Player Matchup

Sol
Sol
Fusty
Sol
Level 85
God Stats
0W - 3L
1,173 SR
Queue Stats
126W - 110L
1,382 Elo+
Solo
Bastet
Bastet
StrictlyShady
Bastet
Level 69
God Stats
1W - 1L
1,645 SR
Queue Stats
30W - 23L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
Vegainstein
Xbalanque
Level 123
God Stats
1W - 1L
1,748 SR
Queue Stats
20W - 11L
1,343 Elo+
Party 3
Danzaburou
Danzaburou
balu199
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,311 Elo+
Party 3
Ares
Ares
ohKingWasabi
Ares
Level 105
God Stats
3W - 1L
1,824 SR
Queue Stats
32W - 27L
1,484 Elo+
Party 1
Team Averages
Level 80
1,578 SR
1,401 Elo+

VS

Team Averages
Level 112
1,532 SR
1,449 Elo+
Set
Set
ChokesOnCheevos
Set
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,416 Elo+
Solo
Athena
Athena
DominaterChief
Athena
Level 160
God Stats
1W - 1L
1,654 SR
Queue Stats
114W - 119L
1,574 Elo+
Party 2
Tiamat
Tiamat
Dustbuster007
Tiamat
Level 143
God Stats
4W - 6L
1,507 SR
Queue Stats
110W - 115L
1,581 Elo+
Party 2
Jormungandr
Jormungandr
Streetsmurf666
Jormungandr
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 53L
1,492 Elo+
Party 2
Chiron
Chiron
theKozi1
Chiron
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 105L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Fusty
Sol
19
4 / 2 / 13
11,061
790
21,582
15,408
7,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 4 / 9
10,575
755
15,733
14,210
8,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Vegainstein
Xbalanque
16
1 / 6 / 12
9,818
701
17,895
14,404
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
balu199
Danzaburou
16
5 / 7 / 11
9,943
710
14,158
14,126
7,086
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 13
10,252
732
11,059
18,182
26,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 12
10,284
735
6,995
19,551
12,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 2 / 17
11,909
851
9,473
25,461
26,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 2 / 8
12,776
913
24,325
13,852
14,213
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Streetsmurf666
Jormungandr
17
1 / 6 / 14
10,685
763
8,491
21,315
18,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
theKozi1
Chiron
17
2 / 3 / 16
10,660
761
17,231
12,493
6,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
90
18
Kills
23
23
Deaths
18
58
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
5
12
1.6
W
4
2
17
6.25
W
14
2
8
9
L
Sol
Fusty
Sol
4
2
13
5.25
W
Jormungandr
Streetsmurf666
Jormungandr
1
6
14
1.33
L
5
4
9
2.38
L
Xbalanque
Vegainstein
Xbalanque
1
6
12
1.17
L
Danzaburou
balu199
Danzaburou
5
7
11
1.5
L
3
4
13
2.38
W
Chiron
theKozi1
Chiron
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,427
Damage
66,515
76,330
Taken
92,672
55,220
Mitigated
78,879
23,629
Healing
33,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,995
2,761
1,918
2,045
19,551
12,998
950
8,586
10,965
0
18,869
W
9,473
2,930
6,911
7,926
25,461
26,641
582
8,503
16,958
16,004
0
W
24,325
440
1,205
3,293
13,852
14,213
1,126
4,878
8,974
39,971
0
L
Sol
Fusty
Sol
21,582
5,298
2,691
8,242
15,408
7,074
1,504
9,535
5,578
46,087
0
W
Jormungandr
Streetsmurf666
Jormungandr
8,491
825
1,301
1,797
21,315
18,937
612
4,931
14,828
23,844
0
L
15,733
2,568
1,116
1,855
14,210
8,656
332
10,147
3,656
0
24,946
L
Xbalanque
Vegainstein
Xbalanque
17,895
9,272
1,187
2,721
14,404
5,874
889
6,953
7,209
0
32,415
L
Danzaburou
balu199
Danzaburou
14,158
8,508
701
1,729
14,126
7,086
1,071
7,598
6,283
0
24,638
L
11,059
676
911
2,476
18,182
26,530
92
6,920
10,515
13,377
0
W
Chiron
theKozi1
Chiron
17,231
3,874
4,282
2,857
12,493
6,090
1,863
5,743
6,750
0
38,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,649
Gold Earned
56,314
136
Minions Killed
164
0
Camps Cleared
0
1,302,235
Distance Traveled
1,370,663
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,284
735
32
2
0
277,653
0
W
Athena
11,909
851
9
1
0
301,725
0
W
Tiamat
12,776
913
29
2
0
300,800
1
L
Sol
11,061
790
50
4
0
271,032
0
W
Jormungandr
10,685
763
32
2
0
250,888
0
L
Bastet
10,575
755
17
1
0
309,151
1
L
Xbalanque
9,818
701
46
3
0
240,265
0
L
Danzaburou
9,943
710
22
2
0
213,062
0
L
Ares
10,252
732
1
0
0
268,725
0
W
Chiron
10,660
761
62
4
0
239,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role