Player Matchup

King Arthur
King Arthur
AceDracul
King Arthur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 53L
1,267 Elo+
Party 1
Zeus
Zeus
Insanacs
Zeus
Level 23
God Stats
0W - 5L
1,138 SR
Queue Stats
11W - 30L
1,065 Elo+
Party 1
Chiron
Chiron
brokenfavors
Chiron
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 36L
1,167 Elo+
Party 1
Team Averages
Level 56
1,379 SR
1,167 Elo+

VS

Team Averages
Level 114
1,574 SR
1,425 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
TunisBetter
Apollo
Level 84
God Stats
13W - 8L
1,723 SR
Queue Stats
55W - 73L
1,429 Elo+
Solo
Ganesha
Ganesha
maliakbad
Ganesha
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 51L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceDracul
King Arthur
13
1 / 3 / 4
9,254
578
5,890
20,853
13,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
14
2 / 4 / 3
9,681
605
7,765
10,878
3,368
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
14
2 / 2 / 3
9,635
602
12,156
11,135
3,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 2 / 6
11,116
695
14,158
9,329
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
17
5 / 0 / 2
10,954
685
12,845
8,958
3,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
maliakbad
Ganesha
16
1 / 3 / 7
11,201
700
10,157
14,372
15,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
5
Kills
9
9
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
6
3
L
King Arthur
AceDracul
King Arthur
1
3
4
1
L
Zeus
2
4
3
0.88
W
Apollo
5
0
2
6
L
Chiron
2
2
3
1.75
W
Ganesha
maliakbad
Ganesha
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,811
Damage
37,160
42,866
Taken
32,659
20,370
Mitigated
22,395
12,403
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,158
795
2,185
3,949
9,329
2,990
66
1,526
7,803
49,211
0
L
King Arthur
AceDracul
King Arthur
5,890
868
0
5,619
20,853
13,187
0
11,277
9,576
0
27,739
L
Zeus
7,765
1,490
460
1,572
10,878
3,368
0
8,059
2,819
29,337
0
W
Apollo
12,845
6,050
0
2,400
8,958
3,711
1,127
1,963
6,995
0
52,962
L
Chiron
12,156
4,637
1,220
3,532
11,135
3,815
0
5,738
5,397
0
41,869
W
Ganesha
maliakbad
Ganesha
10,157
276
403
2,815
14,372
15,694
540
4,935
9,437
31,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,570
Gold Earned
33,271
172
Minions Killed
192
2
Camps Cleared
11
795,280
Distance Traveled
892,302
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,116
695
93
6
2
302,275
5
L
King Arthur
9,254
578
41
3
1
285,741
4
L
Zeus
9,681
605
49
3
1
237,634
3
W
Apollo
10,954
685
94
6
8
297,858
4
L
Chiron
9,635
602
82
5
0
271,905
3
W
Ganesha
11,201
700
5
0
1
292,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role