Player Matchup

Ymir
Ymir
Kaveman_Brown
Ymir
Level 28
God Stats
16W - 21L
1,234 SR
Queue Stats
202W - 252L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
LittleWillyy
Kukulkan
Level 25
God Stats
28W - 26L
1,354 SR
Queue Stats
31W - 31L
1,330 Elo+
Party 2
Shiva
Shiva
Matt2107
Shiva
Level 69
God Stats
7W - 2L
1,420 SR
Queue Stats
89W - 71L
1,476 Elo+
Party 2
Izanami
Izanami
TheBr0dy
Izanami
Level 36
God Stats
7W - 0L
1,481 SR
Queue Stats
37W - 32L
1,377 Elo+
Party 2
Hades
Hades
xShAwN_SaVagEx
Hades
Level 64
God Stats
32W - 24L
1,538 SR
Queue Stats
236W - 290L
1,354 Elo+
Party 1
Team Averages
Level 44
1,405 SR
1,378 Elo+

VS

Team Averages
Level 36
1,477 SR
1,345 Elo+
Sobek
Sobek
 
Sobek
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Ebuillience
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,060 Elo+
Party 3
Izanami
Izanami
XeXeeD64
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
adultswim_ATHF
Kukulkan
Level 127
God Stats
0W - 2L
1,386 SR
Queue Stats
3W - 14L
1,164 Elo+
Party 3
Thor
Thor
poochjr1
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 19
11,991
1,199
12,236
16,207
22,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
LittleWillyy
Kukulkan
17
5 / 1 / 20
11,441
1,144
13,759
6,001
2,224
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
Matt2107
Shiva
18
12 / 1 / 17
12,260
1,226
18,537
13,629
9,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TheBr0dy
Izanami
17
8 / 1 / 12
11,799
1,180
16,024
9,403
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 17
10,830
1,083
13,786
9,729
6,795
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

353

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 4 / 2
10,172
1,017
5,032
20,995
25,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Ebuillience
Bakasura
15
0 / 13 / 4
9,379
938
5,191
20,899
9,039
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
XeXeeD64
Izanami
15
3 / 12 / 1
10,376
1,038
9,675
19,075
6,313
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
15
1 / 3 / 2
9,721
972
25,646
12,378
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
14
0 / 7 / 1
8,936
894
1,463
9,236
3,379
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
16
39
Kills
6
6
Deaths
39
85
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
2
0.75
L
Bakasura
Ebuillience
Bakasura
0
13
4
0.15
W
8
1
19
17.5
W
Kukulkan
LittleWillyy
Kukulkan
5
1
20
15
W
Shiva
Matt2107
Shiva
12
1
17
20.5
W
Izanami
TheBr0dy
Izanami
8
1
12
14
L
Izanami
XeXeeD64
Izanami
3
12
1
0.29
L
Kukulkan
1
3
2
0.67
L
Thor
0
7
1
0.07
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,342
Damage
47,007
54,969
Taken
82,583
45,103
Mitigated
48,670
6,424
Healing
3,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,032
399
0
1,613
20,995
25,174
0
9,837
10,841
12,627
0
L
Bakasura
Ebuillience
Bakasura
5,191
3,064
0
555
20,899
9,039
0
10,765
9,896
0
13,529
W
12,236
2,767
0
752
16,207
22,423
0
8,021
7,777
18,714
0
W
Kukulkan
LittleWillyy
Kukulkan
13,759
2,792
0
90
6,001
2,224
0
2,557
3,444
26,855
0
W
Shiva
Matt2107
Shiva
18,537
4,452
1,059
1,480
13,629
9,797
0
7,434
5,706
4,727
30,563
W
Izanami
TheBr0dy
Izanami
16,024
12,818
28
1,698
9,403
3,864
0
6,953
2,450
0
37,066
L
Izanami
XeXeeD64
Izanami
9,675
8,432
0
490
19,075
6,313
0
9,917
8,782
0
16,639
L
Kukulkan
25,646
1,787
387
902
12,378
4,765
0
7,206
5,083
53,376
0
L
Thor
1,463
308
0
0
9,236
3,379
0
4,189
4,920
0
5,191
W
13,786
499
279
1,038
9,729
6,795
0
5,713
3,712
26,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,321
Gold Earned
48,584
185
Minions Killed
112
5
Camps Cleared
4
921,192
Distance Traveled
728,200
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,172
1,017
5
1
0
152,116
0
L
Bakasura
9,379
938
25
3
1
141,431
0
W
Ymir
11,991
1,199
15
2
0
182,660
0
W
Kukulkan
11,441
1,144
35
4
2
179,955
0
W
Shiva
12,260
1,226
37
4
2
202,365
0
W
Izanami
11,799
1,180
56
6
1
159,356
0
L
Izanami
10,376
1,038
16
2
0
141,589
0
L
Kukulkan
9,721
972
62
6
3
172,443
0
L
Thor
8,936
894
4
0
0
120,621
1
W
Hades
10,830
1,083
42
4
0
196,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role