Player Matchup

Chang'e
Chang'e
GatorRaider8
Chang'e
Level 156
God Stats
14W - 12L
1,566 SR
Queue Stats
623W - 649L
1,585 Elo+
Party 2
Vamana
Vamana
Mugiwaraz2020
Vamana
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 102L
1,555 Elo+
Solo
Ah Puch
Ah Puch
SecludedElk99
Ah Puch
Level 80
God Stats
3W - 7L
1,268 SR
Queue Stats
277W - 286L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
TheMoistMike
Nu Wa
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 31L
1,372 Elo+
Party 3
Medusa
Medusa
froglad
Medusa
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 74L
1,465 Elo+
Party 3
Team Averages
Level 117
1,424 SR
1,499 Elo+

VS

Team Averages
Level 129
1,527 SR
1,539 Elo+
Ra
Ra
DropdeadTA
Ra
Level 147
God Stats
1W - 4L
1,266 SR
Queue Stats
90W - 62L
1,584 Elo+
Party 1
Hera
Hera
Noskril
Hera
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,449 Elo+
Party 1
Ymir
Ymir
Wasted740
Ymir
Level 147
God Stats
2W - 3L
1,734 SR
Queue Stats
92W - 69L
1,590 Elo+
Party 1
Chiron
Chiron
coolblood2
Chiron
Level 160
God Stats
19W - 10L
1,398 SR
Queue Stats
708W - 712L
1,549 Elo+
Solo
He Bo
He Bo
xjrafx
He Bo
Level 129
God Stats
2W - 0L
1,738 SR
Queue Stats
36W - 30L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GatorRaider8
Chang'e
17
5 / 4 / 6
9,938
710
6,627
15,683
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 9
7,982
570
5,955
24,085
21,249
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
17
4 / 5 / 8
9,746
696
13,183
10,970
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 9
9,197
657
12,868
11,170
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
froglad
Medusa
17
4 / 7 / 7
9,675
691
12,439
12,463
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 17
11,723
837
13,457
8,398
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Noskril
Hera
15
2 / 2 / 11
9,600
686
9,755
10,397
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
18
4 / 4 / 17
11,607
829
9,776
23,730
30,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
coolblood2
Chiron
19
9 / 2 / 9
11,849
846
16,179
8,583
4,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
xjrafx
He Bo
18
8 / 7 / 12
11,387
813
15,393
9,879
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
93
14
Kills
27
28
Deaths
16
39
Assists
66
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
L
Chang'e
GatorRaider8
Chang'e
5
4
6
2
L
0
7
9
0.64
W
Hera
Noskril
Hera
2
2
11
3.75
L
Ah Puch
4
5
8
1.6
L
1
5
9
1.1
W
Ymir
4
4
17
3.13
W
Chiron
coolblood2
Chiron
9
2
9
6.75
L
Medusa
froglad
Medusa
4
7
7
1.07
W
He Bo
xjrafx
He Bo
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,072
Damage
64,560
74,371
Taken
60,987
37,631
Mitigated
47,211
22,276
Healing
25,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,457
1,854
7,602
3,208
8,398
3,940
992
5,644
2,428
51,872
0
L
Chang'e
GatorRaider8
Chang'e
6,627
102
4,402
5,885
15,683
6,042
0
10,337
4,995
20,649
0
L
5,955
3,871
559
5,925
24,085
21,249
42
15,503
8,312
0
11,929
W
Hera
Noskril
Hera
9,755
2,465
658
2,027
10,397
4,512
781
5,187
5,100
16,810
0
L
Ah Puch
13,183
0
436
1,853
10,970
3,591
0
7,198
3,620
33,284
0
L
12,868
2,781
612
901
11,170
2,758
1,078
6,509
4,585
26,438
0
W
Ymir
9,776
1,218
1,269
3,110
23,730
30,442
162
10,794
12,376
21,830
0
W
Chiron
coolblood2
Chiron
16,179
4,318
4,180
2,014
8,583
4,195
1,686
5,492
2,938
0
44,369
L
Medusa
froglad
Medusa
12,439
3,180
694
1,009
12,463
3,991
782
7,955
4,478
0
28,322
W
He Bo
xjrafx
He Bo
15,393
538
1,364
509
9,879
4,122
1,338
4,348
5,467
29,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,538
Gold Earned
56,166
133
Minions Killed
220
0
Camps Cleared
0
1,159,264
Distance Traveled
1,334,308
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,723
837
87
6
0
282,641
1
L
Chang'e
9,938
710
34
2
0
249,063
1
L
Vamana
7,982
570
9
1
0
209,316
0
W
Hera
9,600
686
10
1
0
267,039
1
L
Ah Puch
9,746
696
45
3
0
249,549
0
L
Nu Wa
9,197
657
26
2
0
218,650
0
W
Ymir
11,607
829
25
2
0
250,041
1
W
Chiron
11,849
846
71
5
0
289,248
0
L
Medusa
9,675
691
19
1
0
232,686
0
W
He Bo
11,387
813
27
2
0
245,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role