Player Matchup

Jormungandr
Jormungandr
ImGoodGetGood
Jormungandr
Level 47
God Stats
14W - 11L
1,555 SR
Queue Stats
41W - 58L
1,327 Elo+
Party 1
Anubis
Anubis
Scrappy_Co-Co_
Anubis
Level 29
God Stats
12W - 20L
1,380 SR
Queue Stats
96W - 125L
1,335 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xACCURSED_ANGELx
Ah Muzen Cab
Level 46
God Stats
14W - 10L
1,515 SR
Queue Stats
143W - 212L
1,333 Elo+
Party 1
Team Averages
Level 41
1,483 SR
1,332 Elo+

VS

Team Averages
Level 54
1,500 SR
1,231 Elo+
Ymir
Ymir
Dr-Eradication
Ymir
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,062 Elo+
Party 2
Loki
Loki
IRON_SIGHTS
Loki
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Merlin
Merlin
Last-Chantz-
Merlin
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ImGoodGetGood
Jormungandr
13
2 / 2 / 10
9,513
793
4,759
13,697
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
5 / 0 / 7
9,509
792
10,373
4,935
2,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
xACCURSED_ANGELx
Ah Muzen Cab
14
5 / 1 / 7
9,288
774
5,457
7,776
2,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,054
588
3,421
13,869
9,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 2
7,630
636
4,004
4,069
850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
12
1 / 4 / 1
7,527
627
6,292
5,884
1,272
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
12
Kills
2
3
Deaths
12
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
1
2
2
1
W
Jormungandr
ImGoodGetGood
Jormungandr
2
2
10
3.5
L
Merlin
1
4
1
0.38
W
5
0
7
8.5
W
Ah Muzen Cab
xACCURSED_ANGELx
Ah Muzen Cab
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,589
Damage
13,717
26,408
Taken
23,822
17,554
Mitigated
11,291
9,134
Healing
1,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,421
934
32
550
13,869
9,169
0
8,152
5,717
11,185
0
L
4,004
317
0
603
4,069
850
0
2,959
1,110
0
15,455
W
Jormungandr
ImGoodGetGood
Jormungandr
4,759
1,088
416
3,046
13,697
12,132
293
5,492
8,205
29,397
0
L
Merlin
6,292
293
0
682
5,884
1,272
0
4,087
1,797
32,673
0
W
10,373
221
0
2,537
4,935
2,878
1,082
2,079
2,856
35,996
0
W
Ah Muzen Cab
xACCURSED_ANGELx
Ah Muzen Cab
5,457
3,529
0
3,135
7,776
2,544
648
2,736
5,040
0
35,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,310
Gold Earned
22,211
164
Minions Killed
96
9
Camps Cleared
1
638,051
Distance Traveled
572,663
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,054
588
26
2
0
176,992
5
L
Loki
7,630
636
19
2
0
227,648
5
W
Jormungandr
9,513
793
56
5
2
208,168
1
L
Merlin
7,527
627
51
4
1
168,023
2
W
Anubis
9,509
792
61
5
5
211,262
4
W
Ah Muzen Cab
9,288
774
47
4
2
218,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role