Player Matchup

Medusa
Medusa
AlightBassoon68
Medusa
Level 109
God Stats
4W - 10L
1,442 SR
Queue Stats
20W - 35L
1,453 Elo+
Party 2
Chaac
Chaac
RealtorRampage
Chaac
Level 157
God Stats
26W - 44L
1,437 SR
Queue Stats
702W - 727L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
TheWisestSage
Sylvanus
Level 154
God Stats
10W - 18L
1,356 SR
Queue Stats
290W - 334L
1,398 Elo+
Party 2
Merlin
Merlin
YourOwnTroops
Merlin
Level 131
God Stats
5W - 5L
1,500 SR
Queue Stats
157W - 137L
1,636 Elo+
Party 2
Nemesis
Nemesis
crookdaddy
Nemesis
Level 146
God Stats
51W - 52L
1,564 SR
Queue Stats
456W - 500L
1,493 Elo+
Party 2
Team Averages
Level 139
1,460 SR
1,476 Elo+

VS

Team Averages
Level 63
1,694 SR
1,670 Elo+
Ymir
Ymir
AnderBerger
Ymir
Level 86
God Stats
16W - 11L
1,766 SR
Queue Stats
52W - 38L
1,583 Elo+
Party 1
Ravana
Ravana
LordEPickle
Ravana
Level 109
God Stats
27W - 9L
1,698 SR
Queue Stats
73W - 49L
1,656 Elo+
Party 1
Baron Samedi
Baron Samedi
Vilekev
Baron Samedi
Level 29
God Stats
4W - 0L
1,795 SR
Queue Stats
20W - 4L
1,831 Elo+
Party 1
Tyr
Tyr
ZackHammond
Tyr
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 5L
1,648 Elo+
Party 1
Medusa
Medusa
rocketsoverrio2
Medusa
Level 82
God Stats
23W - 8L
1,709 SR
Queue Stats
90W - 63L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,504
500
3,798
7,786
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 1
8,098
476
5,646
15,997
13,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
TheWisestSage
Sylvanus
10
1 / 6 / 2
7,087
417
4,320
14,553
10,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 4 / 4
9,442
555
10,359
7,916
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
crookdaddy
Nemesis
12
2 / 6 / 1
7,213
424
2,660
12,476
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
9,484
558
5,740
14,189
11,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
17
8 / 1 / 4
10,948
644
14,807
9,276
9,969
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Vilekev
Baron Samedi
16
6 / 1 / 7
9,654
568
8,868
9,109
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 6
9,783
575
7,378
11,040
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 1 / 6
10,665
627
7,161
6,465
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
6
Kills
25
25
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
1
2
11
3.25
W
Ravana
8
1
4
10
L
0
7
1
0.07
L
Sylvanus
TheWisestSage
Sylvanus
1
6
2
0.33
W
Baron Samedi
Vilekev
Baron Samedi
6
1
7
9.5
L
1
4
4
0.75
W
6
1
6
9
L
Nemesis
crookdaddy
Nemesis
2
6
1
0.42
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,783
Damage
43,954
58,728
Taken
50,079
34,228
Mitigated
33,697
15,650
Healing
17,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,798
401
0
2,237
7,786
1,917
0
1,541
6,245
0
58,189
W
5,740
1,511
2,089
2,581
14,189
11,737
312
3,826
10,363
33,046
0
W
Ravana
14,807
6,156
0
2,604
9,276
9,969
518
1,345
7,931
0
78,623
L
5,646
1,579
0
4,200
15,997
13,997
0
993
15,004
0
47,076
L
Sylvanus
TheWisestSage
Sylvanus
4,320
615
1,669
4,107
14,553
10,962
0
6,288
8,265
12,956
797
W
Baron Samedi
Vilekev
Baron Samedi
8,868
1,020
1,459
2,833
9,109
4,387
590
5,158
3,951
65,017
0
L
10,359
277
0
2,034
7,916
1,919
0
3,394
4,522
65,250
0
W
7,378
1,754
0
2,998
11,040
5,387
1,031
3,751
7,289
0
63,597
L
Nemesis
crookdaddy
Nemesis
2,660
953
0
1,403
12,476
5,433
0
2,392
10,084
0
43,711
W
7,161
2,714
0
3,200
6,465
2,217
1,539
737
5,728
0
85,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,344
Gold Earned
50,534
453
Minions Killed
550
0
Camps Cleared
0
1,548,386
Distance Traveled
1,708,143
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,504
500
120
7
0
307,095
4
W
Ymir
9,484
558
45
3
0
311,737
0
W
Ravana
10,948
644
134
8
0
352,420
8
L
Chaac
8,098
476
119
7
0
307,779
1
L
Sylvanus
7,087
417
17
1
0
287,158
4
W
Baron Samedi
9,654
568
103
6
0
323,067
7
L
Merlin
9,442
555
130
8
0
322,629
2
W
Tyr
9,783
575
104
6
0
381,177
0
L
Nemesis
7,213
424
67
4
0
323,725
4
W
Medusa
10,665
627
164
10
0
339,742
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role