Player Matchup

Susano
Susano
JennsBootySweat
Susano
Level 67
God Stats
6W - 4L
1,512 SR
Queue Stats
56W - 53L
1,640 Elo+
Party 1
Erlang Shen
Erlang Shen
Montime
Erlang Shen
Level 84
God Stats
12W - 8L
1,840 SR
Queue Stats
569W - 434L
1,621 Elo+
Party 1
Cabrakan
Cabrakan
Pancakxs
Cabrakan
Level 69
God Stats
10W - 5L
1,776 SR
Queue Stats
209W - 124L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
Zuuckk
Cthulhu
Level 145
God Stats
0W - 1L
1,720 SR
Queue Stats
104W - 104L
1,602 Elo+
Solo
He Bo
He Bo
derplordofdeath
He Bo
Level 121
God Stats
1W - 3L
1,292 SR
Queue Stats
139W - 67L
1,629 Elo+
Party 1
Team Averages
Level 97
1,628 SR
1,620 Elo+

VS

Team Averages
Level 98
1,637 SR
1,600 Elo+
Cliodhna
Cliodhna
ArdentSynergy
Cliodhna
Level 101
God Stats
8W - 4L
1,626 SR
Queue Stats
237W - 222L
1,575 Elo+
Solo
Sylvanus
Sylvanus
Dogtor343
Sylvanus
Level 83
God Stats
55W - 42L
1,693 SR
Queue Stats
214W - 195L
1,603 Elo+
Solo
Apollo
Apollo
IILORHII
Apollo
Level 126
God Stats
11W - 7L
1,625 SR
Queue Stats
168W - 144L
1,656 Elo+
Solo
Bacchus
Bacchus
Inferno786
Bacchus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,602 Elo+
Solo
Chaac
Chaac
hailesteinfeld
Chaac
Level 83
God Stats
1W - 1L
1,742 SR
Queue Stats
222W - 205L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
7,230
425
3,824
7,096
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Montime
Erlang Shen
12
0 / 7 / 0
7,267
427
6,595
13,381
10,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Pancakxs
Cabrakan
11
1 / 4 / 3
7,011
412
6,637
13,549
15,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Zuuckk
Cthulhu
15
1 / 0 / 0
7,905
465
10,801
9,780
12,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 7 / 2
8,103
477
13,479
12,949
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArdentSynergy
Cliodhna
17
5 / 3 / 6
10,165
598
6,383
13,805
5,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Dogtor343
Sylvanus
14
2 / 1 / 12
9,085
534
8,652
11,234
10,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
IILORHII
Apollo
17
7 / 0 / 4
10,751
632
8,306
10,424
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Inferno786
Bacchus
14
4 / 6 / 6
9,133
537
9,166
13,991
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 0 / 2
11,446
673
8,733
16,582
13,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
20
20
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ArdentSynergy
Cliodhna
5
3
6
2.67
W
Sylvanus
Dogtor343
Sylvanus
2
1
12
8
W
Apollo
IILORHII
Apollo
7
0
4
9
W
Bacchus
Inferno786
Bacchus
4
6
6
1.17
L
2
2
3
1.75
L
Erlang Shen
Montime
Erlang Shen
0
7
0
0
L
Cabrakan
Pancakxs
Cabrakan
1
4
3
0.63
L
Cthulhu
Zuuckk
Cthulhu
1
0
0
1
L
5
7
2
0.86
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
41,240
56,755
Taken
66,036
43,453
Mitigated
44,834
13,305
Healing
28,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ArdentSynergy
Cliodhna
6,383
1,199
0
4,570
13,805
5,639
661
5,729
8,076
0
71,155
W
Sylvanus
Dogtor343
Sylvanus
8,652
2,481
2,229
3,176
11,234
10,834
1,774
4,542
6,617
32,128
10,706
W
Apollo
IILORHII
Apollo
8,306
6,451
0
5,004
10,424
3,708
4,516
2,543
7,881
0
80,894
W
Bacchus
Inferno786
Bacchus
9,166
1,220
643
2,714
13,991
10,705
272
8,439
5,552
35,601
0
L
3,824
822
0
2,802
7,096
2,333
0
997
6,099
0
35,886
L
Erlang Shen
Montime
Erlang Shen
6,595
2,698
0
2,305
13,381
10,146
0
4,080
9,301
0
49,996
L
Cabrakan
Pancakxs
Cabrakan
6,637
772
0
2,388
13,549
15,104
0
5,075
8,474
28,130
0
L
Cthulhu
Zuuckk
Cthulhu
10,801
1,248
0
4,412
9,780
12,420
0
40
9,740
54,204
0
L
13,479
974
83
1,315
12,949
3,450
0
6,888
6,061
50,347
0
W
8,733
2,553
0
9,706
16,582
13,948
248
8,626
6,993
0
84,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,516
Gold Earned
50,580
384
Minions Killed
565
0
Camps Cleared
0
1,523,263
Distance Traveled
1,753,948
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,165
598
121
7
0
403,796
1
W
Sylvanus
9,085
534
66
4
0
318,666
7
W
Apollo
10,751
632
145
9
0
345,417
6
W
Bacchus
9,133
537
48
3
0
331,324
2
L
Susano
7,230
425
69
4
0
247,817
2
L
Erlang Shen
7,267
427
79
5
0
327,559
4
L
Cabrakan
7,011
412
51
3
0
295,260
6
L
Cthulhu
7,905
465
106
6
0
345,252
5
L
He Bo
8,103
477
79
5
0
307,375
1
W
Chaac
11,446
673
185
11
0
354,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role