Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Bizquatch
Artemis
Level 8
God Stats
1W - 2L
1,508 SR
Queue Stats
1W - 3L
1,458 Elo+
Party 2
Khepri
Khepri
GorillaPup
Khepri
Level 64
God Stats
3W - 4L
1,565 SR
Queue Stats
45W - 63L
1,307 Elo+
Party 2
Neith
Neith
OhSnappItsMatt
Neith
Level 48
God Stats
13W - 5L
1,699 SR
Queue Stats
77W - 65L
1,230 Elo+
Solo
Thanatos
Thanatos
SimRavenCroft
Thanatos
Level 110
God Stats
17W - 16L
1,541 SR
Queue Stats
277W - 378L
1,285 Elo+
Party 2
Team Averages
Level 64
1,563 SR
1,356 Elo+

VS

Team Averages
Level 69
1,575 SR
1,411 Elo+
Ra
Ra
Shadowhawk96
Ra
Level 107
God Stats
5W - 2L
1,688 SR
Queue Stats
39W - 23L
1,444 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Tiemujin
Kumbhakarna
Level 47
God Stats
4W - 2L
1,600 SR
Queue Stats
190W - 207L
1,357 Elo+
Solo
Susano
Susano
Vrael32
Susano
Level 67
God Stats
10W - 10L
1,315 SR
Queue Stats
160W - 170L
1,362 Elo+
Party 1
Jing Wei
Jing Wei
shady123
Jing Wei
Level 46
God Stats
3W - 0L
1,714 SR
Queue Stats
51W - 37L
1,434 Elo+
Party 3
Bellona
Bellona
skyon89
Bellona
Level 76
God Stats
56W - 43L
1,560 SR
Queue Stats
270W - 306L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
1 / 6 / 1
4,697
470
2,263
7,771
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Bizquatch
Artemis
6
0 / 4 / 0
4,100
410
3,420
4,638
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
GorillaPup
Khepri
7
1 / 4 / 1
4,902
490
2,017
6,905
1,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 1 / 0
5,163
516
861
4,388
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
SimRavenCroft
Thanatos
9
2 / 7 / 0
5,358
536
3,827
10,415
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,027
603
3,044
1,880
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Tiemujin
Kumbhakarna
9
2 / 2 / 9
5,937
594
2,005
7,584
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Vrael32
Susano
10
2 / 2 / 6
5,814
581
3,793
5,994
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
shady123
Jing Wei
10
8 / 1 / 5
6,321
632
8,622
5,329
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
skyon89
Bellona
11
8 / 1 / 1
7,289
729
8,064
7,638
7,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
5
Kills
22
22
Deaths
6
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
6
1
0.25
L
Artemis
Bizquatch
Artemis
0
4
0
0
L
Khepri
GorillaPup
Khepri
1
4
1
0.38
L
1
1
0
1
W
2
0
2
3
L
Thanatos
SimRavenCroft
Thanatos
2
7
0
0.29
W
Kumbhakarna
Tiemujin
Kumbhakarna
2
2
9
3.25
W
Susano
Vrael32
Susano
2
2
6
2.5
W
Jing Wei
shady123
Jing Wei
8
1
5
10.5
W
Bellona
skyon89
Bellona
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,388
Damage
25,528
34,117
Taken
28,425
12,413
Mitigated
15,059
8,790
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,263
865
0
1,532
7,771
2,794
0
1,495
6,276
15,250
5,233
L
Artemis
Bizquatch
Artemis
3,420
2,220
0
0
4,638
916
0
1,166
3,472
0
13,461
L
Khepri
GorillaPup
Khepri
2,017
360
538
644
6,905
1,937
0
707
6,198
9,913
0
L
861
261
0
1,543
4,388
1,711
0
1,152
3,236
0
27,620
W
3,044
443
328
949
1,880
689
310
95
1,785
35,982
0
L
Thanatos
SimRavenCroft
Thanatos
3,827
942
0
4,533
10,415
5,055
0
529
9,886
0
24,026
W
Kumbhakarna
Tiemujin
Kumbhakarna
2,005
403
315
2,545
7,584
3,754
47
1,332
6,252
6,999
0
W
Susano
Vrael32
Susano
3,793
987
0
837
5,994
1,946
98
651
5,343
0
23,797
W
Jing Wei
shady123
Jing Wei
8,622
6,953
0
1,547
5,329
1,669
1,186
1,449
3,880
0
35,025
W
Bellona
skyon89
Bellona
8,064
3,377
0
2,705
7,638
7,001
502
422
7,216
0
37,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,220
Gold Earned
31,388
191
Minions Killed
280
0
Camps Cleared
0
892,696
Distance Traveled
1,010,801
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,697
470
46
5
0
196,949
2
L
Artemis
4,100
410
26
3
0
137,345
0
L
Khepri
4,902
490
13
1
0
203,171
9
L
Neith
5,163
516
58
6
0
187,387
3
W
Ra
6,027
603
72
7
0
207,151
3
L
Thanatos
5,358
536
48
5
0
167,844
3
W
Kumbhakarna
5,937
594
19
2
0
196,505
0
W
Susano
5,814
581
50
5
0
212,901
2
W
Jing Wei
6,321
632
60
6
0
185,957
0
W
Bellona
7,289
729
79
8
0
208,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role