Player Matchup

Cerberus
Cerberus
BassHunter49
Cerberus
Level 84
God Stats
18W - 26L
1,330 SR
Queue Stats
67W - 100L
1,373 Elo+
Party 2
Osiris
Osiris
Distahja
Osiris
Level 107
God Stats
7W - 2L
1,539 SR
Queue Stats
34W - 36L
1,394 Elo+
Party 3
Da Ji
Da Ji
Historicus3
Da Ji
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
130W - 159L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
Muscle Milk5596
Kukulkan
Level 16
God Stats
9W - 10L
1,473 SR
Queue Stats
100W - 124L
1,370 Elo+
Party 2
Izanami
Izanami
Typicpond0220
Izanami
Level 29
God Stats
15W - 9L
1,352 SR
Queue Stats
16W - 9L
1,340 Elo+
Party 3
Team Averages
Level 73
1,439 SR
1,375 Elo+

VS

Team Averages
Level 27
1,619 SR
1,401 Elo+
Fenrir
Fenrir
CrypticFright
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SoulReplacer
Cthulhu
Level 46
God Stats
0W - 2L
1,815 SR
Queue Stats
14W - 16L
1,406 Elo+
Party 1
Chang'e
Chang'e
Wickedsobah8089
Chang'e
Level 6
God Stats
29W - 36L
1,672 SR
Queue Stats
45W - 61L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
lxDEADLYTOXINxl
Gilgamesh
Level 49
God Stats
11W - 16L
1,641 SR
Queue Stats
502W - 554L
1,430 Elo+
Solo
Ra
Ra
wrathofDread
Ra
Level 18
God Stats
1W - 1L
1,468 SR
Queue Stats
8W - 12L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BassHunter49
Cerberus
14
2 / 3 / 14
7,930
793
3,471
11,122
7,895
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Distahja
Osiris
16
7 / 1 / 16
9,173
917
10,095
10,134
9,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 3 / 10
9,129
913
7,905
7,961
3,163
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
16
6 / 1 / 15
9,084
908
10,823
4,568
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
16
7 / 1 / 16
9,252
925
13,136
5,814
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,539
654
5,133
9,690
4,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
SoulReplacer
Cthulhu
13
1 / 4 / 3
7,195
720
6,207
10,031
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 6 / 3
6,998
700
5,255
9,916
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
lxDEADLYTOXINxl
Gilgamesh
15
7 / 5 / 1
9,105
911
7,334
12,665
7,795
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 8 / 1
6,927
693
3,527
8,925
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
17
30
Kills
9
9
Deaths
30
71
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BassHunter49
Cerberus
2
3
14
3
L
1
7
0
0.14
W
Osiris
Distahja
Osiris
7
1
16
15
W
8
3
10
4.33
W
Kukulkan
6
1
15
13.5
L
Cthulhu
SoulReplacer
Cthulhu
1
4
3
0.63
W
Izanami
7
1
16
15
L
0
6
3
0.25
L
Gilgamesh
lxDEADLYTOXINxl
Gilgamesh
7
5
1
1.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,430
Damage
27,456
39,599
Taken
51,227
24,765
Mitigated
25,023
9,526
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BassHunter49
Cerberus
3,471
123
0
2,241
11,122
7,895
298
3,791
7,110
13,579
0
L
5,133
1,332
0
1,035
9,690
4,454
0
1,989
7,701
0
11,616
W
Osiris
Distahja
Osiris
10,095
3,299
0
2,816
10,134
9,851
1,323
4,039
5,845
0
26,857
W
7,905
1,940
0
411
7,961
3,163
28
2,444
5,220
0
17,989
W
Kukulkan
10,823
767
0
1,613
4,568
1,828
624
1,580
2,964
29,510
0
L
Cthulhu
SoulReplacer
Cthulhu
6,207
290
65
557
10,031
7,944
0
3,073
6,958
16,616
0
W
Izanami
13,136
9,321
0
2,445
5,814
2,028
7,953
2,646
3,136
0
34,551
L
5,255
554
1,069
1,940
9,916
2,298
897
1,262
8,654
17,526
0
L
Gilgamesh
lxDEADLYTOXINxl
Gilgamesh
7,334
1,256
0
730
12,665
7,795
0
5,476
7,189
0
19,195
L
3,527
677
225
293
8,925
2,532
99
2,494
6,431
20,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,568
Gold Earned
36,764
198
Minions Killed
151
0
Camps Cleared
0
1,003,513
Distance Traveled
923,443
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,930
793
27
3
0
197,531
0
L
Fenrir
6,539
654
14
1
0
172,620
1
W
Osiris
9,173
917
37
4
0
218,035
3
W
Da Ji
9,129
913
26
3
0
210,507
1
W
Kukulkan
9,084
908
56
6
0
193,646
1
L
Cthulhu
7,195
720
30
3
0
187,948
1
W
Izanami
9,252
925
52
5
0
183,794
0
L
Chang'e
6,998
700
38
4
0
183,963
0
L
Gilgamesh
9,105
911
25
3
0
206,872
0
L
Ra
6,927
693
44
4
0
172,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role