Player Matchup

Aphrodite
Aphrodite
DrFoldgish
Aphrodite
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 238L
1,482 Elo+
Party 1
The Morrigan
The Morrigan
GargleMeSenpi
The Morrigan
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,278 Elo+
Party 3
Mulan
Mulan
RoweYourBoat44
Mulan
Level 38
God Stats
6W - 1L
1,824 SR
Queue Stats
27W - 9L
1,677 Elo+
Party 3
Chaac
Chaac
SilentTreeStump
Chaac
Level 18
God Stats
4W - 3L
1,723 SR
Queue Stats
9W - 7L
1,629 Elo+
Party 3
Hachiman
Hachiman
salsamandr
Hachiman
Level 38
God Stats
4W - 12L
1,348 SR
Queue Stats
89W - 83L
1,508 Elo+
Party 1
Team Averages
Level 49
1,579 SR
1,515 Elo+

VS

Team Averages
Level 84
1,540 SR
1,562 Elo+
Ganesha
Ganesha
Cozy Ninja72
Ganesha
Level 123
God Stats
1W - 3L
1,217 SR
Queue Stats
175W - 168L
1,567 Elo+
Party 2
Chaac
Chaac
SheepZyy
Chaac
Level 42
God Stats
9W - 7L
1,500 SR
Queue Stats
241W - 245L
1,367 Elo+
Solo
Charybdis
Charybdis
SportyChief285
Charybdis
Level 46
God Stats
13W - 11L
1,669 SR
Queue Stats
46W - 28L
1,718 Elo+
Party 2
Bacchus
Bacchus
Strwbbery
Bacchus
Level 82
God Stats
28W - 33L
1,574 SR
Queue Stats
93W - 88L
1,552 Elo+
Party 2
Tiamat
Tiamat
Sukuuna
Tiamat
Level 125
God Stats
9W - 9L
1,741 SR
Queue Stats
229W - 210L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DrFoldgish
Aphrodite
12
4 / 1 / 9
7,959
569
6,120
8,963
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
GargleMeSenpi
The Morrigan
14
2 / 2 / 7
8,183
585
7,855
5,282
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 1 / 4
9,072
648
8,995
11,623
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 2 / 0
6,736
481
3,492
9,980
5,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
salsamandr
Hachiman
12
3 / 2 / 7
7,028
502
8,230
10,833
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cozy Ninja72
Ganesha
12
0 / 3 / 6
6,894
492
5,358
9,986
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
SheepZyy
Chaac
13
3 / 2 / 0
7,717
551
7,564
11,964
11,526
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
SportyChief285
Charybdis
11
1 / 6 / 0
6,658
476
5,648
11,407
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Strwbbery
Bacchus
10
0 / 4 / 6
6,422
459
4,016
10,949
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Sukuuna
Tiamat
14
4 / 2 / 1
8,253
590
7,163
8,236
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
17
Kills
8
8
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Cozy Ninja72
Ganesha
0
3
6
1
W
Aphrodite
DrFoldgish
Aphrodite
4
1
9
8.5
W
The Morrigan
GargleMeSenpi
The Morrigan
2
2
7
2.75
W
8
1
4
10
L
Chaac
SheepZyy
Chaac
3
2
0
1.5
W
0
2
0
0
L
Charybdis
SportyChief285
Charybdis
1
6
0
0.17
L
Bacchus
Strwbbery
Bacchus
0
4
6
0.75
L
Tiamat
Sukuuna
Tiamat
4
2
1
2.25
W
Hachiman
salsamandr
Hachiman
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,692
Damage
29,749
46,681
Taken
52,542
19,265
Mitigated
32,420
24,301
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Cozy Ninja72
Ganesha
5,358
523
0
2,673
9,986
3,868
0
1,483
8,503
39,796
0
W
Aphrodite
DrFoldgish
Aphrodite
6,120
1,384
4,592
6,215
8,963
4,822
320
4,302
4,661
22,222
0
W
The Morrigan
GargleMeSenpi
The Morrigan
7,855
1,414
0
916
5,282
1,572
0
2,910
2,372
47,758
9,534
W
8,995
1,838
0
7,036
11,623
4,317
0
5,752
5,871
0
62,636
L
Chaac
SheepZyy
Chaac
7,564
2,632
0
3,515
11,964
11,526
324
1,975
9,989
0
39,724
W
3,492
989
0
4,159
9,980
5,776
522
0
9,980
0
33,018
L
Charybdis
SportyChief285
Charybdis
5,648
2,023
0
2,691
11,407
2,445
79
3,729
7,678
0
43,054
L
Bacchus
Strwbbery
Bacchus
4,016
311
0
1,010
10,949
10,074
17
2,447
8,502
16,178
0
L
Tiamat
Sukuuna
Tiamat
7,163
665
0
2,140
8,236
4,507
0
1,747
6,489
61,749
0
W
Hachiman
salsamandr
Hachiman
8,230
4,279
153
1,230
10,833
2,778
782
3,573
7,260
0
32,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,978
Gold Earned
35,944
367
Minions Killed
365
0
Camps Cleared
0
1,350,880
Distance Traveled
1,318,544
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,894
492
61
4
0
279,895
1
W
Aphrodite
7,959
569
21
2
0
281,850
0
W
The Morrigan
8,183
585
102
7
0
264,784
4
W
Mulan
9,072
648
124
9
0
300,293
3
L
Chaac
7,717
551
73
5
0
274,545
2
W
Chaac
6,736
481
54
4
0
229,374
0
L
Charybdis
6,658
476
84
6
0
228,480
1
L
Bacchus
6,422
459
20
1
0
281,892
2
L
Tiamat
8,253
590
127
9
0
253,732
6
W
Hachiman
7,028
502
66
5
0
274,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role