Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Kingcheeba83
Serqet
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 139L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
Yumi F0X
Sun Wukong
Level 126
God Stats
2W - 3L
1,481 SR
Queue Stats
249W - 276L
1,505 Elo+
Solo
Hel
Hel
biglind
Hel
Level 104
God Stats
2W - 4L
1,320 SR
Queue Stats
538W - 542L
1,537 Elo+
Solo
Mercury
Mercury
downerrick
Mercury
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 33L
1,570 Elo+
Solo
Team Averages
Level 118
1,460 SR
1,512 Elo+

VS

Team Averages
Level 121
1,312 SR
1,452 Elo+
Hel
Hel
MacGyver102
Hel
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 270L
1,447 Elo+
Party 1
Ymir
Ymir
SrTacoPastor
Ymir
Level 145
God Stats
1W - 1L
1,353 SR
Queue Stats
10W - 10L
1,495 Elo+
Solo
Chaac
Chaac
Yezther
Chaac
Level 126
God Stats
3W - 6L
1,163 SR
Queue Stats
306W - 312L
1,433 Elo+
Solo
Danzaburou
Danzaburou
marceloelpro16
Danzaburou
Level 108
God Stats
1W - 2L
1,255 SR
Queue Stats
38W - 58L
1,435 Elo+
Solo
Tiamat
Tiamat
xiong651
Tiamat
Level 125
God Stats
8W - 7L
1,289 SR
Queue Stats
286W - 329L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
5 / 3 / 7
13,324
701
52,586
16,448
8,504
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
16
5 / 7 / 3
11,143
586
13,044
31,742
15,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Yumi F0X
Sun Wukong
20
5 / 2 / 10
11,681
615
23,755
28,025
26,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
18
1 / 5 / 7
10,932
575
12,035
19,267
9,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
downerrick
Mercury
18
1 / 6 / 9
11,260
593
15,787
19,603
8,614
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 14
11,859
624
11,303
19,763
8,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 3 / 18
12,492
657
16,103
52,110
49,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Yezther
Chaac
20
9 / 4 / 12
13,536
712
25,978
31,538
26,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
marceloelpro16
Danzaburou
20
6 / 4 / 10
13,796
726
26,502
26,305
11,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
xiong651
Tiamat
19
3 / 3 / 16
12,003
632
23,882
14,830
10,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
93
17
Kills
23
23
Deaths
17
36
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
3
7
2.83
L
Serqet
5
7
3
0.93
W
4
3
14
3.67
W
1
3
18
3.33
W
Chaac
Yezther
Chaac
9
4
12
3.75
L
Sun Wukong
Yumi F0X
Sun Wukong
5
2
10
5
L
Hel
1
5
7
0.9
L
Mercury
downerrick
Mercury
1
6
9
0.92
W
Danzaburou
marceloelpro16
Danzaburou
6
4
10
2.75
W
Tiamat
xiong651
Tiamat
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,207
Damage
103,768
115,085
Taken
144,546
68,067
Mitigated
106,269
47,659
Healing
95,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
52,586
16,101
1,036
1,525
16,448
8,504
675
5,998
10,450
98,822
0
L
Serqet
13,044
1,219
2,300
7,215
31,742
15,412
0
14,850
16,892
0
13,020
W
11,303
1,890
21,129
11,752
19,763
8,824
499
9,705
9,326
22,976
0
W
16,103
1,817
3,964
21,996
52,110
49,480
52
23,557
27,357
28,276
0
W
Chaac
Yezther
Chaac
25,978
5,773
1,662
16,612
31,538
26,280
1,079
13,453
16,884
0
66,728
L
Sun Wukong
Yumi F0X
Sun Wukong
23,755
1,510
3,078
8,176
28,025
26,522
0
13,766
14,259
0
32,567
L
Hel
12,035
1,510
13,712
8,151
19,267
9,015
0
8,708
10,559
23,360
0
L
Mercury
downerrick
Mercury
15,787
2,323
1,044
1,422
19,603
8,614
903
7,966
11,637
0
33,725
W
Danzaburou
marceloelpro16
Danzaburou
26,502
12,595
1,482
12,843
26,305
11,499
3,966
12,230
13,451
0
68,188
W
Tiamat
xiong651
Tiamat
23,882
1,326
833
2,889
14,830
10,186
762
5,676
8,637
43,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,340
Gold Earned
63,686
182
Minions Killed
215
0
Camps Cleared
0
1,806,777
Distance Traveled
1,766,984
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,324
701
99
5
0
400,907
1
L
Serqet
11,143
586
7
0
0
301,552
0
W
Hel
11,859
624
20
1
0
350,226
0
W
Ymir
12,492
657
20
1
0
357,573
4
W
Chaac
13,536
712
65
3
0
393,160
1
L
Sun Wukong
11,681
615
12
1
0
380,927
4
L
Hel
10,932
575
26
1
0
339,345
0
L
Mercury
11,260
593
38
2
0
384,046
0
W
Danzaburou
13,796
726
74
4
0
326,570
0
W
Tiamat
12,003
632
36
2
0
339,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role