175,887
1
W
Nox
10,150
923
21
2
0
219,084
0
W
Sun Wukong
9,269
843
8
1
0
214,141
0
L
Loki
11,129
1,012
9
1
0
168,598
0
W
Merlin
10,095
918
39
4
0
185,817
0
L
Cerberus
7,216
656
33
3
0
186,180
2
L
Atlas
7,699
700
8
1
0
170,265
3
W
Artio
9,776
889
6
1
0
218,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role