Player Matchup

Ne Zha
Ne Zha
DovahkinAn
Ne Zha
Level 64
God Stats
0W - 3L
1,299 SR
Queue Stats
117W - 106L
1,523 Elo+
Party 1
Anhur
Anhur
FSGdillon
Anhur
Level 160
God Stats
1W - 4L
1,400 SR
Queue Stats
217W - 201L
1,599 Elo+
Party 2
Mercury
Mercury
IMC2313
Mercury
Level 127
God Stats
4W - 5L
1,536 SR
Queue Stats
163W - 137L
1,582 Elo+
Party 2
Agni
Agni
Limit0ff
Agni
Level 101
God Stats
2W - 4L
1,858 SR
Queue Stats
99W - 89L
1,576 Elo+
Party 1
Chronos
Chronos
NerdyMel
Chronos
Level 89
God Stats
2W - 6L
1,285 SR
Queue Stats
141W - 131L
1,619 Elo+
Party 1
Team Averages
Level 108
1,475 SR
1,580 Elo+

VS

Team Averages
Level 97
1,397 SR
1,564 Elo+
Nemesis
Nemesis
AceMcCool
Nemesis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 113L
1,641 Elo+
Solo
Tiamat
Tiamat
SloshFace
Tiamat
Level 102
God Stats
1W - 2L
1,182 SR
Queue Stats
44W - 46L
1,527 Elo+
Solo
Neith
Neith
cheesebfeedin
Neith
Level 84
God Stats
9W - 3L
1,546 SR
Queue Stats
436W - 425L
1,585 Elo+
Solo
Eset
Eset
inf3rnals0ul
Eset
Level 95
God Stats
2W - 1L
1,257 SR
Queue Stats
160W - 172L
1,531 Elo+
Solo
Ratatoskr
Ratatoskr
vFlow
Ratatoskr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DovahkinAn
Ne Zha
16
2 / 9 / 9
9,940
621
11,983
19,188
23,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
FSGdillon
Anhur
18
6 / 9 / 8
11,361
710
14,880
17,560
5,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
IMC2313
Mercury
18
5 / 7 / 8
11,363
710
7,993
15,416
5,779
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
20
9 / 6 / 11
12,918
807
25,100
13,237
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
NerdyMel
Chronos
19
2 / 6 / 14
11,345
709
12,584
18,894
7,747
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AceMcCool
Nemesis
20
5 / 7 / 20
12,962
810
11,420
18,684
7,029
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
SloshFace
Tiamat
20
4 / 4 / 20
12,127
758
15,139
13,054
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 3 / 17
12,531
783
16,573
14,696
7,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
6 / 4 / 19
12,097
756
17,538
12,596
4,091
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
vFlow
Ratatoskr
20
14 / 7 / 15
13,636
852
16,994
28,775
18,901
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
128
24
Kills
37
37
Deaths
25
50
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AceMcCool
Nemesis
5
7
20
2.14
L
Ne Zha
DovahkinAn
Ne Zha
2
9
9
0.72
L
Anhur
FSGdillon
Anhur
6
9
8
1.11
L
Mercury
IMC2313
Mercury
5
7
8
1.29
L
Agni
9
6
11
2.42
L
Chronos
NerdyMel
Chronos
2
6
14
1.5
W
Tiamat
SloshFace
Tiamat
4
4
20
3.5
W
8
3
17
5.5
W
6
4
19
3.88
W
Ratatoskr
vFlow
Ratatoskr
14
7
15
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,540
Damage
77,664
84,295
Taken
87,805
47,731
Mitigated
43,516
19,379
Healing
29,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AceMcCool
Nemesis
11,420
4,091
1,063
3,264
18,684
7,029
665
9,010
9,674
0
18,550
L
Ne Zha
DovahkinAn
Ne Zha
11,983
2,176
621
1,843
19,188
23,349
0
6,426
12,435
1,073
16,884
L
Anhur
FSGdillon
Anhur
14,880
8,371
0
3,148
17,560
5,685
305
5,795
11,424
0
26,245
L
Mercury
IMC2313
Mercury
7,993
2,052
1,697
3,552
15,416
5,779
0
4,855
10,272
0
15,409
L
Agni
25,100
652
1,362
2,024
13,237
5,171
0
6,407
6,674
48,118
0
L
Chronos
NerdyMel
Chronos
12,584
4,427
332
4,800
18,894
7,747
824
8,728
9,860
38,124
0
W
Tiamat
SloshFace
Tiamat
15,139
1,246
1,015
3,654
13,054
6,306
708
6,073
6,981
33,430
0
W
16,573
3,054
1,484
4,119
14,696
7,189
1,543
4,594
10,102
0
42,536
W
17,538
1,791
4,736
2,664
12,596
4,091
997
7,067
5,529
32,930
0
W
Ratatoskr
vFlow
Ratatoskr
16,994
3,879
472
6,558
28,775
18,901
1,396
11,643
17,132
0
27,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,927
Gold Earned
63,353
159
Minions Killed
164
0
Camps Cleared
0
1,335,407
Distance Traveled
1,450,656
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,962
810
25
2
0
311,586
2
L
Ne Zha
9,940
621
11
1
0
266,794
1
L
Anhur
11,361
710
19
1
0
234,981
2
L
Mercury
11,363
710
24
2
0
334,849
1
L
Agni
12,918
807
46
3
0
259,547
3
L
Chronos
11,345
709
59
4
0
239,236
1
W
Tiamat
12,127
758
29
2
0
284,149
0
W
Neith
12,531
783
43
3
0
284,507
3
W
Eset
12,097
756
46
3
0
268,156
0
W
Ratatoskr
13,636
852
21
1
0
302,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role