Player Matchup

Sun Wukong
Sun Wukong
CordwoodMather
Sun Wukong
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 44L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
PsionicKun
Kukulkan
Level 25
God Stats
2W - 1L
1,758 SR
Queue Stats
24W - 24L
1,425 Elo+
Party 1
Loki
Loki
jj25956
Loki
Level 47
God Stats
2W - 2L
1,151 SR
Queue Stats
38W - 48L
1,439 Elo+
Party 1
Team Averages
Level 40
1,470 SR
1,433 Elo+

VS

Team Averages
Level 42
1,485 SR
1,351 Elo+
Gilgamesh
Gilgamesh
LePatnaisBlanc
Gilgamesh
Level 69
God Stats
1W - 1L
1,452 SR
Queue Stats
70W - 101L
1,441 Elo+
Party 2
Cupid
Cupid
Vincekingdub
Cupid
Level 52
God Stats
2W - 2L
1,823 SR
Queue Stats
37W - 60L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
Élysiüm420
Kukulkan
Level 4
God Stats
0W - 1L
1,179 SR
Queue Stats
21W - 44L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CordwoodMather
Sun Wukong
18
3 / 5 / 7
12,946
681
9,951
22,643
17,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
PsionicKun
Kukulkan
20
8 / 4 / 10
14,445
760
18,513
10,148
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Loki
jj25956
Loki
19
8 / 4 / 8
14,178
746
11,654
17,242
6,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LePatnaisBlanc
Gilgamesh
17
7 / 4 / 4
13,136
691
15,734
20,694
16,183
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 6 / 4
13,095
689
13,239
14,757
4,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Élysiüm420
Kukulkan
16
0 / 9 / 6
11,119
585
9,108
12,698
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
19
Kills
13
13
Deaths
19
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CordwoodMather
Sun Wukong
3
5
7
1.3
L
Gilgamesh
LePatnaisBlanc
Gilgamesh
7
4
4
2.25
W
Kukulkan
PsionicKun
Kukulkan
8
4
10
3.25
L
6
6
4
1.33
W
Loki
jj25956
Loki
8
4
8
3
L
Kukulkan
Élysiüm420
Kukulkan
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,118
Damage
38,081
50,033
Taken
48,149
27,132
Mitigated
25,636
12,216
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CordwoodMather
Sun Wukong
9,951
1,247
0
4,374
22,643
17,027
993
6,788
15,264
0
53,605
L
Gilgamesh
LePatnaisBlanc
Gilgamesh
15,734
3,789
198
1,702
20,694
16,183
0
6,500
13,701
0
38,686
W
Kukulkan
PsionicKun
Kukulkan
18,513
1,018
0
2,727
10,148
3,597
372
1,282
8,866
57,949
0
L
13,239
6,764
128
1,584
14,757
4,839
0
7,953
6,708
0
35,304
W
Loki
jj25956
Loki
11,654
3,204
0
5,115
17,242
6,508
1,279
1,875
15,367
0
41,104
L
Kukulkan
Élysiüm420
Kukulkan
9,108
907
0
624
12,698
4,614
216
4,509
7,928
59,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,569
Gold Earned
37,350
221
Minions Killed
196
10
Camps Cleared
6
1,068,761
Distance Traveled
862,709
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,946
681
65
3
3
350,333
3
L
Gilgamesh
13,136
691
43
2
3
337,809
7
W
Kukulkan
14,445
760
102
5
1
369,819
2
L
Cupid
13,095
689
57
3
3
293,006
2
W
Loki
14,178
746
54
3
6
348,609
0
L
Kukulkan
11,119
585
96
5
0
231,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role