Player Matchup

Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Maitre_Poplete
Bacchus
Level 136
God Stats
18W - 12L
1,599 SR
Queue Stats
342W - 336L
1,417 Elo+
Party 2
King Arthur
King Arthur
SN1P1NGW1NT3R
King Arthur
Level 108
God Stats
15W - 16L
1,590 SR
Queue Stats
166W - 193L
1,445 Elo+
Solo
Da Ji
Da Ji
iSeven_lX
Da Ji
Level 39
God Stats
3W - 0L
1,550 SR
Queue Stats
160W - 145L
1,418 Elo+
Party 2
Poseidon
Poseidon
magicalmysteryy_
Poseidon
Level 89
God Stats
5W - 1L
1,760 SR
Queue Stats
46W - 57L
1,353 Elo+
Solo
Team Averages
Level 87
1,600 SR
1,427 Elo+

VS

Team Averages
Level 74
1,510 SR
1,418 Elo+
Serqet
Serqet
Em L3g3nd
Serqet
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 170L
1,417 Elo+
Solo
Ymir
Ymir
Jonasss_9
Ymir
Level 68
God Stats
25W - 19L
1,477 SR
Queue Stats
295W - 323L
1,414 Elo+
Solo
Chaac
Chaac
Keran13
Chaac
Level 29
God Stats
5W - 6L
1,333 SR
Queue Stats
36W - 41L
1,401 Elo+
Party 1
Poseidon
Poseidon
Simoney__
Poseidon
Level 49
God Stats
23W - 28L
1,604 SR
Queue Stats
192W - 210L
1,394 Elo+
Solo
Heimdallr
Heimdallr
Sniper_killer859
Heimdallr
Level 123
God Stats
4W - 5L
1,634 SR
Queue Stats
272W - 284L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
3 / 2 / 3
5,484
548
4,899
5,520
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 6
5,505
551
3,800
5,621
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SN1P1NGW1NT3R
King Arthur
11
3 / 0 / 2
6,238
624
7,324
8,339
4,771
Da Ji
iSeven_lX
Da Ji
11
6 / 1 / 4
6,702
670
2,999
5,936
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 2
6,413
641
4,650
4,533
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Em L3g3nd
Serqet
6
0 / 3 / 0
4,271
427
960
5,954
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
8
1 / 3 / 1
4,975
498
1,539
5,899
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Keran13
Chaac
9
0 / 4 / 0
5,368
537
5,646
10,542
5,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Simoney__
Poseidon
9
0 / 3 / 0
5,137
514
1,753
4,709
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
9
1 / 4 / 2
5,264
526
5,277
6,831
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
2
3
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
3
2.25
L
Serqet
Em L3g3nd
Serqet
0
3
0
0
L
Ymir
1
3
1
0.5
L
Chaac
Keran13
Chaac
0
4
0
0
W
1
0
6
4
W
King Arthur
SN1P1NGW1NT3R
King Arthur
3
0
2
4
L
Poseidon
Simoney__
Poseidon
0
3
0
0
L
Heimdallr
1
4
2
0.5
W
Da Ji
iSeven_lX
Da Ji
6
1
4
8
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,672
Damage
15,175
29,949
Taken
33,935
13,554
Mitigated
13,797
10,385
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,899
3,550
0
2,127
5,520
1,343
399
929
4,591
0
34,754
L
Serqet
Em L3g3nd
Serqet
960
55
0
1,239
5,954
1,621
0
1,870
4,084
0
12,076
L
Ymir
1,539
661
132
1,732
5,899
3,776
0
1,979
3,920
11,461
0
L
Chaac
Keran13
Chaac
5,646
722
0
3,389
10,542
5,476
0
0
10,542
0
35,027
W
3,800
714
378
1,739
5,621
4,129
0
610
5,011
12,205
0
W
King Arthur
SN1P1NGW1NT3R
King Arthur
7,324
1,209
0
3,180
8,339
4,771
0
0
8,339
0
38,124
L
Poseidon
Simoney__
Poseidon
1,753
320
0
835
4,709
1,123
0
2,105
2,604
32,948
0
L
Heimdallr
5,277
2,438
69
1,632
6,831
1,801
0
2,496
4,335
0
30,359
W
Da Ji
iSeven_lX
Da Ji
2,999
330
0
2,304
5,936
1,977
0
82
5,692
0
29,106
W
4,650
639
0
657
4,533
1,334
0
1,671
2,862
45,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
25,015
326
Minions Killed
255
0
Camps Cleared
0
995,400
Distance Traveled
894,480
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,484
548
75
8
0
158,157
3
L
Serqet
4,271
427
29
3
0
200,920
0
L
Ymir
4,975
498
16
2
0
179,020
3
L
Chaac
5,368
537
81
8
0
170,596
1
W
Bacchus
5,505
551
22
2
0
231,570
1
W
King Arthur
6,238
624
80
8
0
196,506
3
L
Poseidon
5,137
514
70
7
0
183,409
1
L
Heimdallr
5,264
526
59
6
0
160,535
2
W
Da Ji
6,702
670
74
7
0
216,075
3
W
Poseidon
6,413
641
75
8
0
193,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role